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    posted a message on Legendary Tier Crafting Guide

    First legendary to craft, Dr balanced or Ysera?

    Posted in: Card Discussion
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    posted a message on To Mill or Not to Mill
    Quote from Giorgioksk jump

     Ryzen managed to make it to no.1 rank first time with a mill rogue deck last week. After that he changed to oil rogue and made it to legend...

    hahaha, oil always wins then

    Posted in: Rogue
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    posted a message on To Mill or Not to Mill

    Hello everyone, now that the meta is a little bit more slow, how is mill rogue performing? i never liked the deck but now i am considering to craft 2 Coldlight Oracle and want to know how its working. Is anyone really climbing with it? or is still just a not fun fun deck?

    Posted in: Rogue
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    sry, misstyped 6, and oh yeah, you still need to active the combo, so hardly used by turn 6 (actually not used at all).

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from Moving4M jump

    Fuck Paladin.

    yeah, fuck stupid paladins and their stupid broken Mysterious Challenger, heck, nice balanced card again blizzard, 6 drop 6/6 draw 4-5 cards and play then right away, fucking brokem, why the hell he is a 6/6? compare him to the poor Kidnapper that only play a stupid sap, and pay the price of a 'so powerfull effect' (irony here) being a stupid 5/3.

    Posted in: General Discussion
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    posted a message on Murloc Knight spawns Murloc Knight from inspire

    happened to me just a moment ago, unfortunately i was not the paladin, and it costed me the match. 

    Posted in: General Discussion
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    posted a message on First thoughts on TGT Rogue?

    not as bad as i though, cutpurse been having a sucess since my enemie are no longer droping a leper gnome at turn 1 like 90% of the machtes in the past.

    Posted in: Rogue
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    posted a message on Your first TGT legendary!

    from 32 pack i just got a lonely dreadscale, not gonna see much play. Another to my list of "only useless legendaris allowed". heck, the best legendary i got from a pack was morgor the ogre, and u know what they say about ogres.

     

    Posted in: General Discussion
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    posted a message on Why is Fencing Coach a 2/2? It should be a 3/2.
    Quote from Paeter27 jump
    Quote from Firebolts jump

    Because Inspire and because, as much math as we can do, we aren't the designers. And most of the testers are pro players.

    tell that to this video https://www.youtube.com/watch?v=B4Gfr5jOYrA

    curse you, made me watch the whorst HS vid ever.

    Posted in: Card Discussion
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    posted a message on Combo Rogue

    this is supposed to be a diferent deck, not a maly rogue.

    Posted in: Rogue
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    posted a message on Combo Rogue

    did not used the deck but by lookin at it, i think there will be  lot of situatons u dont have minions to use the Ancient Mage with.

    By the way, how are you supposed to play wih this deck, control? aggro?

    Posted in: Rogue
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    posted a message on TGT Rogue cards that wold Work

    Hello MortimerB, thanks for replying.

    About Burgle: it is really op, i am just not happy whith a rogue that dont do any stealing.


    Shady dealer: yeah, you are right again, 2 poisons from 1 minion  are too much, the combo only look nice already.

    Anub'arak: i just want something that are able to gain stealth every turn, but i think is too much if he come with stealth already, cold even be cheaper with a diferen body tough like a 5 cost 5/4 maybe.

    Cutpurse: yeah, this card had 2 solutions, +1 health or stealth, stealth is better, but as i put the overload thing, stealth was too op.

    Unfortunately, these cards are not going to be changed, rogue was my favorit class, but i am sick of oil, and all the other decks i make dont get past rank 15, hope bllizard are saving the good stuff for later.

     

     

    Posted in: Card Discussion
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    posted a message on TGT Rogue cards that wold Work

     

     

    Shado-Pan: Can be played in a turn whem he cold make diferrence.

    Cutpurse: To be viable this card need enough health to survive 1 drops, and hey, if you are robbing the other guy, he sure will lose something, thats why the overload is there.

    Undercity Valiant: still not a early game card, but cold be used somewhere later, different from the original one.

    Burgle: "Oh look, that thief just stole from me", of course he did, that is what he is supposed to do.

    Shady Dealer: A dealer shold buy or sell you some stuf, not lick pirates salty sweat to get salty, (OP as hell tough)

    Anub'Arak: A legendary that do Legendary stuff, simple.

    NOTE: did not found a way to make a good Poisoned Blade.

    These are my versions of the rogue cards from TGT, sure they cold look OP, but who wants crap, right?

    Posted in: Card Discussion
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