The problem I see that with an experimental mode, people would treat it as a joke, and therefor not do their best to win.
With internal testing the devs do, they at least try to win with the decks they are testing, but in experimental mode players would just go "Oh I got Shaman, meh, I'll just fuck around and if it's not fun concede". And if people can choose their class, they would never pick certain classes perceived as weak. Or rumour would go out that a certain class is really strong in testing right now and people would flock to only play that class.
What an experimental mode would need is incentives to play, and play seriously. And I just don't see that being possible.
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The problem I see that with an experimental mode, people would treat it as a joke, and therefor not do their best to win.
With internal testing the devs do, they at least try to win with the decks they are testing, but in experimental mode players would just go "Oh I got Shaman, meh, I'll just fuck around and if it's not fun concede". And if people can choose their class, they would never pick certain classes perceived as weak. Or rumour would go out that a certain class is really strong in testing right now and people would flock to only play that class.
What an experimental mode would need is incentives to play, and play seriously. And I just don't see that being possible.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!