youre right. but i wasnt talking about those who do tech.your list just proved all the tools there are against aggro.And the concept of "dream draw" isnt just for aggro. there are hands you can get with other decks that makes aggro concede by turn 4
and to answer "why aggro doesnt tech against control" its simple, because it goes against there game plan so they dont need to. aggro goal is to kill you asap, while control is to last until the late game. Tech cards are a meta call. if youre winning without them. dont use them.
the real question is why do the people that always complain about aggro never tech against it?? yea aggro is annoying but there are plenty of ways to shut them down...but sadly most low tier player think that any deck they play should be favored against everything
notice i said "more of a factor". do you know how many cards are NOT dragon, mech, demon, beast and murloc?? if you look at other card games almost every minion/creature belongs to some type
I would like to know if they plan on making the whole tribe/type mechanic more of a factor. aside from warlock and hunter there isnt really much types out there. even those classes type support is primarily in the core set
i like how Ben said "perceived as good" because alot of people dont realize that ladder isnt something every player is supposed to dominate. im not saying its perfect, but its designed to see how you compare against other players. if someone cant pass a certain rank (because they lose more than they win) then they should have to grind and get better. Lastly, card collection does play a big role in any card game but skill plays an equal if not bigger one. people will say things like "this game is pay to win" when there are tons of people who hit legend on free to play accounts and people who have every card in golden but cant pass rank 15
i seem to have the wrong standard of "good" lol. some people are saying you're not "good" unless you are legend?? then whats considered "great"? or "pro"?
Im so sick of people always complaining about the meta! there is ALWAYS a meta in EVERY game where you play against other players! good players play cards that work well, they win a lot, people copy them, meta is formed! if it wasn't pirates or jades or whatever it would be something else! and if you cant even pass 17 a good player could beat you with any deck anyways
well twilight drake is a dragon(synergy + immune to dragonfire potion) and the 4 attack kills way more things in the current meta than 3 and twilight is great in the mirror
3
...poor Alliance
-4
youre right. but i wasnt talking about those who do tech.your list just proved all the tools there are against aggro.And the concept of "dream draw" isnt just for aggro. there are hands you can get with other decks that makes aggro concede by turn 4
and to answer "why aggro doesnt tech against control" its simple, because it goes against there game plan so they dont need to. aggro goal is to kill you asap, while control is to last until the late game. Tech cards are a meta call. if youre winning without them. dont use them.
-6
the real question is why do the people that always complain about aggro never tech against it?? yea aggro is annoying but there are plenty of ways to shut them down...but sadly most low tier player think that any deck they play should be favored against everything
0
lol you didnt read any of the previous comments did you?
0
notice i said "more of a factor". do you know how many cards are NOT dragon, mech, demon, beast and murloc?? if you look at other card games almost every minion/creature belongs to some type
3
I would like to know if they plan on making the whole tribe/type mechanic more of a factor. aside from warlock and hunter there isnt really much types out there. even those classes type support is primarily in the core set
1
i like how Ben said "perceived as good" because alot of people dont realize that ladder isnt something every player is supposed to dominate. im not saying its perfect, but its designed to see how you compare against other players. if someone cant pass a certain rank (because they lose more than they win) then they should have to grind and get better. Lastly, card collection does play a big role in any card game but skill plays an equal if not bigger one. people will say things like "this game is pay to win" when there are tons of people who hit legend on free to play accounts and people who have every card in golden but cant pass rank 15
0
i seem to have the wrong standard of "good" lol. some people are saying you're not "good" unless you are legend?? then whats considered "great"? or "pro"?
3
lol , these comments are hilarious! everyone is like "ban aggro", "everything should be free", "co op cause i cant pass rank 12 on my own"
ps. jk
pss. nr
1
Im so sick of people always complaining about the meta! there is ALWAYS a meta in EVERY game where you play against other players! good players play cards that work well, they win a lot, people copy them, meta is formed! if it wasn't pirates or jades or whatever it would be something else! and if you cant even pass 17 a good player could beat you with any deck anyways
0
I dont think blizzard will do the trade thing. they would have already implemented it if they wanted that. one can dream tho
0
well twilight drake is a dragon(synergy + immune to dragonfire potion) and the 4 attack kills way more things in the current meta than 3 and twilight is great in the mirror
0
twilight drake
0
if you suck, the deck doesnt matter
0
if the decks are the same. then it sounds like the problem is you....simple logic