It's 'Put forth', as in 'put forward', not 'put four of them'.
I think.
Nah that would sound too weird.
Like, "we putted forward challenges", I think Fan Creations Mods writing that are kinda indirect writing it that way.
No, its three I believe, but the important thing is that I got an image and I'll remember myself about it all over again until I get bored and find another one :P
EDIT: Oh crap it's Put forth OMG GOTTA GO FAST TO DELETE MY COMMENT DX
Let's wait until the comp is advertised on the front page and the subsequent influx of voters which will no doubt completely change the ranking.
By the way, I'm currently doing stats on ALL THE BIG COMPS THAT HAVE EVER BEEN MADE to see to what extent people on the top receive more votes than people on the bottom, and that doesn't look pretty...
It's an unfortunate circumstance that can't really be changed without completely revolutionizing the voting system as a whole. It's only natural that submissions that near the top get more votes as they're viewed more often. I'm sorry to anyone who ends up being disqualified by this manner.
Fortunately, this appears on the front page soon. That generally brings in a large influx of votes, and should even the odds of the competition.
The top ~26 entries will continue. We'll see about wildcards.
(ab) / c = x is the current formula. a = your votes, b = number of submissions on the page, c = number of total votes on the page
one idea: d = your submission's position on the page (from 1 to 20, always less than or equal to b, excepting page 1, where d is 1 to 19)
((ab) / c )+ d/b = x
that gives you a fixed bonus for being further down the page, the higher up on the page the lower scored you are. You can fiddle with the strength of that...
((ab) / c )+ 0.5(d/b) = x
another idea, or even an additional idea, is to add a variable that tracks which page your submission is on. e = the page your submission is on, f = total number of pages. Starts at 1 and goes up (we don't want 0)
((ab) / c )+ 0.5(d/b) + (e/f) = x
you could also weight this with a fixed number.
I'd say trying all three at once on one competition... figure out which seems most fair (overall you'll have to use some extra research— like what Cheese is doing regarding the upvote pattern down a page and across pages— to figure out how you should modify the weighting of the d/b and e/f ratios), and then implement it for future contests. You'd have to make these 'bonuses'/counterbalances very small however, as otherwise people will try and game the system by posting farther down and along.
You can't use a system like this. You're assuming there is some intrinsic effect to being on the top of the page, but that's not the issue. The issue is how long was there between the time that the person at the top submitted and the person at the bottoms submitted. That varies wildly depending on both the level of participation in the competition and how long the submission page was up. It is exacerbated in the second phase of the large competitions because there are so few participants and the submission page is up for so long.
The best solution is to not have the submission thread up for so long. If you had a week to plan Phase II, but everyone posted in the same 24 period, there would be virtually no difference in upvotes between the tops and bottoms of pages.
Now this I can agree with, and it seems like Sinti's latest idea would do quite well to fix it; submissions deleted and then all simultaneously undeleted. A 'blind submission' period.
Let's wait until the comp is advertised on the front page and the subsequent influx of voters which will no doubt completely change the ranking.
By the way, I'm currently doing stats on ALL THE BIG COMPS THAT HAVE EVER BEEN MADE to see to what extent people on the top receive more votes than people on the bottom, and that doesn't look pretty...
It's an unfortunate circumstance that can't really be changed without completely revolutionizing the voting system as a whole. It's only natural that submissions that near the top get more votes as they're viewed more often. I'm sorry to anyone who ends up being disqualified by this manner.
Fortunately, this appears on the front page soon. That generally brings in a large influx of votes, and should even the odds of the competition.
The top ~26 entries will continue. We'll see about wildcards.
(ab) / c = x is the current formula. a = your votes, b = number of submissions on the page, c = number of total votes on the page
one idea: d = your submission's position on the page (from 1 to 20, always less than or equal to b, excepting page 1, where d is 1 to 19)
((ab) / c )+ d/b = x
that gives you a fixed bonus for being further down the page, the higher up on the page the lower scored you are. You can fiddle with the strength of that...
((ab) / c )+ 0.5(d/b) = x
another idea, or even an additional idea, is to add a variable that tracks which page your submission is on. e = the page your submission is on, f = total number of pages. Starts at 1 and goes up (we don't want 0)
((ab) / c )+ 0.5(d/b) + (e/f) = x
you could also weight this with a fixed number.
I'd say trying all three at once on one competition... figure out which seems most fair (overall you'll have to use some extra research— like what Cheese is doing regarding the upvote pattern down a page and across pages— to figure out how you should modify the weighting of the d/b and e/f ratios), and then implement it for future contests. You'd have to make these 'bonuses'/counterbalances very small however, as otherwise people will try and game the system by posting farther down and along.
You can't use a system like this. You're assuming there is some intrinsic effect to being on the top of the page, but that's not the issue. The issue is how long was there between the time that the person at the top submitted and the person at the bottoms submitted. That varies wildly depending on both the level of participation in the competition and how long the submission page was up. It is exacerbated in the second phase of the large competitions because there are so few participants and the submission page is up for so long.
The best solution is to not have the submission thread up for so long. If you had a week to plan Phase II, but everyone posted in the same 24 period, there would be virtually no difference in upvotes between the tops and bottoms of pages.
Actually, I'd argue that there is an intrinsic effect to being on top of the page. You're among the first submissions people see, and therefore the one they pay most attention to. As you scroll through several walls of text to get to, say, the 15th entry, you get kinda bored and stop caring as much, something that may seem 'pretty cool' at the top of the page starts seeming just kinda 'meh'. Especially when each entry is a massive wall of text and images.
Let's wait until the comp is advertised on the front page and the subsequent influx of voters which will no doubt completely change the ranking.
By the way, I'm currently doing stats on ALL THE BIG COMPS THAT HAVE EVER BEEN MADE to see to what extent people on the top receive more votes than people on the bottom, and that doesn't look pretty...
It's an unfortunate circumstance that can't really be changed without completely revolutionizing the voting system as a whole. It's only natural that submissions that near the top get more votes as they're viewed more often. I'm sorry to anyone who ends up being disqualified by this manner.
Fortunately, this appears on the front page soon. That generally brings in a large influx of votes, and should even the odds of the competition.
The top ~26 entries will continue. We'll see about wildcards.
(ab) / c = x is the current formula. a = your votes, b = number of submissions on the page, c = number of total votes on the page
one idea: d = your submission's position on the page (from 1 to 20, always less than or equal to b, excepting page 1, where d is 1 to 19)
((ab) / c )+ d/b = x
that gives you a fixed bonus for being further down the page, the higher up on the page the lower scored you are. You can fiddle with the strength of that...
((ab) / c )+ 0.5(d/b) = x
another idea, or even an additional idea, is to add a variable that tracks which page your submission is on. e = the page your submission is on, f = total number of pages. Starts at 1 and goes up (we don't want 0)
((ab) / c )+ 0.5(d/b) + (e/f) = x
you could also weight this with a fixed number.
I'd say trying all three at once on one competition... figure out which seems most fair (overall you'll have to use some extra research— like what Cheese is doing regarding the upvote pattern down a page and across pages— to figure out how you should modify the weighting of the d/b and e/f ratios), and then implement it for future contests. You'd have to make these 'bonuses'/counterbalances very small however, as otherwise people will try and game the system by posting farther down and along.
You can't use a system like this. You're assuming there is some intrinsic effect to being on the top of the page, but that's not the issue. The issue is how long was there between the time that the person at the top submitted and the person at the bottoms submitted. That varies wildly depending on both the level of participation in the competition and how long the submission page was up. It is exacerbated in the second phase of the large competitions because there are so few participants and the submission page is up for so long.
The best solution is to not have the submission thread up for so long. If you had a week to plan Phase II, but everyone posted in the same 24 period, there would be virtually no difference in upvotes between the tops and bottoms of pages.
Actually, I'd argue that there is an intrinsic effect to being on top of the page. You're among the first submissions people see, and therefore the one they pay most attention to. As you scroll through several walls of text to get to, say, the 15th entry, you get kinda bored and stop caring as much, something that may seem 'pretty cool' at the top of the page starts seeming just kinda 'meh'. Especially when each entry is a massive wall of text and images.
I used to think this was true, but I'm pretty sure that effect is actually negligible. Position on the page doesn't seem to have any effect for advancing to Final Polls in the WCDCs.
Let's wait until the comp is advertised on the front page and the subsequent influx of voters which will no doubt completely change the ranking.
By the way, I'm currently doing stats on ALL THE BIG COMPS THAT HAVE EVER BEEN MADE to see to what extent people on the top receive more votes than people on the bottom, and that doesn't look pretty...
It's an unfortunate circumstance that can't really be changed without completely revolutionizing the voting system as a whole. It's only natural that submissions that near the top get more votes as they're viewed more often. I'm sorry to anyone who ends up being disqualified by this manner.
Fortunately, this appears on the front page soon. That generally brings in a large influx of votes, and should even the odds of the competition.
The top ~26 entries will continue. We'll see about wildcards.
(ab) / c = x is the current formula. a = your votes, b = number of submissions on the page, c = number of total votes on the page
one idea: d = your submission's position on the page (from 1 to 20, always less than or equal to b, excepting page 1, where d is 1 to 19)
((ab) / c )+ d/b = x
that gives you a fixed bonus for being further down the page, the higher up on the page the lower scored you are. You can fiddle with the strength of that...
((ab) / c )+ 0.5(d/b) = x
another idea, or even an additional idea, is to add a variable that tracks which page your submission is on. e = the page your submission is on, f = total number of pages. Starts at 1 and goes up (we don't want 0)
((ab) / c )+ 0.5(d/b) + (e/f) = x
you could also weight this with a fixed number.
I'd say trying all three at once on one competition... figure out which seems most fair (overall you'll have to use some extra research— like what Cheese is doing regarding the upvote pattern down a page and across pages— to figure out how you should modify the weighting of the d/b and e/f ratios), and then implement it for future contests. You'd have to make these 'bonuses'/counterbalances very small however, as otherwise people will try and game the system by posting farther down and along.
You can't use a system like this. You're assuming there is some intrinsic effect to being on the top of the page, but that's not the issue. The issue is how long was there between the time that the person at the top submitted and the person at the bottoms submitted. That varies wildly depending on both the level of participation in the competition and how long the submission page was up. It is exacerbated in the second phase of the large competitions because there are so few participants and the submission page is up for so long.
The best solution is to not have the submission thread up for so long. If you had a week to plan Phase II, but everyone posted in the same 24 period, there would be virtually no difference in upvotes between the tops and bottoms of pages.
Actually, I'd argue that there is an intrinsic effect to being on top of the page. You're among the first submissions people see, and therefore the one they pay most attention to. As you scroll through several walls of text to get to, say, the 15th entry, you get kinda bored and stop caring as much, something that may seem 'pretty cool' at the top of the page starts seeming just kinda 'meh'. Especially when each entry is a massive wall of text and images.
I used to think this was true, but I'm pretty sure that effect is actually negligible. Position on the page doesn't seem to have any effect for advancing to Final Polls in the WCDCs.
Yeah, maybe. But I can't help but feel like this effect would be more pronounced when each post is 10 cards + a bunch of other stuff instead of 1 card and a few lines of text.
Let's wait until the comp is advertised on the front page and the subsequent influx of voters which will no doubt completely change the ranking.
By the way, I'm currently doing stats on ALL THE BIG COMPS THAT HAVE EVER BEEN MADE to see to what extent people on the top receive more votes than people on the bottom, and that doesn't look pretty...
It's an unfortunate circumstance that can't really be changed without completely revolutionizing the voting system as a whole. It's only natural that submissions that near the top get more votes as they're viewed more often. I'm sorry to anyone who ends up being disqualified by this manner.
Fortunately, this appears on the front page soon. That generally brings in a large influx of votes, and should even the odds of the competition.
The top ~26 entries will continue. We'll see about wildcards.
(ab) / c = x is the current formula. a = your votes, b = number of submissions on the page, c = number of total votes on the page
one idea: d = your submission's position on the page (from 1 to 20, always less than or equal to b, excepting page 1, where d is 1 to 19)
((ab) / c )+ d/b = x
that gives you a fixed bonus for being further down the page, the higher up on the page the lower scored you are. You can fiddle with the strength of that...
((ab) / c )+ 0.5(d/b) = x
another idea, or even an additional idea, is to add a variable that tracks which page your submission is on. e = the page your submission is on, f = total number of pages. Starts at 1 and goes up (we don't want 0)
((ab) / c )+ 0.5(d/b) + (e/f) = x
you could also weight this with a fixed number.
I'd say trying all three at once on one competition... figure out which seems most fair (overall you'll have to use some extra research— like what Cheese is doing regarding the upvote pattern down a page and across pages— to figure out how you should modify the weighting of the d/b and e/f ratios), and then implement it for future contests. You'd have to make these 'bonuses'/counterbalances very small however, as otherwise people will try and game the system by posting farther down and along.
You can't use a system like this. You're assuming there is some intrinsic effect to being on the top of the page, but that's not the issue. The issue is how long was there between the time that the person at the top submitted and the person at the bottoms submitted. That varies wildly depending on both the level of participation in the competition and how long the submission page was up. It is exacerbated in the second phase of the large competitions because there are so few participants and the submission page is up for so long.
The best solution is to not have the submission thread up for so long. If you had a week to plan Phase II, but everyone posted in the same 24 period, there would be virtually no difference in upvotes between the tops and bottoms of pages.
Actually, I'd argue that there is an intrinsic effect to being on top of the page. You're among the first submissions people see, and therefore the one they pay most attention to. As you scroll through several walls of text to get to, say, the 15th entry, you get kinda bored and stop caring as much, something that may seem 'pretty cool' at the top of the page starts seeming just kinda 'meh'. Especially when each entry is a massive wall of text and images.
I used to think this was true, but I'm pretty sure that effect is actually negligible. Position on the page doesn't seem to have any effect for advancing to Final Polls in the WCDCs.
Yeah, maybe. But I can't help but feel like this effect would be more pronounced when each post is 10 cards + a bunch of other stuff instead of 1 card and a few lines of text.
Yes, there's an element of readership fatigue and 'whatever catches the eye' when going through these entries I find. Also, it doesn't help that the site slows to a snail's pace with so many HTML elements and CSS add-ons layered upon each other.
I did the math on the current finalists on the current WCDC, and the ones from the CCC.
The average finalist should have a page number of 10,5 for the system to be completely fair. Since (1+2+3+4+5+6+7+8+9+10+11+12+13+14+15+16+17+18+19+20 =210/20=10,5)
For the WCDC a finalist currently have a submissions ID of 5,583. (3+3+6+11+3+6+11+5+6+9+4 =67/12=5,583)
Which could indicate that the system is flawed.
For the Class competition however the average is 10,33 (17+2+14+6+19+3+14+16+4+8+19+5+13+17+1+18+3+12+4+9+13 = 217/21=10,33). The advancing cards from page 3 was not allowed in this list however, as it only has 7 submissions.
The timeframe has also had a neglecting effect overall, as most of the voters come after the Front Page Article, which released after all the classes had been submitted.
This should indicates that there is not a problem with the system.
There is undoubtably an advantage of being on the top of the page. Since you will on average have more people view it, compared to a later posted card. The biggest question is if this skews the results enough for action to be taken.
One important thing to look at, is that most of the highest rated rated card creators, (and a few bad ones like me) tend to post their cards in the first 10 posts of the page. Changing the system would make it more attractive for them to post on the last 10 posts on the page, meaning the result would probaly look like there was a major advantage at posting late. Although it's unlikely to actually make a difference.
All in all i would say that the biggest reason why WCDC finalists tend to be within the first 10 posts of the pages, has more to do with who posts them, than the system being flawed.
Now this I can agree with, and it seems like Sinti's latest idea would do quite well to fix it; submissions deleted and then all simultaneously undeleted. A 'blind submission' period.
Even that idea is far from perfect tho. We would have to work under the assumption that one of the FC mods would be present to delete the submissions at all times and in timely manner, before any upvotes were given. That is a bit of a stretch to be honest.
I missed your entry when I sent PMs for all invalid ones. That said my ranking is only unofficial and mods are generally lenient when it comes to formatting issues.
That said it's doesn't look like you would make it anyway.
I missed your entry when I sent PMs for all invalid ones. That said my ranking is only unofficial and mods are generally lenient when it comes to formatting issues.
That said it's doesn't look like you would make it anyway.
I know...I knew from the first few days after posting it. But I still had that glimmer of hope.
I (if I get the time this week) will input some CCC and ACC data into excel and make some useful graphs. I will be analysing two big data points. If I can think of any others, I will also include them:
1. What is overall average score based on the position of the post. This will be averaged from all CCC and ACC submission topic pages where voting mattered and where the pages were full (ex. What is the average score for a post of position 2 ...ect). Since it is an average with a largish sample size, the quality of submissions should be spread out through all positions.
2. What difference does the time between posts make. This will be a bit harder to set up, but I will do my best.
If I get to it this week (or next week), I will most likely make it a separate forum post and post a reminder in the discussion topic. If you can think of any other important things I should analyse, please reply to this comment with that suggestion.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'm Playing:
Evenlock and Mill Rogue in Wild HS,
Azami Control in EDH
Current Warframe Main: Mesa Prime
Lol this is bugging me too mush plz halp DX
The joke is you.
Why Rogue is my favourite class:
My submission for this week's card design competition.
The joke is you.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Now this I can agree with, and it seems like Sinti's latest idea would do quite well to fix it; submissions deleted and then all simultaneously undeleted. A 'blind submission' period.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
Why Rogue is my favourite class:
My submission for this week's card design competition.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Why Rogue is my favourite class:
My submission for this week's card design competition.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
I did the math on the current finalists on the current WCDC, and the ones from the CCC.
The average finalist should have a page number of 10,5 for the system to be completely fair. Since (1+2+3+4+5+6+7+8+9+10+11+12+13+14+15+16+17+18+19+20 =210/20=10,5)
For the WCDC a finalist currently have a submissions ID of 5,583. (3+3+6+11+3+6+11+5+6+9+4 =67/12=5,583)
Which could indicate that the system is flawed.
For the Class competition however the average is 10,33 (17+2+14+6+19+3+14+16+4+8+19+5+13+17+1+18+3+12+4+9+13 = 217/21=10,33). The advancing cards from page 3 was not allowed in this list however, as it only has 7 submissions.
The timeframe has also had a neglecting effect overall, as most of the voters come after the Front Page Article, which released after all the classes had been submitted.
This should indicates that there is not a problem with the system.
There is undoubtably an advantage of being on the top of the page. Since you will on average have more people view it, compared to a later posted card. The biggest question is if this skews the results enough for action to be taken.
One important thing to look at, is that most of the highest rated rated card creators, (and a few bad ones like me) tend to post their cards in the first 10 posts of the page. Changing the system would make it more attractive for them to post on the last 10 posts on the page, meaning the result would probaly look like there was a major advantage at posting late. Although it's unlikely to actually make a difference.
All in all i would say that the biggest reason why WCDC finalists tend to be within the first 10 posts of the pages, has more to do with who posts them, than the system being flawed.
I want a new title, but Flux won't let me have one,
- Click Here To Join Us On Discord! -
Finally through the submission topic! Here were my ten favorites for this phase. Just in order of submission, not preference:
Broeck's Illusionist, ercjlee's Loner, NecroaV's Geomancer, Sinti's Gladiator, Turkeybag's Scribe, Tomerick's Jester, PupleMD's General, Cooler's Earthshifter, maxlot's Summoner, and Zanywoop's Berserker
Looking forward to seeing who moves on! =D
Ranking time as of today 1 PM GMT+1.
List without disquals (I believe there's a chance mods will be lenient on the "example cards" detail)
List with disquals taken into account (except the nuts/bolts one because I can't be sure of them)
EDIT: All of this supposing there won't be a score merging of page 2 and 3
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I've been kinda busy lately, which is why I didn't submit anything, but I will try to check everyone's submission :D
Why...why did nobody tell me about this?
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)