[80% WR RANK 5] Oil Pirate Rogue
- Last updated Jan 27, 2018 (Kobolds Patch)
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Wild
- 20 Minions
- 9 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Pirate Rogue
- Crafting Cost: 8100
- Dust Needed: Loading Collection
- Created: 1/19/2018 (Kobolds Patch)
- BananZabojca
- Registered User
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- 3
- 17
- 29
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Battle Tag:
BananZabójca #2662
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Region:
EU
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Total Deck Rating
267
Hi guys!
My name is Banan Zabójca and I present to you my favourite deck ever - wild Oil Pirate Rogue. It's a very aggresive deck which I reached rank 5 on wild a couple of times with ~80% WR.
It's more aggresive than Pirate Warrior and most of the time I win this deck turn 5-6, sometimes 4, and sometimes people conced at turn 2 or 3 :) Yes, this deck is very strong, but you have to think a lot playing it :)
I play this deck because I love pirates synergy and I hope that you'll enjoy this deck!
This deck is inspired by Reinan23 Oil Pirate Rogue.
Mulligan
The key to win the game this deck is a good mulligan.
Always keep Ship's Cannon - with this card you'll win 80-90% of the time.
Also always keep 1 mana Pirate and sometimes Kingsbane (if your hand already is good or you're starting with coin).
With Deadly Poison keep Dread Corsair/Bloodsail Raider.
With coin keep Shady Dealer.
If you have 1 and 2 mana cards keep Southsea Captain.
Most of the times other 1 mana Pirates are better than Southsea Deckhand.
Keep Backstab against other aggresive decks.
Card choices and replacements
No [card]Cavern Shinyfinder[/card] because it doesn't have any synergies in this deck. Kingsbane is only a dagger with 1 more durability (sometimes you can draw it again).
Shady Dealer is turn 2 (with coin) 5/4 minion, that's a good deal. I run only one to don't interrupt pirates synergy (he is not a pirate).
All cards are the core of this deck but you can try some replacements:
- Captain Greenskin -> [card]Runeforge Haunter[/card]
- Kingsbane -> Shadowblade
- Patches the Pirate -> Angry Chicken or change deck
- Shady Dealer -> Beneath the Grounds (to counter Highlander Priest) or Edwin VanCleef
Update: 27.01.2018
Best plays for turns 1-3
I'm very appreciete all of your upvotes and comments. Right now this deck is visible on the main page (class rogue) and as I promised here is the guide for turns 1-3.
Without coin:
Turn 1 - Kingsbane
Turn 2 - Deadly Poison + Dread Corsair
Turn 1 - pass
Turn 2 - Dagger or Ship's Cannon
Turn 3 - Ship's Cannon + Swashburglar/Southsea Deckhand or Buccaneer + Dagger
Turn 1 - Buccaneer
Turn 2 - Dagger
Turn 3 - Shady Dealer or Southsea Captain
With coin:
Turn 1 - Coin + Ship's Cannon
Turn 2 - Buccaneer + Kingsbane
Turn 1 - Coin + Dagger
Turn 2 - Deadly Poison + Dread Corsair
Turn 1 - 1 mana Pirate
Turn 2 - Coin + Shady Dealer/Southsea Captain
Turn 1 - Kingsbane
Turn 2 - Coin + Deadly Poison + Bloodsail Raider
Remember that it's better keep another 1 mana pirate than Southsea Deckhand because turn 5 combo: Southsea Deckhand + [card]Tinker's Sharpsword Oil[/card].
If you have any idea what can be added to this guide just write a comment! ;)
Gameplay
MKR, dzięki za dodanie filmu z gry tą talią.
P.S. Tak, jestem Polakiem :)
Here is gameplay added by MKRR3 (in Polish). As you can see this deck works very good.
Have fun playing this deck!
Powodzenia!
I think this deck will still be viable after patches nerf as it thins your deck and provides a free 1/1 pirate. True, you will miss charge but it will still be a good deck. What do you think?
What do you guys think about this deck now that patches has been nerfed, still a good deck thinner or just to be replaced with something else?
This Deck is nice and fun to play. But 100% wr, no way :-)
can you tell me how to play vs paladin? I'm struggling really heavily against them.
Loatheb - I gotta include this guy in all my Oil rogue decks. Tell me what to cut for him? I was thinking a Naga Corsair..... thanks!
"Oil" can never be Tier 1 without his pre-nerfed Blade Flurry.
Lol, you mean since this is not an auto-win deck, that is why he is not some sort of a tier deck or tier 1 deck ... Are you sure about that? Because many decks from this or any previous meta needs a practise and intelligence play. And also all this is just because you cannot run any more two copies of one nerfed card.
Well played!
Rank 5. THXXXXXXXXXXXXXX
If anyone on NA could add me and help me out with this deck I would appreciate it a lot. LuneLunaMoon#1872
It's pretty short-sighted to call this an 80% WR deck when it has so many limitations. It's really susceptible to early board clears, doesn't have any draw, and can be very difficult to maintain tempo against equally or more aggressive decks. High legend players who are used to playing these sort of decks might do fine, but other players should temper their expectations, including amateur dum-dums like myself. Don't play this deck and expect to suddenly rek the ladder with some meta-defining ultra smorc masterpiece. /psa
a very good deck, 21-7 (75% WR) and a lot of fun, it's not just a simple aggro deck, every game u have to think how to use a maximum value card.
hard matchup: aggro in general and taunt/recruit druid (?)
sometimes i feel a lack of draw, any suggestion ?
the only difference -[card]Southsea Captain[/card] (havent) +[card]Edwin VanCleef[/card]
Thanks for the deck!
What about Corridor Creeper? Fits the theme perfectly.
Is one eyed cheat not viable?
Man I love the Phrase
'Patches the Pirate -> Angry Chicken or change deck'
Excited for the +20 upvotes guide!
Also, have you considered running one-eyed cheat? You should do some more testing on it and report back as it seems to perform very well.
can i play the deck without kings bane or it is to weak?
Ok thanks man! I played it without it and lost 4 out of almost 20 matches! This is the only aggro deck that actually requires skill :P
I can seem to climb with this deck. Aggro decks seem to out aggro me and I rarely beat control decks I have about a 40% winrate at rank 10. maybe I'm doing something wrong but its not really working for me. Tips?
Got legend again today ( JAN 23) with the deck, here is the winrate and stats:
It was two days legend with 80~81% winrate from Rank 17 to Legend, 6.4 hours playing. Hardest matchups are Aggro paladin and Big Priest. I believe beat every Naga Sea Witch deck that I faced so yea this is definely not a problem for a hyper aggro deck like that.
GLHF!