It has disappeared for a while since the meta was mostly aggro.. now that control decks are back.. Jade druid is also back and unbeatable..
Ive been playing control warrior and i can beat anything but not even once i could beat this jade druid. Especially as soon as the auctioneer is played the game is finished.
What were blizzard thinking making a deck that has unlimited overpowered minions???
Jade Idol should have shuffled 3x more idols into your deck, but NOT ones that had more reshuffles. Those additional 3 should have been it. The idea of a single control deck that beats all other controls decks was never smart to me.
I dont find Jade Druid to be a HUGE problem right now, but I wont be sad to see it rotate out of Standard when it does.
It has disappeared for a while since the meta was mostly aggro.. now that control decks are back.. Jade druid is also back and unbeatable..
Ive been playing control warrior and i can beat anything but not even once i could beat this jade druid. Especially as soon as the auctioneer is played the game is finished.
What were blizzard thinking making a deck that has unlimited overpowered minions???
Actually Im having 50% winrate against it with Control Paladin. One of the most skill testing matchups for me. Back In Gadgetzen, I had 50% with Renolock, so saying the deck is unbeatble by control is just not true. The only deck that it really couners is, well, Control Warrior.
i have other decks that can win against it but i finally was happy that i can change and not play meta cancerous decks..got really bored of paladin the past month even though its really strong but i just don't enjoy it anymore.
and when i play with burn mage against jade druid by the time i try to burst suddenly they get 30 armor lol fml
There are a lot of one-sided match-ups. The problem is not jade druid, nor quest rogue or other deck by itself, but the trend Blizzard seems to push with these hard-counters for every deck.
If you look up on vicioussyndicate, the popular decks out there have at least one deck that is oppressive, meaning that their winrate against that deck is far below 50%. That can feel annoying as you are helpless against your counters, however we can't do nothing about that but to adapt to the 'rules' of the game
I mean, often when I win, pretty much the entire reason is because all they're drawing are Jade Idols. They don't draw any removals once their deck starts filling up, so if you even slightly outpace them when that happens, going face can just win you the game. Heck, even Deathwing will win at that point, since they won't draw anything to remove it.
Actually Im having 50% winrate against it with Control Paladin. One of the most skill testing matchups for me. Back In Gadgetzen, I had 50% with Renolock, so saying the deck is unbeatble by control is just not true. The only deck that it really couners is, well, Control Warrior.
I'd back this up. I played highlander priest to legendary when jade druid was at its peak and most often I beat it.
Usually you can build such big minions on board by the maricle turn it's just too late for them.
I'd have to agree it's really the control warrior that specific ally struggles against jade druid.
I just want to get this clear. You said your deck can beat anything except for jade druid. So you're upset that your deck can't beat everything in the game?
Jade Druid is more viable against control since the introduction of Earthen Scales. Not only can your opponent gain 20+ armor easily if used correctly (which is insane because Control Warrior can't even gain that much armor) , but it's a great combo piece with Gadgetzan Auctioneer, especially since the loss of Living Roots and Raven Idol to Wild.
Therefore, Jade Druid becomes even harder to deal with. You now have to face an inevitable giant army but also have enough damage to take on those huge armor gains. So, you need decks that can deal and generate a lot of burn or put on a lot of early pressure and keep building tempo to kill before they build up (control mage and super aggro/midrange).
It has disappeared for a while since the meta was mostly aggro.. now that control decks are back.. Jade druid is also back and unbeatable..
Ive been playing control warrior(QUEST) and i can beat anything but not even once i could beat this jade druid. Especially as soon as the auctioneer is played the game is finished.
What were blizzard thinking making a deck that has unlimited overpowered minions???
I'll play vs Jade druid over warriorQ any time. Good jade come back!
You can 'Beat' anything but not jade druid, LMAO? so you should have a good w/l there no reason to complain.
The design of the card is easily the worst in HS history, perhaps with rogue quest and anyfin as top three contenders.
The design teams love-interest in druid has been fairly obvious for many years as well, druid has almost always been absolute top tier with one or more decks. These days druid can get more armour than warrior if they go that route, deal heavier combos than freeze mage if they go that route, outvalue any deck they choose if they go that route or outsmorc any deck if they go that route. I can't really think of any other class which so often gets to be the best at whatever gameplan they choose.
Jade Druid is more viable against control since the introduction of Earthen Scales. Not only can your opponent gain 20+ armor easily if used correctly (which is insane because Control Warrior can't even gain that much armor) , but it's a great combo piece with Gadgetzan Auctioneer, especially since the loss of Living Roots and Raven Idol to Wild.
Therefore, Jade Druid becomes even harder to deal with. You now have to face an inevitable giant army but also have enough damage to take on those huge armor gains. So, you need decks that can deal and generate a lot of burn or put on a lot of early pressure and keep building tempo to kill before they build up (control mage and super aggro/midrange).
i did swich to burn mage won 2 games and then guess who showed up.. fkn jade druid .. i tried to deal as much damage to the face.. got mediv's weapon removed as soon as i played it. he armored up 4 times ! after fireballs, frostbolts, fireland portals to the face in addition to my remaining minions, still couldn't kill him
It has disappeared for a while since the meta was mostly aggro.. now that control decks are back.. Jade druid is also back and unbeatable..
Ive been playing control warrior(QUEST) and i can beat anything but not even once i could beat this jade druid. Especially as soon as the auctioneer is played the game is finished.
What were blizzard thinking making a deck that has unlimited overpowered minions???
I'll play vs Jade druid over warriorQ any time. Good jade come back!
You can 'Beat' anything but not jade druid, LMAO? so you should have a good w/l there no reason to complain.
i could doesn't mean that i always do. i don't mind winning and losing. but in every match up even the bad ones, there should be a win condition even if based on luck.. in this case there isn't !
It has disappeared for a while since the meta was mostly aggro.. now that control decks are back.. Jade druid is also back and unbeatable..
Ive been playing control warrior and i can beat anything but not even once i could beat this jade druid. Especially as soon as the auctioneer is played the game is finished.
What were blizzard thinking making a deck that has unlimited overpowered minions???
Jade Idol should have shuffled 3x more idols into your deck, but NOT ones that had more reshuffles. Those additional 3 should have been it. The idea of a single control deck that beats all other controls decks was never smart to me.
I dont find Jade Druid to be a HUGE problem right now, but I wont be sad to see it rotate out of Standard when it does.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
Infinite value of idol is stupid ( even more with auctioneer ) , i agree with Skkra - shuffled idols cannot be re-shuffled is good nerf.
Actually Im having 50% winrate against it with Control Paladin. One of the most skill testing matchups for me. Back In Gadgetzen, I had 50% with Renolock, so saying the deck is unbeatble by control is just not true. The only deck that it really couners is, well, Control Warrior.
i have other decks that can win against it but i finally was happy that i can change and not play meta cancerous decks..got really bored of paladin the past month even though its really strong but i just don't enjoy it anymore.
and when i play with burn mage against jade druid by the time i try to burst suddenly they get 30 armor lol fml
im playing dragon warrior and there's no chance for dirty rats
LoL, is it since ur salty that u got beat by one! XD :) LoL JK
There are a lot of one-sided match-ups. The problem is not jade druid, nor quest rogue or other deck by itself, but the trend Blizzard seems to push with these hard-counters for every deck.
If you look up on vicioussyndicate, the popular decks out there have at least one deck that is oppressive, meaning that their winrate against that deck is far below 50%. That can feel annoying as you are helpless against your counters, however we can't do nothing about that but to adapt to the 'rules' of the game
I mean, often when I win, pretty much the entire reason is because all they're drawing are Jade Idols. They don't draw any removals once their deck starts filling up, so if you even slightly outpace them when that happens, going face can just win you the game. Heck, even Deathwing will win at that point, since they won't draw anything to remove it.
I just want to get this clear. You said your deck can beat anything except for jade druid. So you're upset that your deck can't beat everything in the game?
Jade Druid is more viable against control since the introduction of Earthen Scales. Not only can your opponent gain 20+ armor easily if used correctly (which is insane because Control Warrior can't even gain that much armor) , but it's a great combo piece with Gadgetzan Auctioneer, especially since the loss of Living Roots and Raven Idol to Wild.
Therefore, Jade Druid becomes even harder to deal with. You now have to face an inevitable giant army but also have enough damage to take on those huge armor gains. So, you need decks that can deal and generate a lot of burn or put on a lot of early pressure and keep building tempo to kill before they build up (control mage and super aggro/midrange).
In HS, you have to accept your bad matchups and exploit your good ones in the meta.
The design of the card is easily the worst in HS history, perhaps with rogue quest and anyfin as top three contenders.
The design teams love-interest in druid has been fairly obvious for many years as well, druid has almost always been absolute top tier with one or more decks. These days druid can get more armour than warrior if they go that route, deal heavier combos than freeze mage if they go that route, outvalue any deck they choose if they go that route or outsmorc any deck if they go that route. I can't really think of any other class which so often gets to be the best at whatever gameplan they choose.
you can't win 100% of your games, deal with it.