• 0

    posted a message on Weekly Card Design Competition #33 - Discussion Topic
    Quote from Lilt jump
    Quote from Nakabeast jump

    I was curious if anyone had any criticism regarding the stats.  This is a potentially powerful effect, and I didn't want to make this minion too meaty.  Is a 3/4 for 5 too much?

    ...

    Here is Old Murk-Eye for reference.

    ...

    Edit: Added "other" to the card text to clarify the effect.

    3/4 does seem too good for this card. I think it could even be 2/3.

    I don't think it is that bad. I has a very strong prerequisite, and it still only puts Murk-Eye in your hand.

    I wanted to ask for opinions on my card, its mana cost mainly. It is a very simple but powerful card, that should help with the drawing problems of Midrange and the non-existant Control hunter, two archetypes I like much more than Aggro/SMOrc/whatever.

    This card started by translating the Buzzard into something more playable and that fit this week's rules. Buzzard is really overprized, and one of the problems it had in the beginning was that it fed itself. You could play it and another beast, and draw yet another one that, with enough mana, would yield you yet another card. To solve this, I decided a Spell was better suited for this kind of work.

    The spell's potential in combos makes me want to overcost it a bit, so initially I prized it at 4 mana. However, if you don't have a Highmane ready to die and another beast in play, or Unleash the Hounds in hand, this could turn out very overcosted. This is why I'm meditating changing its cost to 3. What do you think?

    Posted in: Fan Creations
  • 12

    posted a message on Weekly Card Design Competition #33 - Submission Topic [ENDED]

    New tool to make Control Hunter happen. The "different" specification prevents Unleash the Hounds abuse.

    Posted in: Fan Creations
  • To post a comment, please login or register a new account.