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    posted a message on [Legendary] Updated Druid Ramp deck!

    What do you do in situations where your first 6 cards are:

     

    rag

    black knight

    lore

    faceless

    big game hunter

    swipe

     

    wtf??

    Posted in: Druid
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    posted a message on Need Some Advice on Deck & Gameplay

    Thanks for a great detailed feedback. I agree the dotc thing was a bad play now that I think about it. At the time it's just an open window to his face but if the dotc dies it really puts me behind. I made a few switches to the deck, took out sylvanas threw in a sunwalker, threw in a gadgezan auctioneer took out my bite, i also added an acidic swamp ooze in there for something. Going to play some ranked tonight and see how it goes with these new mulligan tips and general advice. If I have more problems I will post and hopefully get some more help.

     

    Is the correct that I took out sylvanas for a sunwalker? I find sylvanas to be a really weird and the deathrattle is meh. It's definitely 1 of my lesser threatening legendaries. It has paid off but rarely.

     

    Are there any vods on youtube? Where can I find vods? Also who are the best druid players that stream often? I've only really seen Reynad but now he's been playing some zoolock and practicing for a tournament.

     

    Posted in: Druid
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    posted a message on Need Some Advice on Deck & Gameplay

    Currently playing a ramp druid deck, and am stuck at around rank 13 ish +/- 1 rank.

     

    Main concerns are, what do I keep during the mulligan? I feel like the power of this deck are the wild growths and innervates, so I always clear everything to try to get those. However sometimes ill clear my mulligan and end up with rag, a yeti, and an azure drake and I lose the game just like that (thanks rng). In general what cards should I keep? What about specific matchups?

    Innvervate x 2

    Mark of the Wild

    Wild Growth x 2

    Wrath x 2

    Bloodmage Thalnos

    Healing Touch

    Big Game Hunter

    Harvest Golem x 2

    Swipe x 2

    Chillwind Yeti x 2

    Keeper of the Grove x 2

    Starfall x 1

    Azure Drake x 1

    Druid of the Claw x 2

    Faceless Manipulator x 1

    Cairne Bloodhoof x 1

    Sylvanas Windrunner x 1

    The Black Knight x 1

    Ancient of Lore x 2

    Ragnaros the Firelord x 1

    Ysera x 1

    Also I need help on my decision making. Is it wise to turn 1 innervate 2x a druid of the claw and go for charge his face if he doesnt have anything on the board? I did this and it got killed after only 4 damage to the face. I guess my question is, when is it good to use innervates/wild growths and when is it better to save them?

    Posted in: Druid
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