[TOP 3] Paladin Highkeeper Ra Tavern Brawl Deck
- Last updated Nov 17, 2019 (Shaman Nerfs)
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Wild
- 1 Minion
- 2 Spells
- Deck Type: Tavern Brawl
- Deck Archetype: Control Paladin
- Brawl: Top 3
- Crafting Cost: 540
- Dust Needed: Loading Collection
- Created: 11/17/2019 (Shaman Nerfs)
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Battle Tag:
N/A
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Region:
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Total Deck Rating
6
Mulligan:
Get at least 2 time outs, more if they're playing a early otk deck like patches or mechwarper. Needs some metagame attention. Rest of cards should be crystology.
Turn 1: Crystology.
Turn 2: Hero power/double crystology/crystology + cultist if you have overflow of cultists. This will tell them what you're playing though, so do it with caution.
Turns 3: Crystology if you don't have 6-7 mogu cultists yet. If you have 8, don't be afraid to place one down to act as a bait or card relief. Time Out every turn if you have enough, it uses up cards and negates a surprise OTK or any buildup in general.
Turn 4 with coin: if you have enough mogus (8-9), you can try to bluff. put down your time out, and pretend to take a long time between either your hero power and the mogu. In the end, play the mogu. They might be tempted not to kill it, as it seems it was a last-minute decision and not planned. You can follow up next turn with the 6 other mogus needed, finishing your combo and usually leading to a concede.
Turn 4-6 without coin: Play as like Turn 3.
Then, play your combo on Turn 5 with bluff and coin, Turn 6 with bluff without coin, Turn 6 with coin, and Turn 7 without coin.
If you know your opponent has strong removal, like naturalize, it's better to concede the game early.
Bad Matchups:
Mill Druid (naturalize)
Sn1p Sn4p (combo comes too fast, usually. I do have a 100% win rate against this deck, however.)
Good Counters:
Patches
Disclock
Evolve Shaman
Any type of Giant Deck
Face Decks
Most OTK decks
Edit: It appears this deck was already posted. Well, I guess I gave it a good writeup on strategy.
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