For me trolling makes only sense within the context of a message board, where you can see a victims reaction to your posting / actions, and hence get that silly satisfaction out of it. But in ladder game you can't detect the mental state of your opponent. So those ladder archetypes are wasting not only the opponents time but their own.
I guess I'll have to shrug it off, because I don't get it.
I don't usually read forums so maybe this question was answered eventually.
When I play ladder I want to either lose or win fast by giving up in time or executing lethal without delay.
Recently I've encountered more and more people who are ropping and bm'ing even they know they're having lethal.
@those who're doing this line of play: whats the psychology behind this? Are the opponent supposed to get mad? Because personally I don't. I just go: "huh, what a waste of time".
Besides the usefulness of the card I think the art design is great and fits right into the warlock theme. A strange peddler hiding somewhere in a dark alley, trying to sell or buy ancient and forbidden secrets. It has some lovecraftian vibe to it and it's a welcome change to the rather cartoonish HS artwork. Hoping to see more of this artist, who seems to be new addition to the HS artwork team.
0
"We adults don't do this sort of thing because we've had more than 5 ranked wins"
.. not sure if this was meant sarcastically, but I like that coldlight seadrake card.
0
0
I like that standard removes many cards which are close to imbalanced, but I would prefer that class cards would remain untouched.
0
It seems that those actions are only being done because someone else did that to you before. A vicious karma payback circle of some sort I guess.
Whatever makes you happy I guess.
0
For me trolling makes only sense within the context of a message board, where you can see a victims reaction to your posting / actions, and hence get that silly satisfaction out of it. But in ladder game you can't detect the mental state of your opponent. So those ladder archetypes are wasting not only the opponents time but their own.
I guess I'll have to shrug it off, because I don't get it.
1
Hi there,
I don't usually read forums so maybe this question was answered eventually.
When I play ladder I want to either lose or win fast by giving up in time or executing lethal without delay.
Recently I've encountered more and more people who are ropping and bm'ing even they know they're having lethal.
@those who're doing this line of play: whats the psychology behind this? Are the opponent supposed to get mad? Because personally I don't. I just go: "huh, what a waste of time".
14
At least the name "The Boogeymonster" is fitting.. makes you afraid that you're gonna get him in one of your packs.
0
Besides the usefulness of the card I think the art design is great and fits right into the warlock theme. A strange peddler hiding somewhere in a dark alley, trying to sell or buy ancient and forbidden secrets. It has some lovecraftian vibe to it and it's a welcome change to the rather cartoonish HS artwork. Hoping to see more of this artist, who seems to be new addition to the HS artwork team.