Here's my first idea; not sure how balanced it is:
She just keeps coming back for more, but you have to keep losing your other minions to do it. I'm wondering if a larger stat-line would be more preferable.
i'm thinking it should be rush instead of charge. it's a purely better argent commander otherwise.
no thoughts on my card?
i'm thinking it should be rush instead of charge. it's a purely better argent commander otherwise.
as soon as i saw the subject, this idea popped into my head. yes, taunt stops the minion affected by this from attacking at all.