Straight outta fan-creations. Cool card if you have lots of throwaway spells like Razor Petals and coins. Still, to see value you actually need to play cards that grant you those, in which case it's kinda decent, but probably only a yeti most of the time.
Time to turn all those useless coins, preps that lay dead in your hand into (hopefully) more useful spells. On that note I am already seeing the highlights of someone turning all their coins into pyroblasts or similar.
Synergy already exists with Lorewalker Cho and Burgly Bully. Rogue also has tons of card generation with the razorpetals, poisons from Xaril, coins from Tomb Pillager (obviously wild), etc. I think Ms Voss shows a lot of promise, but not as much in the competitive scene.
Stats are good! Card is bad, so far, anyway. If a spell heavy (coin and razorpetal generators) take makes it into the competitive levels then maybe this could see play but as of right now... card is bad.
Shame. I actually like the effect and this comboing with that card I've totally forgotten the name of (that reduces the cost of other classes cards in your hand) is actually pretty exciting, but it's totally not there yet...maybe the rest of the set will help.
So rogue spells are usually high tempo low value, once you use the best few or when those aren't in your hand yet this can be used to have a lot of value, that means rogue can go from a tempo deck where it beats aggro and midrange to a more value play style when it needs it, I like it a lot.
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Just fill your deck with one drops, that is creative deck design, right?