Thanks everyone for the feedback on my latest additions. The thing with Bigglesworth is that I don't what it to be a super powerful minion. He's a little cat !
With this set, I'm pushing more options for agressive Seer decks and Bigglesworth fits right in as a recursive small unit. He essentially turns your hero power into Paladin's for a few turns. Maybe that's not powerful enough so I'll consider getting him to 0 Mana.
But he's a class legendary....class legendaries aren't supposed to be hot garbage. Unless you want to follow in the footsteps of Oblivitron or something then sure. Otherwise you really should change it.
And no it's actually worse than making your hero power Paladin because you literally don't draw a card at the start of your turn. Make it return to hand.
I think that Mr Bigglesworth is very weak. You add an understated minion to your deck, that also makes your next draw another understated minion. I think it will be good as a 1/3.
Agreed, way too weak and actually a nerf to your own deck. It literally only has one purpose and that is to play it as the last card of your deck and fatigue which is horribly anti-fun imo.
I would suggest a stat buff as mentioned above, or simply return it to your hand instead.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
⚙
Learn More
Cosmetics
Related Cards
Card Pools
✕
×
PopCard Settings
Click on the buttons to change the PopCard background.
Elements settings
Click on the button to hide or unhide popcard elements.
But he's a class legendary....class legendaries aren't supposed to be hot garbage. Unless you want to follow in the footsteps of Oblivitron or something then sure. Otherwise you really should change it.
And no it's actually worse than making your hero power Paladin because you literally don't draw a card at the start of your turn. Make it return to hand.
Agreed, way too weak and actually a nerf to your own deck. It literally only has one purpose and that is to play it as the last card of your deck and fatigue which is horribly anti-fun imo.
I would suggest a stat buff as mentioned above, or simply return it to your hand instead.