I'm tempted to call this the In Goro version of Lock and Load but in my opinion this is actually better than lock and load. Because it limits the amount of cards you get, only beast minions instead of hunter spells so you could potentially fill up your board with this one spell and several low cost minions that you drew from this card. Plus with all of the other classes getting beast minions I think this could be an awesome card for hunters.
Craaazy card. Giant value generator for the spot of 1 card in beast decks.
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I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
Many were predicting OP Hunter meta, as well as hoping for a control hunter archetype.
There will be so much deja vu to see Hunter as the most hated class again, but it will be weird to see that it's for the opposite deck style as before.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
So it's good if you like swarming the board with beasts over and over again. Also amazing with the new quest as even if it's just this card in your hand and you draw the tokens it'll draw you a card from your deck (probably another token) and this card will give you a new monster allowing you to fill your hand up with so many beasts.
And it's way better than Lock and Load too because it guarantees the draw will chain with itself, while lock and load if you got a creature then the chain ended. Playing this with a 1 cost minion with 10 mana might get you card after card and flood the board.
... OK, NOW quest Hunter has a chance of being a viable decktype. With this to solve the card draw problem. Dump a bunch of 1-drops, get a bunch of random beasts to tide you over while you draw the remaining stuff for your Quest.
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I didn't have a signature so Flux added one for me.
Hunter's gonna be fun again...though I have a feeling it's gonna be the new Shaman lol.
Lock and load for beasts, not bad
Choose One - Complain about the meta; or complain about RNG
The new Lock and Load except this one is waaaaay better.
Valar Morghulis
I'm tempted to call this the In Goro version of Lock and Load but in my opinion this is actually better than lock and load. Because it limits the amount of cards you get, only beast minions instead of hunter spells so you could potentially fill up your board with this one spell and several low cost minions that you drew from this card. Plus with all of the other classes getting beast minions I think this could be an awesome card for hunters.
Craaazy card. Giant value generator for the spot of 1 card in beast decks.
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...
Hunter getting alot of love.
Many were predicting OP Hunter meta, as well as hoping for a control hunter archetype.
There will be so much deja vu to see Hunter as the most hated class again, but it will be weird to see that it's for the opposite deck style as before.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
If Lock and Load costed 0, it wouldn't be as good as this.
The new Lock and Load
Meta defining. This will enable 27 onedrop carnassas deck. Its a draw card for 1 mana that with raptors will draw like 5-6 cards busted as hell.
THE reason to play hunter!
"... but not less than (1)" is needed now more than ever!
So it's good if you like swarming the board with beasts over and over again. Also amazing with the new quest as even if it's just this card in your hand and you draw the tokens it'll draw you a card from your deck (probably another token) and this card will give you a new monster allowing you to fill your hand up with so many beasts.
not as good as it looks, too much variance.
Random beasts are on average really shitty, and if your plan is to just outvalue the opponent through minions, play Jade.
It's certainly better than Lock and Load, but I would urge caution given how many neutral beasts exist of either high cost or poor stats.
Lock and Load didn't work, so they made it cheaper.
And it's way better than Lock and Load too because it guarantees the draw will chain with itself, while lock and load if you got a creature then the chain ended. Playing this with a 1 cost minion with 10 mana might get you card after card and flood the board.
At Blizz HQ: So I heard they liked Jumanji, so here's the card version of the movie
"What have you got there,
PinocchioMalygos?"Dis is dem tryin to redeem demselves from Lock and Load
... OK, NOW quest Hunter has a chance of being a viable decktype. With this to solve the card draw problem. Dump a bunch of 1-drops, get a bunch of random beasts to tide you over while you draw the remaining stuff for your Quest.