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    posted a message on Battlegrounds Balance Changes - 4 New Heroes - 4 Old Heroes Removed

    I don't know. I still think it's decent. 3 gold is what it costs to normally get a minion, and you're guaranteed a selection of 3 minions from your current tier rather than your selection being adulterated by the previous tavern tiers.

    Posted in: News
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    posted a message on Battlegrounds Balance Changes - 4 New Heroes - 4 Old Heroes Removed

    Elise and Brann seem very strong.  Sindragosa seems ok. Buffing the minions you froze in the tavern is alright. Finley also seems ok.

    Edit: I thought Elise's hero power would be free for some reason, but it costs 3 gold. So I guess she's not as strong as I thought.

    Posted in: News
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    posted a message on HearthPwn Turns Five!

    Can't believe it's been 20 years.

    Posted in: News
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    posted a message on Lady in White priest

    By the way, I changed the deck again. I added the cobalt scalebanes. They pretty much have soft taunt since your enemy has to kill them, and if they don't, they are a secondary win condition. Plus it's also a dragon for the duskbreakers and wyrmguards.

    Posted in: Lady in White priest
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    posted a message on Lady in White priest

    Thank you for your comment! Glad it's working for you.

     

    This deck seems weak against some really aggressive hunter decks. I might have to tune it against them better.

    Posted in: Lady in White priest
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    posted a message on Shadowy Heals

    It does make sense to have brann in the deck. I'll have to play around with him to see if I should put him in the decklist. Thanks for your suggestion.

    Posted in: Shadowy Heals
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    posted a message on Priest got exactly 0 playable card
    Quote from CasimirIII>>

    Right now there is still a lot of unrefinement in some of the more aggressive decks- midrange/flood shaman is the big one, but there's some potential for divine shield flood paladin and more aggressive/stronger zoo decks. As soon as those decks hit the sweet spot of tempo, card advantage, and damage, much like Secret Paladin or Midrange Druid did back in the day (last week lol), a deck like the one you linked has basically zero chance of having >50% WR (nothing against you or the deck in particular but its just far too slow). What rank are you running this at?

    No offense taken. Your criticism is constructive sothere's no reason for me to get upset at it. They can refine their decks, but I can't refine mine? My deck is as unrefined as it gets. I made the decklist you are looking at right now before the expansion came out. I haven't had much time to play, but I went from 20 to like 12 or something while only losing a few times. I will take into consideration about how slow the deck is when making changes since that is definitely a concern of mine. The healing cards like Darkshire Alchemist and Twilight Darkmender helps considerably in that department though.

    As for the cards, I experimented with running Darkshire Alchemist in Control Priest and found that a) I would very rarely need to heal for 5. If I did, it was usually to heal up Injured Blademaster but this would require it to stick on the board on turn 3/4. I would much rather Blademaster + Flash Heal turn 4 than Blademaster + Circle into Darkshire Alchemist next turn. I could never get the Aulchenai/Darkshire synergy off because it's a nine mana combo and Aulchenai almost never sticks. It's nice to pair Flash Heal and Chillwind Yeti into one card but it's just too bulky cost-wise.

     Ok. Maybe my deck utilizes the Darkshire Alchemist better since it does have Shadowform. I haven't been able to play around too much with my other C'Thun deck that doesn't have shadowform to see if it's a necessary include. You did say yourself that the fast/tempo decks aren't refined yet which means there may be a need for it in the future. Regarding the combo potential. Sure you're not going to get it off all the time, but your opponent isn't going to have an answer for everything every time you play auchenai. Same goes for any other card. If it's in the deck for the heal capability then that's just an added bonus. Can I see your priest deck for ideas?
    Posted in: Priest
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    posted a message on Priest got exactly 0 playable card
    Quote from CasimirIII >>

    If we're talking about Constructed/Ranked play, most of the cards Priest got are too costly or situational. Herald Volazj is terrible and will never see play in a serious deck because his effect doesn't really have that much punch- in the best case scenario, you get, what, an extra Ysera card and an extra Rag shot? Power Word: Tentacles is complete garbage. Darkshire Alchemist is too slow because you basically never have the space to play a 4/5 for 5 and still keep board, and it's even rarer you're healing a minion for 5. Hooded Acolyte will see some play in C'Thun decks until people realize a) it's realistically not going to get you more than one +1/+1 due to how fast most decks are running now and b) C'Thundecks in general are too slow moving forward. Shadow Word: Horror is complete garbage. Shifting Shade is a slightly faster Thoughtsteal that might see some play, but has a bad statline for the meta (Flood-style decks). Don't think I missed anything. Ultimately, our best hope for a non-Tier 4 deck is probably Dragon Priest or some type of tempo-style "Control" deck.

    •  I disagree with your comment on Herald. It doesn't have to be a win more card. If N'Zoth, the Corruptor priest becomes a thing then it's actually really good.
    • I agree on PW:T. It's no velen's chosen even though the power level of cards is going down a bit. I still hope some health buff priest deck uses it since health buffs are very good in priest decks.
    • Darkshire Alchemist is actually really good. It's a better, more versatile Antique Healbot. It's been working for me so far. We have to remember that competitive priest decks have always been control, and that aggro can be a weakness. This just allows you to heal a substantial amount while also maintaining a big body that you can buff and heal. It can also target minions which makes it a decent tempo/value play against both control and aggro. In doing so you are still maintaining or gaining card advantage which is crucial for victory. It also works with Auchenai Soulpriest too which is very good card advantage and value if you can kill a minion with it.
    • I agree and disagree. I agree that Hooded Acolyte is going to see play in C'Thun decks, but I disagree with your assessment. It's statline alone is good without the card text and the higher health is desirable for a card like this. Even if it only gets you +1/+1 then it's done its job and has likely given you a 2 for 1 in the process. I like the card a lot. I disagree that C'Thun decks will be too slow. It's not unrealistic to reach turn 10, and then it's even more realistic once you factor in cards like Twilight Darkmender (the Reno Jackson of priests) and Darkshire Alchemist (the more versatile Antique Healbot of priests). It's also really easy to get your C'Thun to 10 attack.
    • I don't have an opinion on Shadow Word: Horror yet.
    • I like Shifting Shade. It's almost like you are drawing a card. Against aggro it isn't as good, but you can't only play as if aggro is 100% of the meta. You still need value to win against control. This bridges the gap between Thoughtsteal and a Chillwind Yeti. It might not too much against aggro, but against control it's insane. It's like the new Azure Drake of priests. It could fit into that N'Zoth, the Corruptor deck I was talking about earlier too.

    I've been using a good amount of the cards you just listed to some success. I feel like my decks need to be further tweaked, but I'm really liking the cards I'm using. Here is the deck that I really like. It's probably not what you expected.

    Shadowy Heals
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    Posted in: Priest
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    posted a message on Trump's Theorycraft - OTK Priest

    You don't have to be a meta pioneer to be able to theorycraft. Look at how many old gods decks were made before the expansion even released.

    Posted in: Trump's Theorycraft - OTK Priest
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    posted a message on Your First Crafted WoG Card
    Quote from Lewdawg24 >>

    @Tehstool We have a priest fan huh?? I think C'Thun priest and druid will be REALLY good when it comes out!!

     Yeah. I've liked priest ever since the closed beta. I'm hoping my shadowform deck is actually usable when the old gods comes out, and most of those cards I mentioned are for that deck. Here it is if you want to see it 
    Shadowy Heals
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    Posted in: Card Discussion
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    posted a message on C'Thun's Chosen

    I agree. A lot of the C'Thun cards should be in arena and would be good on their own which would then make me say why not just add C'Thun and the rest?

    Posted in: C'Thun's Chosen
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    posted a message on Your First Crafted WoG Card

    Most of the neutral C'Thun cards will be what I craft if I don't get them out of packs. After that it would probably be Twilight DarkmenderShifting Shade,Darkshire Alchemist, and Hooded Acolyte.

    Posted in: Card Discussion
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    posted a message on Whispers of the Old Gods Compendium - The Expansion as Rated by the Community

    I think it's a decent card. Especially if aggro decks are prevalent. You also don't have to use it in druid. A lot of other classes would probably like to have an almost ancient of war that isn't as vulnerable to silence.

    Posted in: News
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    posted a message on Priest got exactly 0 playable card
    Best case: you have Ragnaros, the firelord andYsera and board. You play Herald Volazj and then you'll get an extra strike and and an additional Dream card. Then the tokens will quite easily be removed. If your opponent isn't able to remove 2 1/1, then it's that the game was already won before. I really like Herald Volazj in a midrange Priest with Holy Champion, so you can make it a 11/1 or something like that, but it's still slow, needs a set-up, etc. The synergie with Sylvanas Windrunner is also great but does not justify alone to play Herald in your deck. 

    Maybe that's not the deck you'd run Herald Volazj in. Maybe you'd want to run it in an N'Zoth the Corruptor deathrattle deck (that might contain Power Word: Tentacles). The cards don't have to build off of an existing archetype, and it doesn't necessarily have to be a "win more" card.

    No, Embrace the Shadow isn't good for what it's trying to do. The mana cost of the card is simply too high, it should have been a 0 or 1 mana spell. The effect is great, the card is terrible.

    Maybe the potency of the combo makes up for the mana cost. There are a ton of cards that it can work with. It could be added into a heal heavy priest deck (maybe with Hooded Acolyte) where the heals aren't just in there for the combo and actually have a purpose otherwise. It's underwhelming with your hero power, but it's actually really good with cards like the Darkshire Alchemist. In that case it would be a 4 mana yeti with a 3 mana deal 5 damage.

    Yeah, I agree, Garlicnerd criticized it very well but i still think we have to give it a try. (Forbidden Shaping)

    Yeah I think it's a really good card. It's pretty much good on any turn (except maybe 1 or 2), and there aren't many cards that can be lategame legendaries or around average mid game minions.

    Yeah, the card is very good. I just deeply dislike Priest becoming C'thun Priest since it's very contrary to the soul of the Class, contrarily to C'thun Druid, for instance. (Twilight Darkmender)

    Maybe Anduin dabbled too much with shadow magic?

    The card will be OK. I never likedThoughtsteal much and I prefer this card. (Shifting Shade)

    At least we can agree that at least it's not bad. Who knows, it could also go in that deathrattle deck.

    The saddest thing about that card, Priest being so underwhelmed, is that it could see plays. (Shadow Word: Horror)

    I kind of hope it doesn't since it's not that good against control matchups.

    The card is OK. Probably the best priest got, finally, but still not that great. I mean, it's not like priest is running 20Auchenai Soulpriest in one deck! (Darkshire Alchemist)

    Maybe you put it into that Embrace the Shadow deck I was talking about earlier. You don't have to use it exclusively for the damage potential either. It's good on its own.

    Power Word: Tentacles seems slightly overcosted compared to Velen's Chosen and other buff cards (like Blessing of Kings).


     

     Slightly? 

    Yeah slightly. You make it 4 mana and it's on par with kings, better in most cases because the attack isn't as important. If you make it any less then it's just too good.

    Still it's a C'Thun card, and if you really want to run a vanilla 3/6 for 4 in your deck, feel free to do so. That's maybebetter than Chillwind Yeti in Priest but still not that great. Holy Champion is by far better than this card, trust me, I can't count the number of games I won just with a Wild Pyromancer+Circle/Nova combo. (Hooded Acolyte)

    If you have a Holy Champion combo deck then Holy Champion is going to be better than pretty much anything else in that deck, but in a C'Thun deck it's the opposite. I was saying the body was already very good, and if you put it in a C'Thun deck then it's crazy. it's going to be pretty hard to remove it on turn 4 (or 3 with the coin). Without the proper removal it's almost guaranteed a 2 for 1 with the potential to snowball into more value and C'Thun buffs.

    Posted in: Priest
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    posted a message on WotOG vs TGT packs?

    The old gods have more value simply due to the fact that it's the latest expansion and will therefore have a longer life in standard.

    Posted in: General Discussion
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