Yeah neworecneps, it's kind of hard to know if it's good or not before you get to test it, but I am hoping it will work, since I always thought mill decks were very fun to play. :)
Oh and I forgot to say, Mister_Smith, I really hope Tree of Life will be a good card aswell, even though I fear it being too slow. But who knows, it might be amazing and make this deck op. We don't know until we get to test it..
Just watched Trumps stream, and he talking a little about how Tree of Life will be good vs aggro decks. It makes sense, since if they just enough damage to kill you off, then you suddenly heal to full, they are screwed. Good point by him :)
I'm pretty surprised your to didn't add in either Goblin Sapper or Clockwork Giant. mill decks are the only ones that can make sure your opponent has a high amount of card in hand. 6/4 for 3 mana and 8/8 for 2 mana would really help the speed of the deck and board control. I would take out one tree of life and the healing touch for those cards. Maybe 2 giants and 1 sapper. Healing does not save you from an opponent who control the board.
This^ . I think it would be best to try and make a flexible mill deck if possible, one where you are mainly trying to mill them, but are also trying to benefit from them having more cards in some way. It's nice to have the option to win before milling them as well.
Hmm, looks like a good deck, but maybe think about adding more early game vs those pesky aggro decks? :D Thanks for your tips, I will be making some changes based on all the tips I have gotten.
Hmm, interesting idea, but it might be hard to pull of, Anheliarr. You would have to play it after you use poison seeds, and also something to activate it. If not, they still have a bunch of 2-2s on the board. But it might work better than I think. It needs some testing. Thanks for the tip :)
If anyone can do it, druid can. What really helps this deck is the amount of high threat cards in it and lack of glaring gaps that we normally see in mill. Vs aggro i think you've got no chance as they can dump most of their hand in only a few turns. As a result i would be adding more AOE.
Oh right, I didn't even think about that, that you can place the sheep down, kill it of with poison seeds, and wipe everything. If that works, i'm definately putting that in the deck.
Does that even work? Shouldnt the deathrattle trigger before the board gets turned into 2/2s?
It was confirmed that Poison Seeds is unique in that it transforms the cards before death rattles resolve... There was a confirmation tweet from Blizard that I can't find just now.
Considering Paladins run Pyro + Equality or Consecrate + Equality this should be viable in some kind of Druid deck. It's one of the new combos I'm excited to try.
Thank you neworecneps for confirming that the Explosive Sheep + Poison Seeds combo works. I will think about which cards that are good to trade away for Poison Seeds. Really exited about testing the combo :)
http://www.hearthpwn.com/decks/127323-druid-milling-deck-gvg
So I made this deck with some of the new cards that will come out soon, and I think it might finally will be viable to play a mill deck.
What do you think?
BTW, would be nice if you could rate the deck so more people will see it :)
Looks interesting... It's hard to evaluate mill decks as they've never really been successful before and we don't even know if they'll work after GvG!
It's certainly worth trying to make one work though :)
Unbowed. Unbent. Unbroken.
Good point about the aoe. When the cards come out, I will test around with starfall aswell. Thanks for your tips :)
Yeah neworecneps, it's kind of hard to know if it's good or not before you get to test it, but I am hoping it will work, since I always thought mill decks were very fun to play. :)
Maybe even put Poison Seeds and Starfall in? That might work I guess.
Oh and I forgot to say, Mister_Smith, I really hope Tree of Life will be a good card aswell, even though I fear it being too slow. But who knows, it might be amazing and make this deck op. We don't know until we get to test it..
Just watched Trumps stream, and he talking a little about how Tree of Life will be good vs aggro decks. It makes sense, since if they just enough damage to kill you off, then you suddenly heal to full, they are screwed. Good point by him :)
I'm pretty surprised your to didn't add in either Goblin Sapper or Clockwork Giant. mill decks are the only ones that can make sure your opponent has a high amount of card in hand. 6/4 for 3 mana and 8/8 for 2 mana would really help the speed of the deck and board control. I would take out one tree of life and the healing touch for those cards. Maybe 2 giants and 1 sapper. Healing does not save you from an opponent who control the board.
This^ . I think it would be best to try and make a flexible mill deck if possible, one where you are mainly trying to mill them, but are also trying to benefit from them having more cards in some way. It's nice to have the option to win before milling them as well.
Hmm, not sure why I didn't add those :D Ill test around and see where they fit in. Thanks for the tips!
I don't think there is much space for all the ramp up cards in Mill druid so i would sup out Innervate and Wild Growth.
Also Clockwork Giant is a must have i think and one Tree of Life should be enough.
Here is my shot at mill druid: http://www.hearthpwn.com/decks/125599-gvsg-mill-druid
Hmm, looks like a good deck, but maybe think about adding more early game vs those pesky aggro decks? :D Thanks for your tips, I will be making some changes based on all the tips I have gotten.
I'm not sure what kind of deck it currently fits into but I think it's great AoE removal. Certainly worth trying out!
Unbowed. Unbent. Unbroken.
Hmm, interesting idea, but it might be hard to pull of, Anheliarr. You would have to play it after you use poison seeds, and also something to activate it. If not, they still have a bunch of 2-2s on the board. But it might work better than I think. It needs some testing. Thanks for the tip :)
If anyone can do it, druid can. What really helps this deck is the amount of high threat cards in it and lack of glaring gaps that we normally see in mill. Vs aggro i think you've got no chance as they can dump most of their hand in only a few turns. As a result i would be adding more AOE.
@ Anheliarr "What do you guys think overall about Explosive Sheep + Poison Seeds ?"
I think this is excellent to wipe a board that gets out of control and beats the HELL out of 9 mana Starfall + PS.
Oh right, I didn't even think about that, that you can place the sheep down, kill it of with poison seeds, and wipe everything. If that works, i'm definately putting that in the deck.
It's a little hard to find a good swap for Poison Seeds though, maybe Dancing Swords?
It was confirmed that Poison Seeds is unique in that it transforms the cards before death rattles resolve... There was a confirmation tweet from Blizard that I can't find just now.
Considering Paladins run Pyro + Equality or Consecrate + Equality this should be viable in some kind of Druid deck. It's one of the new combos I'm excited to try.
Unbowed. Unbent. Unbroken.
Thank you neworecneps for confirming that the Explosive Sheep + Poison Seeds combo works. I will think about which cards that are good to trade away for Poison Seeds. Really exited about testing the combo :)
I removed Annoy-o-Tron and added Poison Seeds. Annoy-o-Tron seems like the weakest card in my opinion, but it needs testing.