Dude that card does not need nerf, that card must be removed from the game ASAP! It auto-wins against ANY control/reno deck and it kills the point of ramp decks (1mana 5/5.......1mana 15/15) and mill decks (infinite cards).
Maybe limiting jade golems to 5/5. Even then I dont know if that would do it.
Yes, uninteractive as fuck, and beats all other control decks by default as it doesn't care about anything but having the game prolonged.
Idol+Auctioneer is broken as far as I can tell, brings too many jades too fast to be healthy.
It even beats fatigue warrior. Stupid design, should be nerfed as in "summon a jade golem or put 3 jade scrolls on the deck", and have the jade scroll just summon a golem, not add more cards.
another salt Nerf threads. Before msg every day open nerf shaman , now complain jade idol. theoretically can infinite but how many time this combo able to pull out?
same as other gimmick deck. Otk priest, Reno lock turn 5 double 8-8 in board. Nobody complain.
True , jade idol druid get counter by aggro, tempo and mid range deck. Bad match up again old popular mid shaman , new pirates warrior etc. Kid now day complain about everthing when loses
Reno deck crush jade idol druid. I confirm op play unusual greedy self brew control deck. Or old school CW deck
distrupts your card draws. Not really as good as good you think.
Yeah it turns your card draws into 1 mana 7/7, 1 mana 8/8, 1 mana 9/9 etc. Such disruption.
If played late game, yes, it's not really disruption, but a lot of people do the dumb mistake of shuffling 3 idols T1, so y'know, it's not as obvious to some people apparently.
Guys the jade idol has the potential to be broken once the decks are refined but we have to wait till then first.After all what is broken and what isn't depends also by the meta.For example it doesn't matter how strong the jade druid is if all tier 1 decks counter it hard.For now lets experiment the fuck out of cards we have.We will have plenty of weeks to bitch about it anyway XD
The problem isn't the idol, it's the ramp+easy huge minions that Jade Druid gets. The other Jade classes are perfectly fine, but Druid's ability to ramp while summoning minions is crazy.
The card has been out less than a week and you're calling for a fucking nerf already? You're joking right?
Also, the card is in no way overpowered. It is absolutely useless against aggressive decks and many seem to have a good winrate against Jade Druid with Renolock running lots of boardclears.
My evolve shami has a 86% winrate against this "miracle Druid"... They need the right cards in the right moment (like miracle rogue) or time to set up their combo. They strougle hard against agressive decks and even against agressive played midrange decks. They beat most slow combo and control decks but strougle against freeze mage. It misses good bordclearer as druid in a hole does. I think the deck is good but no tier 1
Miracle Druid just slams the dreams of the "i play a super slow conteol deck" - players.
Its impossible to beat this shit with any late game oriented control deck like control warrior etc. because druid have literally unlimited amouth of cards and he summon bigger and bigger golems, in late game you just dont have answers. So this kind of deck made meta much more aggro because control just dont have chance to win against jade golems. Iam ok with jade shamans etc, but druid is a real problem right now.
Kinda ... not really... Druid doesn't have great tools to survive till the late game so, they take plenty of losses to mid range and aggro while they try to get rolling
until the meta settles its hard to say so fast what's OP anyway
The problem isn't the idol, it's the ramp+easy huge minions that Jade druid gets. The other Jade classes are perfectly fine, but Druid's ability to ramp while summoning minions is crazy.
This guy gets it.
The card is okay on other classes, but for druid you can just ramp, buy all your deck and then just use Idol after you have the tools to control the game in your hand already.
Then they use Idol with auctioneer, Summoning 5/5s along with it and then there is not much you can do, as next turn he can easily summon 4 of them, while buying more jade idols and putting more into the deck.
The only way to beat jade druid would be dirty rat or something to kill auctioneers before they get to play them.
I'm saddened because they might Nerf miracle rogue yet again because of this.
Okey and this started again , u qq aboutn and yogg there is a nerf, oh shamxan too strong again , guys just learn how to counter a deck how to play agnaist u ofc some decks will loose more often to other specific one and thatd how it should be ,i didnt have problem to play agnaist all this shamans or dudus atm GUYS IMPROVE in my opinion deck like pirate now is so stupid thats whats unhealthynfor game. Still it will take some time to stabilize the meta but QQ rain never stop cryin . Game need something new soon there will be much new cards which chnage evrything again maybe there will be something what piss on golems. crybabies get high or something stop qq and live ur life instead of wastin time complain that game dont look like u want it to
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Play Jade Idol -> Choose: "Shuffle 3 copies of this card into your deck" = ENDLESS cards in your deck. + bigger and bigger Jade Golem = OP
What do you think? For me it's need nerf - quikly.
distrupts your card draws. Not really as good as good you think.
Dude that card does not need nerf, that card must be removed from the game ASAP! It auto-wins against ANY control/reno deck and it kills the point of ramp decks (1mana 5/5.......1mana 15/15) and mill decks (infinite cards).
Maybe limiting jade golems to 5/5. Even then I dont know if that would do it.
Yes, uninteractive as fuck, and beats all other control decks by default as it doesn't care about anything but having the game prolonged.
Idol+Auctioneer is broken as far as I can tell, brings too many jades too fast to be healthy.
It even beats fatigue warrior. Stupid design, should be nerfed as in "summon a jade golem or put 3 jade scrolls on the deck", and have the jade scroll just summon a golem, not add more cards.
another salt Nerf threads. Before msg every day open nerf shaman , now complain jade idol. theoretically can infinite but how many time this combo able to pull out?
same as other gimmick deck. Otk priest, Reno lock turn 5 double 8-8 in board. Nobody complain.
True , jade idol druid get counter by aggro, tempo and mid range deck. Bad match up again old popular mid shaman , new pirates warrior etc. Kid now day complain about everthing when loses
Reno deck crush jade idol druid. I confirm op play unusual greedy self brew control deck. Or old school CW deck
If you got the coin, the Mercenaries get going. Vote for The Mercenary for CCC #3.
Guys the jade idol has the potential to be broken once the decks are refined but we have to wait till then first.After all what is broken and what isn't depends also by the meta.For example it doesn't matter how strong the jade druid is if all tier 1 decks counter it hard.For now lets experiment the fuck out of cards we have.We will have plenty of weeks to bitch about it anyway XD
The problem isn't the idol, it's the ramp+easy huge minions that Jade Druid gets. The other Jade classes are perfectly fine, but Druid's ability to ramp while summoning minions is crazy.
The card has been out less than a week and you're calling for a fucking nerf already? You're joking right?
Also, the card is in no way overpowered. It is absolutely useless against aggressive decks and many seem to have a good winrate against Jade Druid with Renolock running lots of boardclears.
My custom cards thread here (53 cards)
My evolve shami has a 86% winrate against this "miracle Druid"... They need the right cards in the right moment (like miracle rogue) or time to set up their combo. They strougle hard against agressive decks and even against agressive played midrange decks. They beat most slow combo and control decks but strougle against freeze mage. It misses good bordclearer as druid in a hole does. I think the deck is good but no tier 1
Miracle Druid just slams the dreams of the "i play a super slow conteol deck" - players.
I see it easily becoming a 2 drop in the future, but dude, is two days that MSoG is out, and people already want to nerf cards O_O ?
Its impossible to beat this shit with any late game oriented control deck like control warrior etc. because druid have literally unlimited amouth of cards and he summon bigger and bigger golems, in late game you just dont have answers. So this kind of deck made meta much more aggro because control just dont have chance to win against jade golems. Iam ok with jade shamans etc, but druid is a real problem right now.
As much as i dislike the Jade archetype (building up big minions out of jewels makes no sense for any of the Jade Lotus classes), i voted NO.
If anything because it is still too early to know what is broken and what is not.
Kinda ... not really... Druid doesn't have great tools to survive till the late game so, they take plenty of losses to mid range and aggro while they try to get rolling
until the meta settles its hard to say so fast what's OP anyway
Nightblade Argent Lance Flame Imp
Argent Watchman Argent Squire Frost Giant
Aviana Hogger Snipe Sea Giant
I think you need to git gud
A glorious bundle of salt.
This card should cost 3 mana
Okey and this started again , u qq aboutn and yogg there is a nerf, oh shamxan too strong again , guys just learn how to counter a deck how to play agnaist u ofc some decks will loose more often to other specific one and thatd how it should be ,i didnt have problem to play agnaist all this shamans or dudus atm GUYS IMPROVE in my opinion deck like pirate now is so stupid thats whats unhealthynfor game. Still it will take some time to stabilize the meta but QQ rain never stop cryin . Game need something new soon there will be much new cards which chnage evrything again maybe there will be something what piss on golems. crybabies get high or something stop qq and live ur life instead of wastin time complain that game dont look like u want it to