The problem are highlander decks themselves.. there's almost no downside to them now. I have 16 Wild decks and I can only think of about 3 of them that probably wouldn't actually be -improved- if I converted them to some highlander variant.
When the theme was first introduced all those years ago, with the original Reno, Kazakus and the like, they were intentionally powerful because of how much of a handicap going highlander was. Now with such a large card pool, its real easy to just replace a would-be duplicate with a different but similar card, and as I previously mentioned, there are so many workarounds to highlander's previous weaknesses thanks to mechanics like discover and reborn.
I'm thinking what is going to have to eventually happen are specifically counter-highlander techs ("If your opponent's deck has no duplicates...") or something similar.
The problem isn't with Zeph itself, it's that highlander decks as a whole don't have the drawbacks they used to, particularly in Wild. This is an expected outcome as the card pool grows. Another factor is the sheer amount of mechanics like discover which sort of end-around the highlander limitations.
I personally hate Zeph, and I do sorta think that WAY too much designspace effort went into a single card, but singularly the issue isn't the card itself but that highlander in general has so few weaknesses.
I also agree that if we're talking about single cards, DQ Alex is far more problematic.
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The problem are highlander decks themselves.. there's almost no downside to them now. I have 16 Wild decks and I can only think of about 3 of them that probably wouldn't actually be -improved- if I converted them to some highlander variant.
When the theme was first introduced all those years ago, with the original Reno, Kazakus and the like, they were intentionally powerful because of how much of a handicap going highlander was. Now with such a large card pool, its real easy to just replace a would-be duplicate with a different but similar card, and as I previously mentioned, there are so many workarounds to highlander's previous weaknesses thanks to mechanics like discover and reborn.
I'm thinking what is going to have to eventually happen are specifically counter-highlander techs ("If your opponent's deck has no duplicates...") or something similar.
The problem isn't with Zeph itself, it's that highlander decks as a whole don't have the drawbacks they used to, particularly in Wild. This is an expected outcome as the card pool grows. Another factor is the sheer amount of mechanics like discover which sort of end-around the highlander limitations.
I personally hate Zeph, and I do sorta think that WAY too much designspace effort went into a single card, but singularly the issue isn't the card itself but that highlander in general has so few weaknesses.
I also agree that if we're talking about single cards, DQ Alex is far more problematic.