dude, it's not a wild only thing, your deck has to have some sort of gameplan instead of, "hoping my opponent loses", it doesn't apply only to wild, heck it doesn''t apply to hearthstone, if you ever leave hs for another card game and keep the mentality you have right now, ohh boy you're in for a rude awakening
THe Lyra+elemental Combo is back, Wild Pyro+Consec is back, Azure drake is back, the LoE guys are back,feral rage and Fandral are back, I see blizzard trying to recover old players
Contrary to popular belief, a lot of people love RNG, sudden and spontaneous moments and uncertainity (look at roguelike's popularity), so that's why it's popular
but the real problem with QUillboars was the 5 stars 1 that massively boosts everyone when you play a bloodgem on him, that one should've been the 6 stars instead of Charlga
I'm usually not one of those dumb jerks who just copy paste a link to the salt thread and then leave, and well technically i won't be one either since I'm leaving a link to something other than the salt thread:
I understand and get yoour point, but this was bound to happen anyways, in any autobattler the more you can do with your prep face the better, APM strats are literally core to the genre.
Horniness, Horniness clouds the mind, if I get horny while playing I'l put the game down, go deal with my horniness and then I'll go back to playing once my mind is clear.
it's because LK doesn't have a deathrattle, Hex gets prioritized when there are big deathrattles on the board, Zeph must have though thad SWD was enough to deal with TLK
Celestial Alignment It's not broken and a celestial druid who can't play this early just dies, but boy does it feel bad when it gets played early against you
Stonetusk Boar This card isn't broken but beaks everything and for the longest time in the history of the game he was the direct culprit for us not being able to have interesting effects printed, i'd always say that charge is not a fun mechanic and neural chargers should never cost 1 mana
It's a fun deck, i honestly don't think the flamewaker version is the strongest one, one simple obsidian statue can literally stop that deck on its tracks. at least wild has something other than hyperaggro now, because Reno decks weren't exactly viable against wild aggro decks before barrens came out, and sice barrens came out with an onslaught of aggro support i'm just glad it didn't devolve further into vomit your hand and win decks. IS the deck annoying?, yes, is it couterable, definitely? does spring water need a nerf? probably to recovering 1 mana per spell so that it's in line with Swindle, Does charge need a nerf ?? YES
No i don't, you can skip animatios by just logging out and back in, your PC needs to be fairly powerful but it can be done, and seriously Pokemon has had the option tu turn animatios off since red and blue, a Game from the frigging 90s has that option, it's about time HS adds that option to the game as well
it's a powercrept Flying Machine, a card that used to be seriously competitive in >wild< before crabby boi arrived, which imho, says a lot about the power of the card
0
dude, it's not a wild only thing, your deck has to have some sort of gameplan instead of, "hoping my opponent loses", it doesn't apply only to wild, heck it doesn''t apply to hearthstone, if you ever leave hs for another card game and keep the mentality you have right now, ohh boy you're in for a rude awakening
0
THe Lyra+elemental Combo is back, Wild Pyro+Consec is back, Azure drake is back, the LoE guys are back,feral rage and Fandral are back, I see blizzard trying to recover old players
0
They are called Americans
0
Contrary to popular belief, a lot of people love RNG, sudden and spontaneous moments and uncertainity (look at roguelike's popularity), so that's why it's popular
0
but the real problem with QUillboars was the 5 stars 1 that massively boosts everyone when you play a bloodgem on him, that one should've been the 6 stars instead of Charlga
-1
I was expecting a lo of unreasonable nerfs to be suggested, but these nerfs that you are suggesting are actually very solid,
0
I'm usually not one of those dumb jerks who just copy paste a link to the salt thread and then leave, and well technically i won't be one either since I'm leaving a link to something other than the salt thread:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/247510-tickatus-is-good-or-bad-for-this-game-because
0
I understand and get yoour point, but this was bound to happen anyways, in any autobattler the more you can do with your prep face the better, APM strats are literally core to the genre.
2
No, not really, you'd get rewards based on the highest rank you achieved regardless of the mode
4
Horniness, Horniness clouds the mind, if I get horny while playing I'l put the game down, go deal with my horniness and then I'll go back to playing once my mind is clear.
0
it's because LK doesn't have a deathrattle, Hex gets prioritized when there are big deathrattles on the board, Zeph must have though thad SWD was enough to deal with TLK
0
Celestial Alignment It's not broken and a celestial druid who can't play this early just dies, but boy does it feel bad when it gets played early against you
Stonetusk Boar This card isn't broken but beaks everything and for the longest time in the history of the game he was the direct culprit for us not being able to have interesting effects printed, i'd always say that charge is not a fun mechanic and neural chargers should never cost 1 mana
0
It's a fun deck, i honestly don't think the flamewaker version is the strongest one, one simple obsidian statue can literally stop that deck on its tracks. at least wild has something other than hyperaggro now, because Reno decks weren't exactly viable against wild aggro decks before barrens came out, and sice barrens came out with an onslaught of aggro support i'm just glad it didn't devolve further into vomit your hand and win decks. IS the deck annoying?, yes, is it couterable, definitely? does spring water need a nerf? probably to recovering 1 mana per spell so that it's in line with Swindle, Does charge need a nerf ?? YES
0
No i don't, you can skip animatios by just logging out and back in, your PC needs to be fairly powerful but it can be done, and seriously Pokemon has had the option tu turn animatios off since red and blue, a Game from the frigging 90s has that option, it's about time HS adds that option to the game as well
1
it's a powercrept Flying Machine, a card that used to be seriously competitive in >wild< before crabby boi arrived, which imho, says a lot about the power of the card