• 0

    posted a message on Should they make the Lich King permanent?

    Quite a ridiculous suggestion. The game would not be fresh. If Rag was still in the game there would be no place for LK in the meta.

    Posted in: Standard Format
  • 5

    posted a message on mechanical whelp needs a fix, badly.

    HS community is pathetic. Everything that is made that is good and you lose against 'Omg please nerf' or 'wtf blizz is so dumb for making this card'. How about if you encounter a card a lot, then tech against it? I suppose using your brain isn't a thing in this game anymore. Just copy pasta deck lists. 

    Posted in: General Discussion
  • 0

    posted a message on New Neutral Minion - Piloted Reaper

    From card power level, since original Shredder was out we have gone up massively. So even if this was as good, it maybe wouldn't see too much play. 

    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Spell - Prismatic Lens

    Could just be used in a control paladin drawing 4 for 2 mana, it's not awful then you get the occasional win the game if you swap Tirion with Equality, not sure how many huge spells the paladin would run anyway.

    Cool design, although with a lot of their cool designs it's basically already been done in another TCG. That said, I feel like a 4 mana win the game in four turns wouldn't exactly be unreasonable as a counter to druids, even then, probably still good luck!

    Posted in: Card Discussion
  • 0

    posted a message on New Druid Minion - Dreampetal Florist

    I know people are just talking about doing things with one single card in a deck where doing that consistently requires a fair bit of set-up and slow play, but actually, even if you are just hitting a 4 mana minion with this card, it's still pretty decent. The only fall-back I can see with a card like this is that it hits a low mana cost minion, but Druid doesn't even use those. 

     

    There must be something the devs have looked into with Druid, when all said and done with reveals there has to be an overwhelming counter for it. I suppose the one good thing is that you can only have 30 cards in your deck, because they will have a huge amount to choose from. 

    Even the new Mech'thun fits in just fine as the 10 slot. It's like everything is piecing together for the master deck. 

    It's still not as bad as aggro metas, but anything that is strong in HS gets labelled as cancer but 90% of the player base anyway so who cares right?

     

    Posted in: Card Discussion
  • 0

    posted a message on New Legendary Warlock Spell - The Soularium

    Very, very strong and flexible too. Even if you draw it too early, tap is so strong for zoo. No doubt this will rekindle the love affair between Brian Kibler and Blood Queen Lana'thel.

    Posted in: Card Discussion
  • 1

    posted a message on Worst designed cards

    According to this forum, every card that is good. Unless they nerf it, then the new good ones that were bad are the poorly designed ones.

    Posted in: General Discussion
  • 0

    posted a message on How is it even possible to climb in this meta (rock/paper/scissors + pure luck with no skill required)

    Yeah, just 'cause you lost it means bad luck, who ever lost a game of HS down to lack of skills themself? It's a card game, always an element of luck. You and 90% of this forum are the real problem with the HS community.

    Posted in: General Discussion
  • 0

    posted a message on NO NERFS, JUST BUFFS

    Something else super strong will just take the top deck's place as usual and then people will cry about those decks, this isn't anything new.

    Posted in: General Discussion
  • 4

    posted a message on How long do you think it'll take Blizzard to balance their game?

    The game is balanced. There are some good cards, some bad cards. There are some good decks and some bad decks. That is balance. HS is a card game. Some cards are stronger than others. That's never going away. If you don't like it then HS is not the game for you. But really, 95% of the community complains about a strong card for 24 hours a day, seriously, the game is a better place without you! 'Oh my god, nerf this please'. 'Oh my god, too strong, screw Blizzard'. It's pathetic.

    Posted in: General Discussion
  • 0

    posted a message on 7 cards I'd like to see nerfed (and how/why)

    Lol yeah let's just nerf all of the good cards, until more good cards then arise. But then let's nerf cards. HS isn't allowed good cards or rng.

    Posted in: Card Discussion
  • 0

    posted a message on If I were in charge

    Yeah, okay. Move away everything that's strong in the game so that it isn't anymore and then when new cards take their place do exactly the same thing until we are at the pinnacle of Chillwind Yeti fiesta and people calling for him to be brought down to a 3/3. If you have weak cards, you have strong cards. That isn't going away. But sure, blame the devs and blame Blizzard, meanwhile, have fun carrying on investing on a game so many people profess to hate but deep down love it they just like moaning.

    Posted in: General Discussion
  • 0

    posted a message on Why Greymane is OP

     

    Quote from moonsorrow999 >>

    Ah yeah, something is strong so it must be bad design.

     
     In fact 99% of people who play this can't deal with the fact that some things are strong. They want everything that is good nerfed within 30 seconds of an expansion release and then when they end up getting nerfed they want what then becomes strong to be nerfed right after and then criticise everyone involved in HS. It'll never stop and it will never stop until every class and every neutral card is simply 1 mana 1/1, 2 mana 2/2 etc. A certain solution would be to make HS a game where you sub per month and if you sub you get access to all cards, but most people I guess have a problem because they have to make do with what cards they deck and get crushed by those playing these apparently cancerous decks. That way everyone can play what they want. But that won't ever, ever happen.
    Posted in: Card Discussion
  • 29

    posted a message on Why Greymane is OP

    Ah yeah, something is strong so it must be bad design.

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Minion - Coffin Crasher

    Seems like a great card, however it's not enough on its own to push it when comboing statues out. You'll just get rolled over in the early game. If quest priest is going to work it needs stronger early game and a decent win condition against control decks. There is no problem with the value DR priest can generate, but value wins you very little anymore.

    Posted in: Card Discussion
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