First off, your title is misleading, it should be 10 and below. Second, netdecking isn't bad for the game. Some people want readily available lists because they don't wanna have to build decks by themselves (e.g. I wanna play Beast Druid and I am not a good player so I look up online a list that is supposed to be good based on what its creator claims to have achieved with the list. Knowing that the list is good makes you understand that it is you who is misplaying and its not the list you are running that is to blame). Lastly, netdecking doesn't automatically mean boring deck. There are plenty of wacky decks in this very site, so tbh I can't say that I see your point.
two days ago i helpt my sister who is new to hearthstone to build a deck. Testing the deck she faced a full net deck reno lock at ranke 22.
But on the other hand i allways build my onw decks und after refining them the are ~27/30 of a standart netdeck. there are only somany good carts and at the end moste people end up on very similare decks.
At rank 15, you're already at a higher elo than 75% of the playerbase. At rank 10, it's roughly 10% or so. What am I getting at? People as low as rank 20 are playing netdecked Pirate Warriors and Reno Locks. If you're not playing a mildly competitive build of a deck, it can be difficult to string together wins, even at low ranks. I've seen pros like Orange have difficulty winning at rank 16 on stream. Even if it's at the beginning of the season, there are tons of high ranked players from the previous season who have already moved out of that elo. I'm getting at the fact that there isn't a big difference in skillcap from rank 15 to 10, and even in some cases from rank 10 to 5. Now, there is a significant difference from players at say, top 500 legend and players at rank 15; that's pretty obvious. But don't make it out to be like "Rank 10" is the cutoff for "good" players, because that's what you're insinuating with your title. A lot of people don't play a lot of games in ranked; I find it hard to even complete my daily quests nowadays with how stale the game has become.
TL;DR: Don't berate "low" ranked players for trying to get better by playing good decks. There's more representation of meta decks at lower elo than you would think, and netdecks help to combat that.
Option A: build a deck using basic knowledge and spend hours figuring out what is wrong with. and get annoyed and rage quit.
Option B: Find a legend deck, that is "Awesome", spend hours killing stuff and losing, but learning cause you know its you getting it wrong, not that your deck does not have the correct synergy. tweaking it to match the cards you have as not everyone has all of them.
Lets be fair. option B is going to be more fun no matter what "NetDeck" they are trying.
You see everyone on here isn't an expert deck builder bud. I tried to build my own midrange Shaman and heard people say it was busted no matter what you played and I thought cool I'll make one right now. Lo and Behold I got crushed in my first game against another Shaman midrange deck. I was confused because both of our decks should be about the same power level since shaman is that good. The deck I was running had plenty of high value cards and card draw to supplement that but I didn't have strong board presence in the early game. At the end of the day I'd rather play a tried and tested deck than one that take weeks maybe even months to refine and you can't even guarantee it's going to be good in the first place.
TL;D All players aren't competitive people that want the highest Legend Rank.
There isn't really any such thing as 'netedcking' You either play a competitive deck or you don't. Better players will adjust their deck in response to the meta, which happens to vary slightly as you climb ranks. A few skilled players will come up with strong decks on their own. The notion that most players can build a competitive deck but choose to 'netdeck' due to laziness is absurd. Are you sure you aren't just insisting that your opponents only play bad decks, because that's what it sounds like you want, and it is also absurd.
Rollback Post to RevisionRollBack
Free to try and find a game, dealing cards for sorrow, cards for pain.
I think the bigger question is why do they netdeck in CASUAL mode, i rarely go there but played 2 games recently, one against pirate warrior and another against jade druid.
Also i think this topic needs a definition for netdeck and the distinction from metadecks, my problem being with the latter.
I think the bigger question is why do they netdeck in CASUAL mode, i rarely go there but played 2 games recently, one against pirate warrior and another against jade druid.
Also i think this topic needs a definition for netdeck and the distinction from metadecks, my problem being with the latter.
Quest? Win 5 games with Warrior. 15 minutes and you got 60 gold.
Below (yes that is below not above - rank 11 is below rank 10) rank 10 people are actually more likely to netdeck lists card for card. Because they don't have the skills to build or modify lists for themselves. Above rank 10 people actual start to modify or tech lists to suit the meta air their own play style. It takes a large understanding of the game and creativity to actually invent your own decks that perform well.
Convergent evolution even can be applied to deck building. A deck may start out different but as a deck evolves to be better it will actually gravitate towards the same tried and tested decks because they are already strong.
I play random fun piles until the last week, and then Netdeck to see how high I can get.
Last month, I rode an Aggro Hunter deck that I build from scratch to rank 12. This month, my goal is to see how high I can get with a Finja Zoolock deck that I built from scratch.
Today I wasted few hours playing Paladin testing my own deck. In the end I optimized it and went on winstreak. Or I could just look up similar deck and just use it, without having to waste time.
Don't get me wrong. I hate netdeckers, who copypasta tier 1 decks and win while dropping saliva. But testing other people's interesting decks is good - both for yourself and the game.
And, also, another thing - how do you distinguish net-deckers from non-netdeckers? The problem with Hearthstone is that not only Blizzard made it simpler for saliva-dropping players to reach Legend. They also simplified deck-building process. A lot of new cards shout to you "PUT ME IN YOUR DECK". If I'm building Jade deck - it's like auto-pilot. If I'm building Buffadin and the card says "Draw a card if this minion has more than 2 hp" - it obviously goes in my deck. Before deck-making was a more creative process, you needed to think about it, then test it. Now just by looking at a card you often can tell will it work or not.
So, with Hearthstone being in such bad state, it doesn't matter if you are netdecking or making same deck by yourself. Sill, I prefer to learn on my own mistakes, that's why I rarely netdeck.
I'ts not netdecking I mind so much, its just the repetitiveness of the decks you see on the ladder. Pirate warrior, jade shaman, jade druid, renolock, dragonpriest, reno mage and sometimes reno priest and zoo. Idc if you netdeck so much as people playing the exact same lists EVERY SINGLE GAME. Even original decks, if they're to be any good, have to use a lot of the core cards that make these other decks strong.
I play more wild now than standard because of lot of decks exist over there that don't currently in standard meta. I can play midrange paladin with an army of 2-3 drops, scale into my finja/belchers and have plenty of late game in boom, rag, tirion and a single anyfin can happen for surprise burst against control decks that have shut me down in the early/mid game. In standard things like that cant exist because paladin has no early game unless you're gonna try and buff a bunch of 2-3 drops while warrior just sm0rcs you and jade shaman has you down to 15 hp with an army of jades and a wrath of air + high roll lightning storm in their pocket to clear your board.
Yah what the fuck. It's so stupid how someone can play a deck they like at rank 20 and play it all the way to legend. Don't they realize they're supposed to play wacky decks until high ranks then netdeck something they've never played before? Why would they want to keep playing a deck over and over again to get better and better at it as they play and make actual progression.
I'ts not netdecking I mind so much, its just the repetitiveness of the decks you see on the ladder. Pirate warrior, jade shaman, jade druid, renolock, dragonpriest, reno mage and sometimes reno priest and zoo. Idc if you netdeck so much as people playing the exact same lists EVERY SINGLE GAME. Even original decks, if they're to be any good, have to use a lot of the core cards that make these other decks strong.
I play more wild now than standard because of lot of decks exist over there that don't currently in standard meta. I can play midrange paladin with an army of 2-3 drops, scale into my finja/belchers and have plenty of late game in boom, rag, tirion and a single anyfin can happen for surprise burst against control decks that have shut me down in the early/mid game. In standard things like that cant exist because paladin has no early game unless you're gonna try and buff a bunch of 2-3 drops while warrior just sm0rcs you and jade shaman has you down to 15 hp with an army of jades and a wrath of air + high roll lightning storm in their pocket to clear your board.
Standard will NEVER have a higher diversity than wild, because there are more cards in wild than in standard.
Thats a big part of the problem, but in MSoG they pushed archetypes so hard that there generally is only 1 deck per class with priest (dragon/reno) and pre-nerf shaman (aggro/mid-jade) that it gets really old. Ideally we would have 2-3 viable decks per class, but that isn't the case at the moment. Heck, rogue might not even have a decent deck next expansion. Renolock will be gone and without good taunts/healing handlock is still dead so just zoo? Mage loses flamewaker, forgotten torch, ethereal conjurer and ice lance so tempo is mostly dead, freeze is gone, reno is gone. What does mage have left to it besides just throwing burn at face and using ice blocks and a bunch of cycle to try and kill opponent that way (pretty much freeze just slightly different) but even then there probably isnt enough burn in the deck anymore.
I see no point in net decking at such low ranks. These ranks are so far away from legend so why bother playing a stale deck with no fun/skill?
People like to win. Netdecking lets them win. It's got nothing to do with what rank you're on.
Why Rogue is my favourite class:
My submission for this week's card design competition.
Not if you netdeck different decks, or if you don't play so much. And people don't tend to get bored of winning.
Should you craft/disenchant (Golden) Sylvanas or Ragnaros?
Find out in the: ULTIMATE dust guide for Hall of Fame cards
First off, your title is misleading, it should be 10 and below. Second, netdecking isn't bad for the game. Some people want readily available lists because they don't wanna have to build decks by themselves (e.g. I wanna play Beast Druid and I am not a good player so I look up online a list that is supposed to be good based on what its creator claims to have achieved with the list. Knowing that the list is good makes you understand that it is you who is misplaying and its not the list you are running that is to blame). Lastly, netdecking doesn't automatically mean boring deck. There are plenty of wacky decks in this very site, so tbh I can't say that I see your point.
two days ago i helpt my sister who is new to hearthstone to build a deck. Testing the deck she faced a full net deck reno lock at ranke 22.
But on the other hand i allways build my onw decks und after refining them the are ~27/30 of a standart netdeck. there are only somany good carts and at the end moste people end up on very similare decks.
At rank 15, you're already at a higher elo than 75% of the playerbase. At rank 10, it's roughly 10% or so. What am I getting at? People as low as rank 20 are playing netdecked Pirate Warriors and Reno Locks. If you're not playing a mildly competitive build of a deck, it can be difficult to string together wins, even at low ranks. I've seen pros like Orange have difficulty winning at rank 16 on stream. Even if it's at the beginning of the season, there are tons of high ranked players from the previous season who have already moved out of that elo. I'm getting at the fact that there isn't a big difference in skillcap from rank 15 to 10, and even in some cases from rank 10 to 5. Now, there is a significant difference from players at say, top 500 legend and players at rank 15; that's pretty obvious. But don't make it out to be like "Rank 10" is the cutoff for "good" players, because that's what you're insinuating with your title. A lot of people don't play a lot of games in ranked; I find it hard to even complete my daily quests nowadays with how stale the game has become.
TL;DR: Don't berate "low" ranked players for trying to get better by playing good decks. There's more representation of meta decks at lower elo than you would think, and netdecks help to combat that.
Achieved Gold Priest- April 2017
Option A: build a deck using basic knowledge and spend hours figuring out what is wrong with. and get annoyed and rage quit.
Option B: Find a legend deck, that is "Awesome", spend hours killing stuff and losing, but learning cause you know its you getting it wrong, not that your deck does not have the correct synergy. tweaking it to match the cards you have as not everyone has all of them.
Lets be fair. option B is going to be more fun no matter what "NetDeck" they are trying.
You see everyone on here isn't an expert deck builder bud. I tried to build my own midrange Shaman and heard people say it was busted no matter what you played and I thought cool I'll make one right now. Lo and Behold I got crushed in my first game against another Shaman midrange deck. I was confused because both of our decks should be about the same power level since shaman is that good. The deck I was running had plenty of high value cards and card draw to supplement that but I didn't have strong board presence in the early game. At the end of the day I'd rather play a tried and tested deck than one that take weeks maybe even months to refine and you can't even guarantee it's going to be good in the first place.
TL;D All players aren't competitive people that want the highest Legend Rank.
Jan'alai the Dragonhawk
Almost everyone who plays this game netdecks. That's why.
There isn't really any such thing as 'netedcking' You either play a competitive deck or you don't. Better players will adjust their deck in response to the meta, which happens to vary slightly as you climb ranks. A few skilled players will come up with strong decks on their own. The notion that most players can build a competitive deck but choose to 'netdeck' due to laziness is absurd. Are you sure you aren't just insisting that your opponents only play bad decks, because that's what it sounds like you want, and it is also absurd.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I think the bigger question is why do they netdeck in CASUAL mode, i rarely go there but played 2 games recently, one against pirate warrior and another against jade druid.
Also i think this topic needs a definition for netdeck and the distinction from metadecks, my problem being with the latter.
Below (yes that is below not above - rank 11 is below rank 10) rank 10 people are actually more likely to netdeck lists card for card. Because they don't have the skills to build or modify lists for themselves. Above rank 10 people actual start to modify or tech lists to suit the meta air their own play style. It takes a large understanding of the game and creativity to actually invent your own decks that perform well.
Convergent evolution even can be applied to deck building. A deck may start out different but as a deck evolves to be better it will actually gravitate towards the same tried and tested decks because they are already strong.
I play random fun piles until the last week, and then Netdeck to see how high I can get.
Last month, I rode an Aggro Hunter deck that I build from scratch to rank 12. This month, my goal is to see how high I can get with a Finja Zoolock deck that I built from scratch.
Today I wasted few hours playing Paladin testing my own deck. In the end I optimized it and went on winstreak. Or I could just look up similar deck and just use it, without having to waste time.
Don't get me wrong. I hate netdeckers, who copypasta tier 1 decks and win while dropping saliva. But testing other people's interesting decks is good - both for yourself and the game.
And, also, another thing - how do you distinguish net-deckers from non-netdeckers? The problem with Hearthstone is that not only Blizzard made it simpler for saliva-dropping players to reach Legend. They also simplified deck-building process. A lot of new cards shout to you "PUT ME IN YOUR DECK". If I'm building Jade deck - it's like auto-pilot. If I'm building Buffadin and the card says "Draw a card if this minion has more than 2 hp" - it obviously goes in my deck. Before deck-making was a more creative process, you needed to think about it, then test it. Now just by looking at a card you often can tell will it work or not.
So, with Hearthstone being in such bad state, it doesn't matter if you are netdecking or making same deck by yourself. Sill, I prefer to learn on my own mistakes, that's why I rarely netdeck.
I'ts not netdecking I mind so much, its just the repetitiveness of the decks you see on the ladder. Pirate warrior, jade shaman, jade druid, renolock, dragonpriest, reno mage and sometimes reno priest and zoo. Idc if you netdeck so much as people playing the exact same lists EVERY SINGLE GAME. Even original decks, if they're to be any good, have to use a lot of the core cards that make these other decks strong.
I play more wild now than standard because of lot of decks exist over there that don't currently in standard meta. I can play midrange paladin with an army of 2-3 drops, scale into my finja/belchers and have plenty of late game in boom, rag, tirion and a single anyfin can happen for surprise burst against control decks that have shut me down in the early/mid game. In standard things like that cant exist because paladin has no early game unless you're gonna try and buff a bunch of 2-3 drops while warrior just sm0rcs you and jade shaman has you down to 15 hp with an army of jades and a wrath of air + high roll lightning storm in their pocket to clear your board.
Yah what the fuck. It's so stupid how someone can play a deck they like at rank 20 and play it all the way to legend. Don't they realize they're supposed to play wacky decks until high ranks then netdeck something they've never played before? Why would they want to keep playing a deck over and over again to get better and better at it as they play and make actual progression.