Unfortunately not, it's one of the best 1 drops in the deck and 1 drops are vital especially against the other aggro/midrange matchups. I would highly recommend just saving up gold for the LOE wing to unlock it.
Is it worth please ? I would like to play a warrior control or a Renolock.
Thanks for any advice :)
You should absolutely disenchant both. Neither have seen competitive play, and doesn't even see use in Tavern Brawl nor adventures. Enjoy your new legendaries!
I watched for a bit, but didn't see Brann being played on t4 like you said. I guess my previous comment was probably somewhat inaccurate, but I imagine playing Brann or not depends on the matchup as well.
No reason to play Alex except in CW and Freeze Mage. So Alex isn't like a tech card against Reno or anything. Furthermore, you would expect good players playing against those two decks to save Reno and play him correctly as well.
You don't drop Brann on turn 4(horrible use of mana), nor turn 5(equally bad). Brann has some decent synergy with most of the battlecry minions as well. The dream is Brann+Juggernaut against a mirror or another control deck that got greedy with draws and is multiple turns ahead to fatigue.
The benefit of 'baiting BGH' is not as good, if good at all, as people seem to think it is. You're still investing mana into playing a minion and having it efficiently removed 1 for 1, which can often give tempo back to your opponent.
I understand where you're getting at, but you should never play a minion in a deck for the reason of 'baiting BGH', if you play a minion with >= 7 attack, it better be good enough on its own. Whether this card will be good or not, we'll see in due time.
There's some matchups where you're just heavily unfavored, adjusting mechanics to balance every unbalanced matchup isn't going to happen. You're just going to have to adjust and switch decks or accept your unfavored matches.
Cancer or not, there's an argument to be made that cards like Mysterious Challenger with its over the top interaction with the deck brings more flavor into the meta. Alongside that, it puts more interesting mechanics, plays, and counterplays into the game. This probably sounds controversial, but imo, I hope more cards like this get released so it elevates Hearthstone from a simple game of drawing one card per turn, play one minion, and smash a minion into another minion. That at least should be the factor which separates a mode like constructed further away from Arena.
I would wholeheartedly agree, its good to see that there are people who evaluate the card based on various matchups and not just its best case scenario.
0
Unfortunately not, it's one of the best 1 drops in the deck and 1 drops are vital especially against the other aggro/midrange matchups. I would highly recommend just saving up gold for the LOE wing to unlock it.
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0
I watched for a bit, but didn't see Brann being played on t4 like you said. I guess my previous comment was probably somewhat inaccurate, but I imagine playing Brann or not depends on the matchup as well.
3
No reason to play Alex except in CW and Freeze Mage. So Alex isn't like a tech card against Reno or anything. Furthermore, you would expect good players playing against those two decks to save Reno and play him correctly as well.
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You don't drop Brann on turn 4(horrible use of mana), nor turn 5(equally bad). Brann has some decent synergy with most of the battlecry minions as well. The dream is Brann+Juggernaut against a mirror or another control deck that got greedy with draws and is multiple turns ahead to fatigue.
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There are quite a few other minions with useful battlecries in the deck besides Juggernaut, so Brann does have his use.
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1
The benefit of 'baiting BGH' is not as good, if good at all, as people seem to think it is. You're still investing mana into playing a minion and having it efficiently removed 1 for 1, which can often give tempo back to your opponent.
I understand where you're getting at, but you should never play a minion in a deck for the reason of 'baiting BGH', if you play a minion with >= 7 attack, it better be good enough on its own. Whether this card will be good or not, we'll see in due time.
12
How many Control Mages have you seen on ladder?
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Take your pick between Nefarian and Chromaggus.
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There's some matchups where you're just heavily unfavored, adjusting mechanics to balance every unbalanced matchup isn't going to happen. You're just going to have to adjust and switch decks or accept your unfavored matches.
2
Cancer or not, there's an argument to be made that cards like Mysterious Challenger with its over the top interaction with the deck brings more flavor into the meta. Alongside that, it puts more interesting mechanics, plays, and counterplays into the game. This probably sounds controversial, but imo, I hope more cards like this get released so it elevates Hearthstone from a simple game of drawing one card per turn, play one minion, and smash a minion into another minion. That at least should be the factor which separates a mode like constructed further away from Arena.
8
The best use of this card is when you disenchant the golden version of it from a pack.
0
Bolf didn't experience the pain of backstabbing his own hometown before coming back to redeem himself!
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I would wholeheartedly agree, its good to see that there are people who evaluate the card based on various matchups and not just its best case scenario.