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Combo Dragon Priest Season 19 Legend EASY

  • Last updated Oct 15, 2015 (TGT Launch)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 6120
  • Dust Needed: Loading Collection
  • Created: 9/25/2015 (TGT Launch)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    167

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Hi, my name is ShinyHeal , an italian player in EU server . My favorite class is priest and this is my new build for reach rank 1 very fast in season 18. I reached ,using this deck in my rotation , Legend Rank in season 19 in only 4 days , LEGEND EASY . 

This is my facebook page , support me with a like ^^ .

www.facebook.com/ShinyHealHs

Mulligan Guide:

Notice that you generally do not want to keep the combo pieces in hand, only against aggro you want divine spirit for tank-up your taunt.  You'd rather get your draw engine going and your absolute early game board control .

Always Keep: Twilight WhelpNorthshire Cleric, Wyrmrest agent .
Keep against aggro decks :
Divine Spirit if you already have in hand Wyrmrest Agent or Twilight Guardian .

I REACHED LEGEND IN SEASON 19 IN 4 DAY WITH 2X LIGHTBOMB INSTEAD OF 2XHOLY NOVA

LEGEND PROOF

I agree with the theory that power word shield is not a keeper as well, since in early game you want to aim on getting a tempo advantage, and the best way of doing this is playing a minion every turn. It is a slower way of using your mana and there is no guarantee that you will have time and a minion on the board to play it on, which will just leave you with a dead card in your hand.

Matchups:

Hunter/Aggro Warlock: EASY   You have way too many early drops, too many taunts, and the absolute power of Holy Nova.

"Infernity" Secret Paladin : EASY  Your minions have so much value. Sometimes it's better to just not crack any secrets, but to set up a better board first, which will make your diffusion process easier. 

Midrange Paladin : Medium , Hard  if your opponent runs 2x equality .  You'll be able to utilize your buffs, hero power, and taunts to make favorable trades that pull you ahead. 

Shaman : Easy Overload isn't bad, it's just poorly implemented. The effects you get from overloading yourself are not worth the mana you pay when you consider the overload cost. On top of that the mechanic itself is just super clunky because of a few reasons.

Control Warrior : Medium You have the time to found the combo pieces and kill him ! Pay attention to minions , cursed brawls !

Patron Warrior : I cannot claim that this deck has an edge over patron warrior. It is the number 1 deck out there after all. it requires a lot of draws for it to combo effectively against you. So there is always a chance of beating a patron warrior. Chilmaw for Chromaggus and lightbomb for holy nova if you lose several times it CAN Be helpful .

Handlock : HARD  Keep shadow word death for giants and pray the light to kill him fast .

Druid : Medium  Try to take control in early game with any minions you have and it will become really complicated for Druid to get back on the board. In late game the combo shines .

Mech/Tempo Mage : Easy Against the first your minions are better and against the second if you play around secrets is easy .

Freeze Mage : You wanna know the real counter to freeze mage? Hope they don't get the cards they need before they die. You can not set up a defense for a Mage that's intent on doing nothing but casting on your face, you just have to kill them first.

What to Replace

Crazed Alchemist for Vol'Jin

Paletress for Ysera

Chilmaw for Chromaggus

Nefarian for ysera

Sylvanas for Vol'Jin

 Lightbomb for Holy nova

Gameplay :   https://www.youtube.com/watch?v=cc1F2dbTLf4 thanks to Khristophesaurus .

Sorry for my bad english , i did my best .