Hearthstone wasn’t able to design a proper game so they based their communication on the fact that fun = RNG, while insisting that it was still a competitive game. That’s an accomplishment in itself, but the only impressive thing about Team 5.
(note : I’m double legend each month with a complete collection, so I didn’t come to this conclusion this morning.)
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Hearthstone wasn’t able to design a proper game so they based their communication on the fact that fun = RNG, while insisting that it was still a competitive game. That’s an accomplishment in itself, but the only impressive thing about Team 5.
(note : I’m double legend each month with a complete collection, so I didn’t come to this conclusion this morning.)
Take a walk on the wild side...