• 0

    posted a message on [84% Winrate] Totem Shaman - Easy Climb

    Unfortunately not, it's one of the best 1 drops in the deck and 1 drops are vital especially against the other aggro/midrange matchups. I would highly recommend just saving up gold for the LOE wing to unlock it.

    Posted in: [84% Winrate] Totem Shaman - Easy Climb
  • 0

    posted a message on Legendary Tier Crafting Guide
    Quote from HidZen >>

     

    Is it worth please ? I would like to play a warrior control or a Renolock.

    Thanks for any advice :)

    You should absolutely disenchant both. Neither have seen competitive play, and doesn't even see use in Tavern Brawl nor adventures. Enjoy your new legendaries!
    Posted in: Card Discussion
  • 0

    posted a message on [Top 5 NA Legend] LOKShadow Reno Warrior

    I watched for a bit, but didn't see Brann being played on t4 like you said. I guess my previous comment was probably somewhat inaccurate, but I imagine playing Brann or not depends on the matchup as well.

    Posted in: [Top 5 NA Legend] LOKShadow Reno Warrior
  • 3

    posted a message on Reno Jackson

    No reason to play Alex except in CW and Freeze Mage. So Alex isn't like a tech card against Reno or anything. Furthermore, you would expect good players playing against those two decks to save Reno and play him correctly as well.

    Posted in: Reno Jackson
  • 0

    posted a message on [Top 5 NA Legend] LOKShadow Reno Warrior

    You don't drop Brann on turn 4(horrible use of mana), nor turn 5(equally bad). Brann has some decent synergy with most of the battlecry minions as well. The dream is Brann+Juggernaut against a mirror or another control deck that got greedy with draws and is multiple turns ahead to fatigue.

    Posted in: [Top 5 NA Legend] LOKShadow Reno Warrior
  • 0

    posted a message on [Top 5 NA Legend] LOKShadow Reno Warrior

    There are quite a few other minions with useful battlecries in the deck besides Juggernaut, so Brann does have his use. 

    Posted in: [Top 5 NA Legend] LOKShadow Reno Warrior
  • 2

    posted a message on Reno Jackson vs. Aggro! The Dream
    Quote from rabbitme234 >>

    Just a thought, if you need to heal 80 life before winning, you are doind something wrong.

     The fatigue decks beg to differ, they're doing nothing wrong, it's just a playstyle that some prefer.
    Posted in: General Discussion
  • 1

    posted a message on Arch-Thief Rafaam

    The benefit of 'baiting BGH' is not as good, if good at all, as people seem to think it is. You're still investing mana into playing a minion and having it efficiently removed 1 for 1, which can often give tempo back to your opponent.

    I understand where you're getting at, but you should never play a minion in a deck for the reason of 'baiting BGH', if you play a minion with >= 7 attack, it better be good enough on its own. Whether this card will be good or not, we'll see in due time.

    Posted in: Arch-Thief Rafaam
  • 12

    posted a message on #1 Legend Hybrid Druid [TGT]

    How many Control Mages have you seen on ladder?

    Posted in: #1 Legend Hybrid Druid [TGT]
  • 0

    posted a message on [TGT] Full Guide Legend Dragon Priest

    Take your pick between Nefarian and Chromaggus.

    Posted in: [TGT] Full Guide Legend Dragon Priest
  • 0

    posted a message on Legend Secret Pally

    There's some matchups where you're just heavily unfavored, adjusting mechanics to balance every unbalanced matchup isn't going to happen. You're just going to have to adjust and switch decks or accept your unfavored matches.

    Posted in: Legend Secret Pally
  • 2

    posted a message on Legend Secret Pally

    Cancer or not, there's an argument to be made that cards like Mysterious Challenger with its over the top interaction with the deck brings more flavor into the meta. Alongside that, it puts more interesting mechanics, plays, and counterplays into the game. This probably sounds controversial, but imo, I hope more cards like this get released so it elevates Hearthstone from a simple game of drawing one card per turn, play one minion, and smash a minion into another minion. That at least should be the factor which separates a mode like constructed further away from Arena.

    Posted in: Legend Secret Pally
  • 8

    posted a message on Acidmaw

    The best use of this card is when you disenchant the golden version of it from a pack.

    Posted in: Acidmaw
  • 0

    posted a message on Bolf Ramshield

    Bolf didn't experience the pain of backstabbing his own hometown before coming back to redeem himself!

    Posted in: Bolf Ramshield
  • 4

    posted a message on Varian Wrynn

    I would wholeheartedly agree, its good to see that there are people who evaluate the card based on various matchups and not just its best case scenario.

    Posted in: Varian Wrynn
  • To post a comment, please login or register a new account.