No, glide would not be good in a control meta. Four mana to conditionally draw four cards is actually very slow right now. With an otherwise empty hand demon hunter can pay two more mana to draw three cards and reduce their cost to zero or reduce their cost by three; they can also spend two mana and draw three while playing a 1/3 minion that must be killed. Rogue literally spends one mana to draw four cards.
If played on turn four, glide sacrifices an entire turn worth of tempo and could actually help a control player stabilize. If played on turn eight, there is a good chance the control player has already stabilized or lost. I guess glide could grant demon hunter mediocre turns 5, 6, or 7.
Glide is also a terrible card to get in a mirror matchup.
The main effect of Glide is that u would ruin opponent's hand, then u reload your cards quicker than opponent after. DH shuffles hand and draw 4? Not good nor bad, but slow deck does the same thing? It matters
Keep in mind this card was being overrated at the time the meta was Highlander Mage, Quest Warlock, Enrage Warrior, Highlander Hunter, Gala Rogue, Spell Druid, Gala Priest in late July. People didnt expect there would be bigger bullies such as Survival Druid, Stealth Rogue, etc. which makes games progress super quick so there's no place for Glide
The main effect of Glide is that u would ruin opponent's hand, then u reload your cards quicker than opponent after. DH shuffles hand and draw 4? Not good nor bad, but slow deck does the same thing? It matters
Keep in mind this card was being overrated at the time the meta was Highlander Mage, Quest Warlock, Enrage Warrior, Highlander Hunter, Gala Rogue, Spell Druid, Gala Priest in late July. People didnt expect there would be bigger bullies such as Survival Druid, Stealth Rogue, etc. which makes games progress super quick so there's no place for Glide