And don't tell me I need more early game pressure, I had plenty. He had 30 OTK turn 7 with ZERO board and I had big taunts up.... SMH
- NeoJonas
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Member for 8 years, 2 months, and 19 days
Last active Sun, Jul, 16 2023 10:49:41 -
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OmegaManThe posted a message on Sinful brand DH OTK is total BS....Posted in: General Discussion -
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uluth posted a message on 26.0.4 Patch Notes - Many Balance Changes to Constructed, BGs and Duels - Bug FixesPosted in: NewsWhat would that even do? The problem they’re trying to address is triple blood decks discovering a bunch of extra Vampiric Bloods and Triple Frost decks discovering a bunch of extra Frostwyrm’s Fury, etc..
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DatMageDoe posted a message on 26.0.4 Patch Notes - Many Balance Changes to Constructed, BGs and Duels - Bug FixesPosted in: NewsI like banning three-runes from Discover pools. The other option (limit random pools to your rune selection only) is way too likely to backfire in increasing Discover consistency.
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Yollowolf2 posted a message on Jailer druid decks need some nerfs herePosted in: Card DiscussionYe, nerf only playable druid archetype. Leave em without AoE, single target removals, combo's, playable swarming decks.
I bet you are 20min/match blood DK enjoyer and you have pain because you skipped your first 5 turns and then lost -
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LivingOrganism posted a message on Jailer druid decks need some nerfs herePosted in: Card DiscussionYeah, what do we need cool combo decks for? It's just so nice to play against Frost Death Knight a million times in a row, isn't it?
My point is, that Tony Druid is one of the most fun archetypes hearhstone had in a long while. I mean, it's subjective, I get that, but you're complaining here about a tier 2 deck with barely over 50% winrate. Sure, the combo is very strong when you manage to play it, but many times you just don't draw the necessary cards fast enough and die.
In short, I just don't see why Blizzard would nerf a deck, which isn't even overperforming.
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Bodycount1 posted a message on Hearthstone Balance Changes This Thursday - Nerfs to DKs and Twig of the World TreePosted in: NewsI think Halduron Brightwing should give that +1 arcane buff at start of game instead of as a battlecry. Then we would see more spell hunters.
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TwistedCardmaster posted a message on Hearthstone Balance Changes This Thursday - Nerfs to DKs and Twig of the World TreePosted in: NewsUnless they go crazy with these buffs, I doubt Warlock will become playable.
Control Warlock problems are much deeper than single target removals (although he needs them too). He mainly lacks win condition, healing and resource generation.
And Fatigue Lock is... just bad. Slow, inconsistent, inflexible and without a reliable finisher. Totem Shaman does pretty much the same thing but better, so why bother with Warlock?
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MutantBroccoli posted a message on Hearthstone Balance Changes This Thursday - Nerfs to DKs and Twig of the World TreePosted in: Newsthat might actually be a buff to Frigidara, imagine drawing just 1 Frost spell and KABOOM 2 damage to all enemies. I predict she will be +1 more mana cost
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Nankeroo posted a message on Hearthstone Balance Changes This Thursday - Nerfs to DKs and Twig of the World TreePosted in: NewsI imagine Halduron will buff spells in your hand aswell.
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TheArcanist236 posted a message on Hearthstone Balance Changes This Thursday - Nerfs to DKs and Twig of the World TreePosted in: NewsI was expecting a nerf to Frostwyrm's Fury tbh. That's like the single most toxic card in Death Knight.
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1
Looks quite underwhelming.
You need to already have a board and Ragnaros' shoots are totally random.
If we had a way to make 2 or even 3 Ragnaros at once it would be good but just one looks pretty meh unless the opponent has no board.
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Dangerous levels of sarcasm where detected in this comment.
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Now that's an interesting card.
Basically Prince Taldaram but costing 1 more mana and not having the deck building restriction.
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Utherly disgusting.
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Are you fucking serious Blizzard!??
Another retarded Resurrect Priest card?????
FUCK YOU!!!
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Cause fck the game, specially Wild, right!?
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As expected from the Blue Dragonflight. Cool card indeed.
I wonder if it will see play on Wild Reno Mage lists.
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People probably don't want to admit they're playing a "Full Retard Deck", so they call it by a different name so it seems less bad.
People could easily refer to those decks like that:
Aluneth Mage: "Face Burn Mage"
Odd Paladin: "Board Spam Paladin feat. Quartermaster"
Even Shaman: "Board Spam + Big Stats Abuser Shaman"
Mecha'Thun Warlock: "AFK Till I OTK Warlock"
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Gotta love this stupid slot machine of a game.
I normally don't believe in conspiracy theories and those kinda things, but the way this game works really make me doubt if ti's rigged or not.
Whenever i win some games in sequence right after i start drawing poorly while my oponents draw perfectly, but after i already lost a bunch of games (together with most/all my progress) Blizzard just give me free wins with perfect draws and my oponents drawing poorly just to keep me motivated to spend more time playing this freaking game.
It's really irritating.
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Daily Reminder:
"Anyone that plays Retardful Summoner decks deserve to be raped by horses."
Good day.