While he is an "Evolution" based champion in league, i feel maybe you could try implementing his mobile aspects (His stealth ability, or his leap ability) along with that evolution aspect. But other than that great job :).
Most champions have more than one mechanic, ability, etc. It's surprising how much I was restricted when making these cards. Hearthstone mechanics are (obviously) different than LoL mechanics. After researching each champion, I found that when creating them in card form, many were extremely similar. And Legendaries are supposed to be uniqe in one way or another.
I have made so much champions with Stealth that I couldn't come up with unique Stealth-based effects anymore. A lot of these cards have effects more inspired by the champions' lore or simply the first thing that came to mind when I saw their artwork (those are the ones I'm reworking).
I'm also very aware that Kha'Zix sucks, but he has a special place in my heart because he was the first one I came up with and who started this list.
Oh, and thanks. :)
Ah okay, well do as you please don't let me stop you :). So far they are all really well thought out, i await the others :).
Very neat however playing something such as say a 10 mana 15/15 still wouldn't have very much impact, otherwise Faceless Behemoth would see play. So i can't see khazix seeing much play, if he were a real card of course.
While he is an "Evolution" based champion in league, i feel maybe you could try implementing his mobile aspects (His stealth ability, or his leap ability) along with that evolution aspect. But other than that great job :).
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Quinn is probably the best adaption from her as a champion to a hearthstone card, so far that's my favorite keep it up :).
Treant synergy, oh yes blizzard pls!
Very neat however playing something such as say a 10 mana 15/15 still wouldn't have very much impact, otherwise Faceless Behemoth would see play. So i can't see khazix seeing much play, if he were a real card of course.
While he is an "Evolution" based champion in league, i feel maybe you could try implementing his mobile aspects (His stealth ability, or his leap ability) along with that evolution aspect. But other than that great job :).