There's no way to climb from Silver with this deck. Everyone runs 72 million taunts. This is just a one-off final push to legend kinda deal. If you actually wanna climb from the depths of hell, just pick another deck.
I wouldn't call this "new" tho. If you search for decks with Strongshell Scavenger you'll find a few, from a couple of months ago. So it's not a new concept. In fact it has already been tried and dismissed cause it tries to do the same as an aggro deck but worse on the early game. It tries to do the same as a midrange deck but worse, in the mid game, and it has no late game ofc cause it's an aggro deck.
If you wanna play midrange, play Tempo Rogue.
If you wanna play aggro, play Hunter / Pala / TOKEN druid
I say all this having tested this and similar decks extensively (50+ games). The only decks that can do everything and succeed, at the moment, are either Zoo-lock with Keleseth (cause of the hero power, it lets you keep card advantage in the late game) or Dragon Priest with Inner Fire OTK combo, which gives you two ways to win. Either by curving your oponents with dragons, or to kill them with the Spirit combo.
Surprisingly consistent tho. It has the same (or more) explosive turns as the other decks. The only drawback is turn 5+ where "sometimes" living mana shines, but with the ammount of control out there, living mana is shit most of the time (hellfire, defile, dragonfire /duskbreaker, vanish, Spreading plague, etc) so i guess taking out 2 living mana and 2 creepers to add more consistant turns 1 through 4 is worth it.
With this deck i found myself with better chances of buffing a big board the early turns than with the usual Creeper-Mana list.
This is, card for card, exactly the deck i'm running. And the funny thing is, my name is Swamp too (in forums i add the RSG at the end, but in game i'm just Swamp).
2
Can't do it. Even when i draw the nuts and i'm sure i can win before turn 7, Lich just uses obliterate.
3
There's no way to climb from Silver with this deck. Everyone runs 72 million taunts. This is just a one-off final push to legend kinda deal. If you actually wanna climb from the depths of hell, just pick another deck.
4
I wouldn't call this "new" tho. If you search for decks with Strongshell Scavenger you'll find a few, from a couple of months ago. So it's not a new concept. In fact it has already been tried and dismissed cause it tries to do the same as an aggro deck but worse on the early game. It tries to do the same as a midrange deck but worse, in the mid game, and it has no late game ofc cause it's an aggro deck.
If you wanna play midrange, play Tempo Rogue.
If you wanna play aggro, play Hunter / Pala / TOKEN druid
I say all this having tested this and similar decks extensively (50+ games). The only decks that can do everything and succeed, at the moment, are either Zoo-lock with Keleseth (cause of the hero power, it lets you keep card advantage in the late game) or Dragon Priest with Inner Fire OTK combo, which gives you two ways to win. Either by curving your oponents with dragons, or to kill them with the Spirit combo.
Cheers!
3
Surprisingly consistent tho. It has the same (or more) explosive turns as the other decks. The only drawback is turn 5+ where "sometimes" living mana shines, but with the ammount of control out there, living mana is shit most of the time (hellfire, defile, dragonfire /duskbreaker, vanish, Spreading plague, etc) so i guess taking out 2 living mana and 2 creepers to add more consistant turns 1 through 4 is worth it.
With this deck i found myself with better chances of buffing a big board the early turns than with the usual Creeper-Mana list.
3
This is, card for card, exactly the deck i'm running. And the funny thing is, my name is Swamp too (in forums i add the RSG at the end, but in game i'm just Swamp).
What are the odds?
1
Tunnel trogg with no overloads? You are better off playing ANYTHING on its place.
0
I just can't beat him. I've been at it for months now, not a single win. I don't understand how people beat him, seriously.
I get to legend every fucking month, so it's not like i suck at the game, but this fight is 100% luck based. There's zero strategy.
0
Overall a really fun deck. Props.
I made some modif. I took -2 fire fly and -1 argus and put +1 thalnos +1 mimic pod +1 fan
That way you have way more flexibility. So far i'm 9-0 with my list. All three cards came in clutch in several games.
1
Currently 19-1 with Pirate Warrior. People that bitch about the deck are either salty cause they get stomped by it, or simply mad cuz bad.
0
You can just record your screen with any software while you play a match or two and upload it. There's no need to make a full Video review tho.
2
I'd love to see a couple of videos of how this deck plays out. Trully. Because i don't have the quest and no one plays it on streams.
I love the idea of the deck too.
2
Any updates on this deck as today April 23rd?
0
Yeah i encountered 2 priests at like rank 1~2 and i could not do anything to be honest. Seems like priest is the bane of this deck's existence.
0
Cut the coils, the mists... Tech Golakka, cut sucubus. You are missing the eggs and pterror.
Not a good deck.
2
Thanks for the deck, got it 1st try.