• 6

    posted a message on In-Game Indication of Nozdormu Day Coming?

    Mobile device needs extra 5 seconds imo. 

    Posted in: News
  • 2

    posted a message on Looking for wild deck suggestions

    odd paladin 

    ### Odd Paladin - Wild Meta 

    # Class: Paladin

    # Format: Wild

    #

    # 1x (1) Animated Broomstick

    # 2x (1) Conviction (Rank 1)

    # 2x (1) Crystology

    # 2x (1) Knight of Anointment

    # 2x (1) Lost in the Jungle

    # 2x (1) Oh My Yogg!

    # 2x (1) Righteous Cause

    # 2x (1) Righteous Protector

    # 2x (1) Tour Guide

    # 2x (3) Carnival Barker

    # 1x (3) Divine Favor

    # 1x (3) Lord Barov

    # 2x (3) Muster for Battle

    # 2x (3) Warhorse Trainer

    # 1x (5) Loatheb

    # 1x (5) Lothraxion the Redeemed

    # 2x (5) Quartermaster

    # 1x (9) Baku the Mooneater

    AAEBAaToAganBfoOnvgClc0Dk9ADh94DDOwP7Q+4xwLZ/gKMrQObzQOD3gOE3gPM6wPj6wPHoATJoAQA

    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

     

    Posted in: Wild Format
  • 10

    posted a message on Stealer of Souls Breaking Wild?

    I've been playing even hunter this season and having good fun. Most of the times I can beat plot twist/stealer of Souls cheese, but watching warlock draw whole deck and cast it for free on one turn with immunity seems kind of broken. 

    Warlock did stealer of Souls (cheated it out with Two Voidcallers - I killed first one), Plot Twist, Violet Illusionist for immunity, Soularium, Malganis, Alexstraza for self heal, Backfire, Free Admission, and a bunch of other shit. All for 0 mana  Sincerely drew like half deck somehow. Reminds me of APM at its peak

    And yes I know "Hur dur can be countered" and like I said crappy tier 4 even hunter I can beat this 3 out of 4 times, but the vast majority of decks cannot consistently beat that. Makes it so you have to play hyper aggro. Explosive runes and pressure plate and potion of polymorph cannot consistently counter this since there are multiple minions in this deck and multiple Stealer of Souls. Imo needs the APM mage treatment or a limit to what it can cheat out for free in wild. Very non-interactive to watch opponent cast whole deck until rope runs out (all for free and while immune). Also easy for Warlock to stay alive until turn 5 or 6 in most games even against hyper aggro. I don't mind playing vs. any of the meta decks in wild that are very powerful because every game feels fair and like a competition, but this Warlock decks once more refined is going to mess up meta. Seeing it more and more. Not as bad as Tiller but definitely like APM was

    Maybe make it so they next X cards drawn cost health instead of mana (instead of all cards drawn)

    Edit: Farming these fools with this deck list, should be hitting legend before end of month! The more of them I run into the faster the climb

     ### Even Hunter - Wild Meta
    # Class: Hunter
    # Format: Wild
    #
    # 2x (2) Cat Trick
    # 2x (2) Explosive Trap
    # 2x (2) Felfire Deadeye
    # 2x (2) Garrison Commander
    # 2x (2) Kobold Sandtrooper
    # 2x (2) Mad Scientist
    # 2x (2) Manafeeder Panthara
    # 2x (2) Phase Stalker
    # 2x (2) Pressure Plate
    # 2x (2) Quick Shot
    # 2x (2) Wandering Monster
    # 1x (4) Dragonbane
    # 2x (4) Frenzied Felwing
    # 2x (4) Knife Vendor
    # 1x (4) Piercing Shot
    # 1x (4) Rinling's Rifle
    # 1x (6) Genn Greymane
    #
    AAEBAa/XAwTN9AKHsAOP4wPc6gMN9w3VE/ixAt/SAp+lA/OnA/uvA7q2A/vOA7ThA5DkA+OfBLugBAA=
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: Card Discussion
  • 2

    posted a message on Turn 1 OTK

    Amazing deck 32 dmg turn 1. Cast quick like APM

    Posted in: Turn 1 OTK
  • 2

    posted a message on Pure Dude Paladin

    Alura is the weak link here for sure. And yeah pure doesn't have support anymore without Lightforged champion ;( I've been trying it too with limited success

    Posted in: Pure Dude Paladin
  • 1

    posted a message on Tickatus Warlock and Spell Mage have the lowest winrate on stats graphs.

    Every game is vs. face hunter. Tiring

    Posted in: Standard Format
  • 1

    posted a message on Stealer of Souls Breaking Wild?
    Quote from SpazzMaticus >>

    Just nerf Immune, not the cards.

    Immune should only negate damage, not the costs.

    I mean, they nerfed Echo, instead of Mechwarper or Sn1p-Sn4p.

     Great idea here

    Posted in: Card Discussion
  • 2

    posted a message on "Most likely to be nerfed" Award winner

    Card interactions like these is why wild doesn't have midrange decks for the most part

    Posted in: "Most likely to be nerfed" Award winner
  • 1

    posted a message on Anyone else feels sad wild is treated the way it is?
    Quote from Grubelmonster >>
    Quote from Inzan1ty >>

    No. Wild is for Whales and No-Life Collectors, spending countless of money (and hours) on a game that is pseudo-competitive and isn't rewarding. Yet only like 2 Decks are dominating the Meta, in what is now becoming almost for a year. No I actually feel Joy and Delight. Really, get priorities right in your Life. I'am spending literally like 5 hours each month on Ladder, just to get D5 (Legend rank only gives +1 pack and is never worth it) ...then I turn into "Questing Adventurer" Mode. I've dusted all the rotated Cards so I can always keep up with Standart and get the latest cards without spending more than 20 $ each Expansion (only buying Tavern Pass) Looks healthy that way. Anything more can and SHOULD be considered unhealthy. You are welcome.

     You have no clue about Wild. Wild is more F2P friendly than Standard, because in Wild a lot of viable decks stay viable over years (like Secret Mage or Odd Pala) so you just have to invest e few times in some decks and can ladder with them for a long time. In Standard instead after a year most decks become unplayable because of rotation. When a new expansion comes out I mostly puy packs for Standard - for Wild most of the cards are nowhere viable. If I would only play Wild, it would be enough to invest about 3000 dust every expansion to keep playing all decks in Wild I want. For Standard I need a looot more cards to play all the decks every expansion.

    But don`t mind keep going to live in your fantasy world where Standard is more F2P friendly...

     This is correct. Most top decks only have 1 or 2 legendaries. Secret mage, odd pally, Mozaki, Raza, Kingsbane, pirate warriors, murloc sham, dark glare, etc. Also like the guy said, the cards stay pretty consistent so it's not hard to use same deck for many seasons. Maybe one or two changes w new sets but minor stuff

    Lastly highlander package works for all classes (zephyr, Reno, etc.), So crafting those would make for a lot of cool decks

    Posted in: General Discussion
  • 2

    posted a message on Anyone else feels sad wild is treated the way it is?
    Quote from HMcCool >>

    I understand before everyone starts screaming "Wild is mean't to be wild" at me, but I feel like the gamemode has really become worse and worse over the years.

    I really enjoyed wild as it allowed me to play with most of the cards and decks I used to, but in the last year Wild has taken a deep into a pit and seems to only be getting worse and worse. 

    Wild has been ignored almost with no balance patches, cards breaking the format every other expansion and the same decks just taking over the format for years.

    Anyone else feels like having more attention bought to wild with problematic cards and future cards would be a good idea?

    Just as alot of players are frustrated that the gamemode keeps breaking every time new cards are added!

    EDIT: Not calling wild bad, broken or unbalance. More highlighting how so many new cards seem to make game breaking and ASAP Nerfs to the game mode which seems like it is ignored compared to the other gamemodes. 

     Wild is fun if you play meta decks on tier list, all the other decks get wrecked by these. Tried doing casual/fun play but doesn't work since everyone wants to do a meta deck

    Posted in: General Discussion
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