• 2

    posted a message on 6 people watching artifact

    2 streamers and 6 viewers?  You got lucky OP.  There are many times where it is at 0 streamers and 0 viewers.

    Posted in: Other Games
  • 2

    posted a message on Arena Patron

    You must construct additional pile ons.

    Posted in: Arena Patron
  • 1

    posted a message on Year of The Mammoth

    Ungoro had the best rap song

    Posted in: Card Discussion
  • 1

    posted a message on New Neutral Legendary - Archmage Vargoth

    Vargoth + Augmented Elekk + Prep + Academic Espionage.

     

    Vargoth triggers Prep.  FML

    Posted in: Card Discussion
  • 1

    posted a message on New Mage Legendary - Kalecgos

    Normally Mage class legendaries are so bad.   They've come a long way since Flame Leviathan.

    Posted in: Card Discussion
  • 1

    posted a message on Mecha thun shouldnt break Time Out.

    "I want my OTK deck to be strictly better than somebody else's OTK deck."

    Posted in: Card Discussion
  • 1

    posted a message on What would you do ?

    I scrap all goldens.  Cosmetics have zero influence in the game, impressing anonymous strangers doesn't appeal to me, and to be honest nobody is impressed by golden cards anyhow.

    Golden cards in HS are a nonexistent e-peen.  That's the worst kind of e-peen.

    Posted in: Card Discussion
  • 2

    posted a message on Small indie BUGS!
    Quote from Synthetikmisery >>

    How is that a bug?? Working as intended. To put this simply for your own benefit; It's is like when a rogue has kingsbane with healing - it can attack a minion that puts the hero at negative health but then applies the heal which keeps it alive cause the healing negated the damage taken that if weren't there would have lost that rogue the game. Takes into account all of the variables for the play not just the initial hit.

    Working as intended and not a bug in any way. Pretty basic stuff here.

     

     Watch the replay.  Certainly a bug.

    The Tiny Knight is the only minion at 1 health during the defile.  In fact, it was the only minion under 3 health.  the wave of Defile "kills" the Knight.  At the same time, the Howlfiend discards a card and the Knight gains 1 health.  Even though it survives, Defile considers it a kill and it triggers another wave of Defile.  This cycle repeats indefinitely, with the Knight alternating between 0 and 1 health, until either the Howlfiend dies or there are no cards left to discard.

    So the bug can be simplified as such:  Why does a Tiny Knight of Evil at 1 health trigger additional Defile waves when it does not in fact die?

    Posted in: Card Discussion
  • 3

    posted a message on Why I left Hearthstone for Faeria
    Quote from Billie_Lurk >>

    You ran far away but not far enough. Artifact is coming and it's going to blow everything out of the water.

     How are you enjoying Artifact?

    Posted in: Other Games
  • 2

    posted a message on why does blizzard not revamp cards?

    I wouldn't mind Guldan being nerfed to 11 mana.

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.