I was playing a C'thun deck and the decklist showed C'thun to be buffed as a 0/8 during the match. When buffed again, it changed to 9/11, and always remained to have two attack less than Health.
That makes no sense, the log lines look totally fine :( I just loaded the alpha build to make sure it still worked fine for me and it totally doesn't, so that should help with tracking it down at least.
Rollback Post to RevisionRollBack
Innkeeper developer - yup, it's probably my fault.
I was playing a C'thun deck and the decklist showed C'thun to be buffed as a 0/8 during the match. When buffed again, it changed to 9/11, and always remained to have two attack less than Health.
PS: Love the new changes. The deck's name appearing, auto-deck making and decklist not appearing outside of game window are great.
Neat, I'll get that fixed today. I probably assumed that his stats always updated in a specific order (health then attack or vice versa), oops :|
Innkeeper developer - yup, it's probably my fault.
Give 0.3.8 a try, hopefully that helps with your C'Thun weirdness.
Innkeeper developer - yup, it's probably my fault.
Don't tell me what to do. >:(
jk will try it.
Still not working propely. I think its always right at tracking hp but not attack. Still need to check
EDIT: After first buff it goes to 0/smth and then every other buff shows the actual value of hp and attack value of the buff that was before it.
That's super weird. If you can find your Power.log, can you zip that up and post it somewhere for me? <Hearthstone install path>\Logs\Power.log
Innkeeper developer - yup, it's probably my fault.
https://www.dropbox.com/s/re8dw59qdlsi4b0/Power.zip?dl=0
That makes no sense, the log lines look totally fine :( I just loaded the alpha build to make sure it still worked fine for me and it totally doesn't, so that should help with tracking it down at least.
Innkeeper developer - yup, it's probably my fault.
Deploying a new 0.3.10 build with better handling of this, it fixes the incorrect stats for me so fingers crossed.
Innkeeper developer - yup, it's probably my fault.