I was having some fun with a non face, minion and board based hunter deck, but shaman has ruined it, thanks to snowfall guardian.
Might as well concede every time I play against shaman, because after they play Snowfall guardian, my minions will never attack again. Wide board, big minions, this card solves every problem.
Then they play the parrot, sometimes with Brann, and that's it, I will take 40 damage in the next three turns, as it's impossible to kill a 25/25 parrot with frozen minions.
This card needs a very heavy nerf. Make it freeze itself, freeze two or three random enemy minions, cost 10 mana, I don't know. Freezing your own board is not even a real disadvantage, as they don't care that their other weak minions are frozen, most of the time they play it in an empty board anyway.
Back to face hunter, I guess. They can't freeze spells, yet...
Deathrattle hunter is back. Oblivitron and the mechanic will be the new play dead / cube. Bomb hunter with an echo magnetic minion after flark, deck will be even better.
Let's hope the spirit and the beast support this card, or else it will only see play next rotation. The hero power is underwhelming, it should have at least some OVERKILL ability.
Blizzard is very inconsistent with game mechanics. "Absorbing" a deathrattle is not a buff, so it shouldn't keep it. But they might make it keep them for the card to look cooler.
This costs 2 mana as to make the Boom-zooka at least playable since it would never see play in current standard.
Looking foward to see Revenge of the wild, Kathrena, Oondasta, Stitched Tracker, Charged devilsaur, Krush and, why not, even Swamp King Dred and Boom-zooka working together.
2
I was having some fun with a non face, minion and board based hunter deck, but shaman has ruined it, thanks to snowfall guardian.
Might as well concede every time I play against shaman, because after they play Snowfall guardian, my minions will never attack again. Wide board, big minions, this card solves every problem.
Then they play the parrot, sometimes with Brann, and that's it, I will take 40 damage in the next three turns, as it's impossible to kill a 25/25 parrot with frozen minions.
This card needs a very heavy nerf. Make it freeze itself, freeze two or three random enemy minions, cost 10 mana, I don't know. Freezing your own board is not even a real disadvantage, as they don't care that their other weak minions are frozen, most of the time they play it in an empty board anyway.
Back to face hunter, I guess. They can't freeze spells, yet...
0
Deathrattle hunter is back. Oblivitron and the mechanic will be the new play dead / cube. Bomb hunter with an echo magnetic minion after flark, deck will be even better.
2
This is good enough. No more prep / raiding part T1.
1
Nerf bomb to deal 5 damage to any enemy. LOL
0
Why is Hagatha a shaman card? Would fit nicely.
0
Fatigue hunter with Zuljin / double quest.
0
Let's hope the spirit and the beast support this card, or else it will only see play next rotation. The hero power is underwhelming, it should have at least some OVERKILL ability.
0
500 classic packs.
0
Blizzard is very inconsistent with game mechanics. "Absorbing" a deathrattle is not a buff, so it shouldn't keep it. But they might make it keep them for the card to look cooler.
-1
Nah... it will be something about rush.
0
Tracking and this in an only beast deck makes you find DK much faster.
2
Would be nice waiting for the other reveals.
0
This costs 2 mana as to make the Boom-zooka at least playable since it would never see play in current standard.
Looking foward to see Revenge of the wild, Kathrena, Oondasta, Stitched Tracker, Charged devilsaur, Krush and, why not, even Swamp King Dred and Boom-zooka working together.
0
Nerfs and Rexxar brought the class out from oblivion.
3
Next nerf, "Shudderwock is moved to the hall of fame because we don't know how to solve the problem".