You clearly don't even know what constitutes statistical proof. If you did, you would generate the evidence and bring the whole Blizzard cheat-industry to its knees with a massive class-action lawsuit.
Aggro is the wrong word. I merely meant that I try to do damage, or be as offensive as I can without taking risks. But against OTK decks you really have to be aggressive and try to finish before they get their OTK or ruin their win condition somehow. That's why I'm thinking about adding tech to my deck, because I've been facing a lot of mages and shamans lately(you can also fuck up reno warrior with tech). I just don't see what I should sacrifice and it's always a risk playing Dirty Rat.
Your deck is simply not favored against OTK decks. You should expect to lose to them most of the time. Teching against them will not improve your win rate enough to justify weakening your deck against other matchups where you were favored.
If you are seeing too many OTKs and don't like losing to them, you're better off switching to an archetype that can beat them consistently. I hear there's a Hunter deck out there that does all right ...
I don't really mind the one for ranked (though I don't agree with their stated reasoning for changing it), but if you're playing ranked with any regularity you'll probably win 15 games a week.
But the one for Tavern Brawl, Arena or Battlegrounds. What a joke! I almost never play arena, I absolutely never play battlegrounds and I wont ever play at least 15 games of tavern brawl. I have no idea if winning 15 games of battlegrounds is a lot, but it sounds like it might be.
This genuinely feels like the beginning of the end of Hearthstone. I can see no good reason for this change except to force people to buy packs by limiting their gold, or to "encourage" people to pay to play arena. Very cynical change imo.
There are a lot of people who mostly play casual and don't like ranked, just the way you don't like battlegrounds. For them, 5 wins was annoying but doable. Asking those players to win 15 ranked games per week is just going to push them out of the game. These were not necessarily forever-free players, either. I'm sure there are plenty of paying customers who are primarily casual. Or were, until now.
So yeah, "beginning of the end" sums it up pretty well.
I have to agree. I normally defend good business decisions, but this is not one. They are shooting themselves in the foot, trying to coerce people to play more games.
It makes me think the numbers really are declining fast if they have to go to such lengths to keep queues active. I guess they no longer have faith in their own ability to draw people in with actual entertaining gameplay. Keep this up, Blizzard, and you'll have nothing left but Battlegrounds.
Rainbow DK is not an aggro deck. I can't imagine where you got the idea to play it that way.
You should be creating as many minions as possible to generate as many corpses as possible for all your corpse spenders and your eventual CNE, which is your win condition. Deal chip damage when it's convenient, but always prioritize board state over face damage.
Sickly Grimewalker is your best tool for clearing big boards -- NEVER play it for tempo, and try not to waste it on small stuff. You want to combo it with Crop Rotation whenever possible.
Finally, if you are using Might of Menthil, you need to update your deck. The most effective versions of Rainbow DK do not use that card. Are you missing a legendary that you subbed it for? That would be a problem because every legendary is extremely important.
If Blizzard were caught cheating -- and of the many, many thousands of people playing and logging their games, there is ABSOLUTELY NO EVIDENCE of such -- the authorities would burn their headquarters to the ground. I cannot even begin to stress to you what a HUGE, MASSIVE, VERY BAD THING that would be for Blizzard (and now Microsoft).
They have zero incentive to make you lose games, and a whole lot of incentive to play by the rules.
I'm sure you'll come back with more of your anecdotal bullshit, but until I see actual logs of actual games and the statistical analysis backing up these claims of cheating, I'm going to continue to assume you have no fucking clue what you're talking about.
He is correct. If you see a color/gem followed by an animal its def a HS bot.
Pretty sure those are the ones that got banned. You can tell because the game allows you to add them as a friend. You cannot add Blizzard bots as friends.
If you're seeing them after the ban wave, it's because they are newly created (third-party) bots.
Not only that, but i also have the strong feeling that they're cheating as well.
Most of the bots i keep meeting always get perfect manacurve/draws/discovers like 90% of the time
They are not cheating. Most bots use aggro/tempo decks with low mana curves. In other words, their decks are designed to curve out perfectly most of the time. Decks like these have used this strategy since the dawn of Hearthstone.
You must be an extremely bad player to blame your losses on cheating, especially against a bot.
No, Duels died on its own because it generated no revenue and very few people played it. Battlegrounds has always had about as many players as traditional Hearthstone, so it makes sense that it would get continued updates and a new mode.
0
Are you sure you didn't burn one or more of the plagues with Tomb Traitor?
0
You clearly don't even know what constitutes statistical proof. If you did, you would generate the evidence and bring the whole Blizzard cheat-industry to its knees with a massive class-action lawsuit.
You are full of hot air and you know it.
0
Your deck is simply not favored against OTK decks. You should expect to lose to them most of the time. Teching against them will not improve your win rate enough to justify weakening your deck against other matchups where you were favored.
If you are seeing too many OTKs and don't like losing to them, you're better off switching to an archetype that can beat them consistently. I hear there's a Hunter deck out there that does all right ...
0
There are a lot of people who mostly play casual and don't like ranked, just the way you don't like battlegrounds. For them, 5 wins was annoying but doable. Asking those players to win 15 ranked games per week is just going to push them out of the game. These were not necessarily forever-free players, either. I'm sure there are plenty of paying customers who are primarily casual. Or were, until now.
So yeah, "beginning of the end" sums it up pretty well.
0
PSA: This deck is going to be terrible with the new rules and new cards being used in better decks. Don't even bother.
3
I have to agree. I normally defend good business decisions, but this is not one. They are shooting themselves in the foot, trying to coerce people to play more games.
It makes me think the numbers really are declining fast if they have to go to such lengths to keep queues active. I guess they no longer have faith in their own ability to draw people in with actual entertaining gameplay. Keep this up, Blizzard, and you'll have nothing left but Battlegrounds.
1
Rainbow DK is not an aggro deck. I can't imagine where you got the idea to play it that way.
You should be creating as many minions as possible to generate as many corpses as possible for all your corpse spenders and your eventual CNE, which is your win condition. Deal chip damage when it's convenient, but always prioritize board state over face damage.
Sickly Grimewalker is your best tool for clearing big boards -- NEVER play it for tempo, and try not to waste it on small stuff. You want to combo it with Crop Rotation whenever possible.
Finally, if you are using Might of Menthil, you need to update your deck. The most effective versions of Rainbow DK do not use that card. Are you missing a legendary that you subbed it for? That would be a problem because every legendary is extremely important.
0
Actually beat that obnoxious midrange DK. Nice.
1
If Blizzard were caught cheating -- and of the many, many thousands of people playing and logging their games, there is ABSOLUTELY NO EVIDENCE of such -- the authorities would burn their headquarters to the ground. I cannot even begin to stress to you what a HUGE, MASSIVE, VERY BAD THING that would be for Blizzard (and now Microsoft).
They have zero incentive to make you lose games, and a whole lot of incentive to play by the rules.
I'm sure you'll come back with more of your anecdotal bullshit, but until I see actual logs of actual games and the statistical analysis backing up these claims of cheating, I'm going to continue to assume you have no fucking clue what you're talking about.
1
Pretty sure those are the ones that got banned. You can tell because the game allows you to add them as a friend. You cannot add Blizzard bots as friends.
If you're seeing them after the ban wave, it's because they are newly created (third-party) bots.
0
They are not cheating. Most bots use aggro/tempo decks with low mana curves. In other words, their decks are designed to curve out perfectly most of the time. Decks like these have used this strategy since the dawn of Hearthstone.
You must be an extremely bad player to blame your losses on cheating, especially against a bot.
0
No, Duels died on its own because it generated no revenue and very few people played it. Battlegrounds has always had about as many players as traditional Hearthstone, so it makes sense that it would get continued updates and a new mode.
2
To answer the question, yes. Standard cards are playable in Wild, so they may appear in Wild packs.
0
I agree -- that bothers me far more than the theme.
0
Mal'Ganis can still be destroyed by non-targeted effects, but yes, that's a combo.