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    posted a message on When You Have All Legendaries From a Set Question
    Quote from t0nkpilS >>
    Quote from l4chsnacken >>
    Quote from t0nkpilS >>
    Quote from l4chsnacken >>

    You get random legendaries just like it was before they updated it. You can however save 40 packs, disenchant a given legendary and then open the packs, forcing the exact legendary you disenchanted to appear . This essentially lets you choose your next golden classic legendary.

     Except when you just open the regular non-golden legendary you just disenchanted.

     I never said it would work on the first time - should be self-explanatory that it doesn't. What I said is that it allows you to choose your next classic golden legendary which is exactly what it does. I even accounted for the fact that you may get another regular copy by recommending to save up 40 packs first so that you're never at a point where you own neither a golden or regular copy.

     Agreed, but at that point, after disenchanting all the extra copies you get from the 40 packs, you can probably just craft whatever golden legendary you want...

     If you’re at a point where you’re using this to choose your next golden legendary, gold/dust probably isn’t too much of a problem for you.

    Posted in: General Discussion
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    posted a message on Brawl bug?

    Generally when the rope just doesn’t show up, that means you’ve disconnected. There’s a good chance your opponent either didn’t disconnect, or reconnected and finished the game already.

    Posted in: Tavern Brawl
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    posted a message on Reckless Experimenter Nerf Coming June 3

    I’d say that between the two cards, Experimenter seems more limiting of a card than SN1P-SN4P does. Generally mana cost reductions can cause problems. Even with it being nerfed, it can still be used as a 10 damage burst.

    Posted in: News
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    posted a message on Dalaran Heist bug

    Had it for the past week, tried contacting support, they just said they were working on a fix for it. Barely even got to try out the mode before it broke.

    Posted in: General Discussion
  • 1

    posted a message on Dalaran Wing 3 Unlocked! Priest & Rogue Heroes Now Available

    Yeah, that still changes nothing with it.

    Posted in: News
  • 0

    posted a message on Dalarian Heist Bug

    For me nothing happens when I click the play button. Had to close the game in the middle of a run and it seemed to have messed it up somehow. Tried restarting the game, turning off my phone, reinstalling, playing on a computer instead, nothing’s fixed it.

    Was really looking forward to it too, had been saving up for it and all.

    Posted in: General Discussion
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    posted a message on The Dalaran Heist - release TIME
    Quote from DreadKill >>

    Well because the main HQ are in America, so they release expansions and other content usually at midday in America. It just happens that it translates to evening time for Europe.

     They release most things at 9-10 AM for them, so it makes sense.

    Posted in: General Discussion
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    posted a message on Odds of getting a golden legendary?
    Quote from SlydE >>

    The big question is if there is a pity-tracker for them. I can't find anything conclusive, but I feel pretty certain there is one in the 310-450 range for packs of the same type. Maybe there is some crossover with a general golden card pity timer??

     Think someone was saying it was about 500 awhile back, but the problem is it’s something really hard to actually check. It’s a large number of packs, and most people wouldn’t reach it, as they switch to buying packs from the newer expansions way before they’d reach it.

    Posted in: General Discussion
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    posted a message on Nerfs are not the solution- Buffs are.
    Quote from Greator >>

    Why would anyone answer no? Blizzard apologists?

     I answered no because it’d just create problems most likely. There are 3 things that could happen if they buff a card. It’ll either end up still not being strong enough to run, be way too strong, meaning it needs to be nerfed, or it ends up being at a good balance level, which is very unlikely. In the first two cases people will complain just like they do about the nerfs, and in the third case people will still complain because people will complain about anything.

    In a card game balancing can be really difficult, as changing even the smallest thing could break a card. A good example of this was Call of the Wild. That alone brought up the power level of midrange hunter by a lot, but they increased the mana by 1 and it just stopped seeing play.

    Posted in: General Discussion
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    posted a message on Let's make all Classic Cards F2P

    I wouldn’t want Wild in general to be free, because building up my collection and crafting the cool cards I didn’t open back then is part of what I enjoy about this game. I honestly might not even play if all of that was just free.

    Having just classic be free would actually be a bit of a problem for new players. When you’re new, having a big collection can be really overwhelming when making a deck. I remember back when I was new and terrible at this game. I had no clue what would really make a good deck, but having a small collection helped with that, as I didn’t feel too confused by all of the options. As I got better at the game, my collection also slowly grew. I understood what would make a good deck more and more. At this point with a decently sized collection, I generally know what cards I want to put in a new deck.

    Posted in: Standard Format
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    posted a message on Rise of Shadows Official Launch Times Announced!

    In the US it’s pretty much always been at 10 AM on the west coast, just before lunch. Pretty sure that’s about the time they do tavern brawls too.

    Posted in: News
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    posted a message on New Warlock Card - Aranasi Broodmother

    No it’d be as infinite as is possible, every time you shuffle 2 Elek’s, 2 plot twists, and 2-4 of this back into your deck. Be slow, but the only limit on the healing is the turn limit.

    Posted in: News
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    posted a message on RoS Leaked Legendaries?

    From what I remember most of the cards people got were either old legendaries, or uncollectible ones from singleplayer mode. A few examples being the Tess Greymane hero, or the Anomaly quest from tavern brawl.

    Posted in: General Discussion
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    posted a message on Reduced cost of minions rules

    I believe that for the purposes of Summoning Stone reduced cost on spells will summon minions at the reduced cost. Been awhile since I played the card though, so I might be wrong.

    Posted in: General Discussion
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    posted a message on Video explains how Recent Nerfs are a Lie

    The cards from the classic set they nerfed were all definitely cards that would consistently be considered for decks. You want an aggressive rogue deck, you use cold blood. You want a Control Paladin, you’ll use Equality. An aggressive  shaman deck, you’ll use Flametongue. If you want a big cheap removal for hunter, you’ll use hunter’s mark.

    Yeah they’ll try to make money, that’s what a company does. But it’s ridiculous to pretend these cards aren’t used.

    Not everything needs to be some big conspiracy you know.

    Posted in: General Discussion
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