It's really the mind control that wins games; it's card advantage and an amazing minion all in one.
Best way I've found out to take out priests is a lot of mid-level minions 3-4 hp, with 3-4 attack; and nothing that can be silenced; they have one aoe; and if you never play that big minion then they'll waste a mind control on a small one just to try and stay alive. But so far priests are really strong; I had an arena with 3 mind controls, and it was pretty much a game to delay to 8 mana and then steal every big minion in existence
I got ogres, ony, ironbarks, a couple legendaries, some 5/5's, it just turns the game around
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It's really the mind control that wins games; it's card advantage and an amazing minion all in one.
Best way I've found out to take out priests is a lot of mid-level minions 3-4 hp, with 3-4 attack; and nothing that can be silenced; they have one aoe; and if you never play that big minion then they'll waste a mind control on a small one just to try and stay alive. But so far priests are really strong; I had an arena with 3 mind controls, and it was pretty much a game to delay to 8 mana and then steal every big minion in existence
I got ogres, ony, ironbarks, a couple legendaries, some 5/5's, it just turns the game around