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Worgen Combo with Control Routines

  • Last updated Feb 1, 2015 (Undertaker Nerf)
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Wild

  • 15 Minions
  • 11 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8580
  • Dust Needed: Loading Collection
  • Created: 2/1/2015 (Undertaker Nerf)
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View 1 other Decks by absolutecrazy
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Everybody knows the Worgen combination for Warrior exclusive. It's what other cards should go with this combo that troubles construct players. I say, let's go for the 50 HP control Warrior routines, but instead of employing a lot of late game legendary minions, we employ Worgen combo!

The idea is simple. Kill all taunt minions with conventional control Warrior removal, then use alex-and-charge to win.

You need very intensive draw for the Worgen combo, since Worgen, Charge and Inner Rage are pretty much dead cards until you collect the whole set. Worgen + Charge + Inner Rage costs 6, thus you need all the low-cost instant draw. I don't have Harrison Jones so I use something else like Gnomish Inventor and Azure Drake.

Against aggro it's like common Warrior with weaker defense. Against anything else it's like combo Druid with fewer and weaker minions, but stronger burst and good targeted removal.

Feel free to adjust. It's a good idea when you don't have many legendary minions to build a full control Warrior, but Alex and Gromm are still essential for the alex-and-charge. It would be hilarious to see your foe dead by 14 Gromm when he only watches for 12, or Gromm smash followed by Worgen combo for a total burn down.