Thanks for a great detailed feedback. I agree the dotc thing was a bad play now that I think about it. At the time it's just an open window to his face but if the dotc dies it really puts me behind. I made a few switches to the deck, took out sylvanas threw in a sunwalker, threw in a gadgezan auctioneer took out my bite, i also added an acidic swamp ooze in there for something. Going to play some ranked tonight and see how it goes with these new mulligan tips and general advice. If I have more problems I will post and hopefully get some more help.
Is the correct that I took out sylvanas for a sunwalker? I find sylvanas to be a really weird and the deathrattle is meh. It's definitely 1 of my lesser threatening legendaries. It has paid off but rarely.
Are there any vods on youtube? Where can I find vods? Also who are the best druid players that stream often? I've only really seen Reynad but now he's been playing some zoolock and practicing for a tournament.
Currently playing a ramp druid deck, and am stuck at around rank 13 ish +/- 1 rank.
Main concerns are, what do I keep during the mulligan? I feel like the power of this deck are the wild growths and innervates, so I always clear everything to try to get those. However sometimes ill clear my mulligan and end up with rag, a yeti, and an azure drake and I lose the game just like that (thanks rng). In general what cards should I keep? What about specific matchups?
Innvervate x 2
Mark of the Wild
Wild Growth x 2
Wrath x 2
Bloodmage Thalnos
Healing Touch
Big Game Hunter
Harvest Golem x 2
Swipe x 2
Chillwind Yeti x 2
Keeper of the Grove x 2
Starfall x 1
Azure Drake x 1
Druid of the Claw x 2
Faceless Manipulator x 1
Cairne Bloodhoof x 1
Sylvanas Windrunner x 1
The Black Knight x 1
Ancient of Lore x 2
Ragnaros the Firelord x 1
Ysera x 1
Also I need help on my decision making. Is it wise to turn 1 innervate 2x a druid of the claw and go for charge his face if he doesnt have anything on the board? I did this and it got killed after only 4 damage to the face. I guess my question is, when is it good to use innervates/wild growths and when is it better to save them?
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What do you do in situations where your first 6 cards are:
rag
black knight
lore
faceless
big game hunter
swipe
wtf??
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Thanks for a great detailed feedback. I agree the dotc thing was a bad play now that I think about it. At the time it's just an open window to his face but if the dotc dies it really puts me behind. I made a few switches to the deck, took out sylvanas threw in a sunwalker, threw in a gadgezan auctioneer took out my bite, i also added an acidic swamp ooze in there for something. Going to play some ranked tonight and see how it goes with these new mulligan tips and general advice. If I have more problems I will post and hopefully get some more help.
Is the correct that I took out sylvanas for a sunwalker? I find sylvanas to be a really weird and the deathrattle is meh. It's definitely 1 of my lesser threatening legendaries. It has paid off but rarely.
Are there any vods on youtube? Where can I find vods? Also who are the best druid players that stream often? I've only really seen Reynad but now he's been playing some zoolock and practicing for a tournament.
0
Currently playing a ramp druid deck, and am stuck at around rank 13 ish +/- 1 rank.
Main concerns are, what do I keep during the mulligan? I feel like the power of this deck are the wild growths and innervates, so I always clear everything to try to get those. However sometimes ill clear my mulligan and end up with rag, a yeti, and an azure drake and I lose the game just like that (thanks rng). In general what cards should I keep? What about specific matchups?
Innvervate x 2
Mark of the Wild
Wild Growth x 2
Wrath x 2
Bloodmage Thalnos
Healing Touch
Big Game Hunter
Harvest Golem x 2
Swipe x 2
Chillwind Yeti x 2
Keeper of the Grove x 2
Starfall x 1
Azure Drake x 1
Druid of the Claw x 2
Faceless Manipulator x 1
Cairne Bloodhoof x 1
Sylvanas Windrunner x 1
The Black Knight x 1
Ancient of Lore x 2
Ragnaros the Firelord x 1
Ysera x 1
Also I need help on my decision making. Is it wise to turn 1 innervate 2x a druid of the claw and go for charge his face if he doesnt have anything on the board? I did this and it got killed after only 4 damage to the face. I guess my question is, when is it good to use innervates/wild growths and when is it better to save them?