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Tavern Brawl; Miracle Rogue (100% WR)

  • Last updated Jan 10, 2016 (Explorers)
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Wild

  • 11 Minions
  • 19 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: Battle of the Builds
  • Crafting Cost: 4840
  • Dust Needed: Loading Collection
  • Created: 1/6/2016 (Explorers)
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  • Battle Tag:

    RogueSpecter#1815

  • Region:

    US

  • Total Deck Rating

    10

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*1/6/16  [Current Wins: 19-0] *1/7/16 [Current Wins: 26-0] (Starting to think I can't lose anymore lol, almost lost 1 against Armor Mage, but Rogue is more efficient with spells so.... GG to that poor guy!) *1/10/16 [Current wins: 28-2] 100% broken :( Mill decks hard counter. Other than that, seems powerful against everything else.

Tired of the "Rattle Rogues" and want a bit of a classic touch that is impossible to beat?! Then try out the Armored Miracle Rogue!

  • Spec'ing for (Spell cast to convert to 3 armor) will guarantee safety on early aggression and ensure late game with the help of Preperation / Gadgetzan Auctioneer, making sure you can stack enough ammo while drawing for Malygos.

 

Key Features:

  1. The use of Tomb Pillager ensures that we can have late game consistent draw power with Gadgetzan Auctioneer and help you to retain a high amount of armor while prep combo'ing into more aggressive spells or removal.
  2. This deck operates exactly like your typical Miracle Rogue, minus the fact that we are intentionally removing minions from early game plays to trade for mid/late game armor. 
  3. The addition of Betrayal VS. the standard MR is to combat early aggression against Murloc TB decks.

 

Miracle Rogue Standard Guide: (For players unfamiliar with MR)

* Taken from:

 http://www.icy-veins.com/hearthstone/legendary-malygos-miracle-rogue-loe-deck

General description/Strategy

(Miracle Rogue is a combo based deck built around drawing through your deck quickly with Gadgetzan Auctioneer. There are many different variations, but this particular guide is concerned with the Malygos based build.

Since the deck is highly focused around Gadgetzan Auctioneer, the card list features a high amount of card draw to help you cycle through the deck and find your Gadgetzan. These cards, such as Shiv and Fan of Knives are important in the early game as they can serve the double purpose of removing your opponent's early minions, as well as helping you to dig deeper into your deck.

Managing the Rogue Hero Power is also hugely important in the early turns. A very common turn 2 play for this deck is simply to use Dagger Mastery and equip a Wicked Knife. It is important not to waste charges of this weapon by attacking your opponent's face, as having a dagger available on as many turns as possible is much more important than doing 1 damage to your opponent. The exception to this rule is when you expect to have spare Mana the following turn to be able to use Dagger Mastery again. In this case, attacking your opponent is fine if there is no better target available.)

*Feel free to check the site for a more detailed guide / Mulligans/Match-ups. Didn't feel the need to create my own due to so many being out there.


 

Deathrattle Decks don't stand a chance against AMR!