18 Legendaries - 70% win rate
- Last updated Jul 23, 2017 (Quest Rogue Nerf)
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Wild
- 24 Minions
- 6 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Paladin
- Crafting Cost: 30200
- Dust Needed: Loading Collection
- Created: 7/21/2017 (Quest Rogue Nerf)
- user-100085610
- Registered User
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Battle Tag:
N/A
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Region:
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Total Deck Rating
65
***UPDATE***
I changed Medivh to Ysera. I went from rank 14 to rank 5 in 1 day with winning almost every game (with around 90% win rate?) This deck destroys everything and I will tell you why.
I was wondering if it would be possible to create a good 35 legendaries deck right now.
After playing some games, I decided to cut some legendaries and got down to 18 amazing legendaries and added high synergy cards to actually win games.
Mulligan:
Basically, hard mulligan for low mana cost cards but keep Finja. If you have a decent start hand, throw away your Murlocs (except Finja) because your goal is to draw them with Finja on the board.
Strategy:
Against Control:
Each card in this deck is a great threat and your enemy has to deal with them, otherwise you could punish him.
On a psychological perspective, people will most likely try to kill a legendary ASAP, but since you have so many legendaries (and they don't know that), they will run out of answers for your deck.
Usually they will use all their removal cards in early game which makes it very easy for you to win the game in mid/late game.
Against Aggro:
You need to play on curve as much as possible. [card]Wickerflame Burnbristle[/card] is your way to stopp early aggro and gain board control. Use [card]Consecration[/card] with [card]Bloodmage Thalnos[/card] or with [card]Equality[/card].
[card]Sunkeeper Tarim[/card] is also an amazing card against aggro. You can use [card]Bloodsail Corsair[/card] to get [card]Patches the Pirate[/card] and play [card]Sunkeeper Tarim[/card] afterwards to buff them to 3/3 with charge.
General Strategy:
Always try to play on curve and don't ask yourself how this deck could win games.
Use Finja as early as possible to get a great board control with a 4/2 charge.
Keep thes cards until the very end to gain the most value of them:
Leeroy Jenkins --> Play to finish off and win the game
Ragnaros, Lightlord --> Play to heal your hero, but be aware that it could heal a random damaged friendly minion aswell.
N'Zoth, the Corruptor --> Only play after Cairne Bloodhoof AND Tirion Fordring died
Yogg-Saron, Hope's End --> Play after you played all your spells
Combos:
1) Spikeridged Steed with [card]Wickerflame Burnbristle[/card] and Finja, the Flying Star
2) [card]Consecration[/card] with [card]Bloodmage Thalnos[/card] or with [card]Equality[/card]
Have fun guys!
Regards, YolbeX3
Hey awesome deck I really really wanna play this!! :D But I miss black knight, yogg and n'zoth how can i replace themor do i really need one of them? :))
black knight for doomsayer
yogg for tech (harrison, secret eater, ooze,...)
n'zoth is really viable in this deck since it gives you a huge come-back opportunity and is used to finish off the enemy. Not really sure how you can replace zoth
okay thank u very much! yeah i guess that i'll craft n'zoth pretty soon cause seems like it will be a key card after next expansion releases :)
I am really close to making this deck. Just need 16 more legendaries. :)
replacement for The Black Knight?
UPDATE; I replace Knight with Argent Commander. I'm 4/3 so far. (Rank 14)
Tried this deck and started 0-3, but that was just really bad draw and RNG.
Once I got into a rhythm playing it works shockingly well. Even if its just because people see so many legendarys and panic haha. Love it
Need 22200 to craft. Any replacements? :>
no, get gud >:D
What's the sense of Yogg, if you have almost no spells in the deck? Maybe Don Han'Cho could be better ;-) Also thinking about Harrison.
Well you have 6 spells so it might give you a rng advantage. You should go with Harrison, i think it might be actually a good idea.
OMFG I can make this deck lol xD
which ones do you miss? I can find substitutes for you :)
Oh, ..... Does the same go for me? :) ... ??
I miss 7.
Patches the Pirate × 1
Moroes × 1
Barnes × 1
Leeroy Jenkins × 1
Cairne Bloodhoof × 1
The Black Knight × 1
Yogg-Saron, Hope's End × 1
No patches means you dont have to run pirates. You can add some other murlocs instead.
Moroes and barnes is not really important so go for anything which might have some synergy with the deck.
For leeroy you can take a charge Minion like Rocketeer.
Cairne bloodhoof is amazing with N'zoth so you might want to put in another Deathrattle taunt minion.
Black Knight can be replaced by doomsayer.
Yogg is just a funny rng card. You can with go Harrison
Thank you very much Yolbus!!
Much appreciated :) :)
For leeroy you can take a charge Minion like Rocketeer.
Cairne bloodhoof is amazing with N'zoth so you might want to put in another Deathrattle taunt minion.
Black Knight can be replaced by doomsayer.
You can use Ysera for teching something like secret eater, ooze or murloc/pirate eater.
Dude. This deck is SICK. The Jade Druid laughed when I put Moroes out there, and a Swipe fixed everything. Then he was bemused to see the Murloc Warleader and Bluegill Warriors, but another Swipe + Wrath did the trick. But then when Cairne, a Spikeridged Burnbristle, and Tirion hit the board, he barely survived. When N'Zoth dropped, he conceded.
Impressive deck!
Glad you liked it!
One of the core strength is that each card could be a big thread, so they waste all their removals and give you a perfect opportunity to finish them off without problems.
I could only imagine the other persons reaction to seeing all these cards come out
"Oh ok a legendary.. Damn another one already? Ok wtf thats the 4th one. DUDE WHAT IS GOING ON."