• 0

    posted a message on Asmodai Rank 1 legend

    a different deck

    Patches is definitely borderline in a Hunter deck with so little support. If Asmo thinks they are the most optimal then I'm sure he's right but they are certainly not integral to the deck.

    Personally I'd go with 2 x Hyena, 1 x UTH.

    Posted in: Asmodai Rank 1 legend
  • 0

    posted a message on We need a report button.

    Lifecoach is at the right extreme of the bell curve, even if the average Joe thinks every turn for those whole 75 seconds he will never be able to do what LF does with those seconds.

    So because Lifecoach is better than most players, the other players don't have the right to the same thinking time?! Surely the worst players should be following Lifecoach's example and thinking their plays out more carefully in order to improve?

    And how many times does someone in a game need to rope more than 2-3 consecutive turns before the game turns trivial? Almost never.

    I often spend 2-3 consecutive turns roping, thinking about plays when playing any kind of deck. I'm sure many others do too. I'm not doing it to annoy anyone.

    Sure you might play a mirace-ish deck and need the time or play a reallly hard combo/control deck and need to think but that doesn't happen on all turns starting from t1, only 1-2 turns in a whole game.

    Its not only combo/control that takes thought to play. Aggro decks often require the most thought in opening turns because they generally have the most options. I will often rope 1 and 2 playing aggro, considering different lines of play. There are definitely aggro decks that are more forgiving to bad plays but it doesn't mean they don't require thought to play them efficiently at a high level. I'm constantly surprised by the lines a pro chooses when playing aggro, it's too easy to get carried away playing aggro and make "obvious" plays before thinking them through.

    But at the same time as in my case there is a little asshole that starting with T1 decided to rope on every single turn, their turn starts, they do their play and then wait until the rope hits, every single turn, it's annoying, uncalled for and imo unacceptable, if you gotta think it's fine but not deliberately waste someone else's time... 

    The % of times someone really uses that time is way lower that the % of retards on ladder. 

    How have you come up with this assertion?  You're only making yourself upset by thinking the worst of people. Why not give people the benefit of the doubt?

    Posted in: General Discussion
  • 0

    posted a message on We need a report button.

    Guys of course it's acceptable/expected to take time to think about complex plays!I think what OP meant to say is that there are people who purposely rope and end up playing nothing at the end of the turn or play something completely random..I 've come across people like this and it is very annoying.It usually goes like this..you play something,wait for 10 mins,they do nothing/do something irrelevant,you play something,then wait again for a century,then blah blah (same thing every turn) and after 5-6 turns of suffering (because they were 10 hours long each) you win because your opponent never actually tried to win/play!These people are trolls and I agree that something should be done,but yeah a report button would be abused for sure!

    I just don't recognise the scenario you're describing. If someone takes their time playing I assume they are thinking about something, or they are preoccupied with something else, maybe they had their phone ring or have something cooking, who knows. Could be a million things, why let it effect you? A turn isn't 10 minutes or 10 hours, its 75 seconds, chill out.

    Posted in: General Discussion
  • 8

    posted a message on We need a report button.

    I agree with a report button for people who Friend Request just to throw verbal abuse at you. Because this happens so frequently I just never accept a request which is a shame as I'd love to be able to discuss interesting matches with opponents. But its just too risky.

    I totally disagree with your sentiment though. Roping is a completely fine and acceptable way of playing. Aggro decks often require far more thought in the first few turns to calculate optimal plays, often requiring processing multiple lines of play. Control in early game is often much more straightforward with fewer options.

    Frankly I'm far more concerned with your abusive language and anger at aggro players. Regardless of what your opponent is using his turn time for (which isn't very long!) it really doesn't warrant such an extreme reaction.

    Posted in: General Discussion
  • 5

    posted a message on [Spark] Beasty Zoth (Legend S41)

    Spark is one of the most respected deck builders on HearthPwn, he's not trying to BS you!

    Posted in: [Spark] Beasty Zoth (Legend S41)
  • -3

    posted a message on World's Largest Fireside Gathering Battles the One Million Health Lich King

    Weak.

    How's tournament mode coming along?

    Posted in: News
  • 5

    posted a message on Death Knight Miracle Rogue

    You talk about how important drawing is in Miracle then have an Auctioneer on the board for 2 turns without cycling the coins in your hand!

    Build seems a bit Janky. Vilespine is OP, crazy not to include against any meta including aggro. Hucksters instead of SI/Questings another odd decision. Not convinced about Valeera DK either, worth experimenting with but seems too slow for Miracle. Miracle is already good in control matchups and I'm not sure making it slower really helps.

    Posted in: Death Knight Miracle Rogue
  • 0

    posted a message on New Hunter Card Reveal - Exploading Bloatbat

    Exploding Bloatbat + Bestial Wrath + Toxic Arrow = Upgrades deathrattle to clear board

    Posted in: Card Discussion
  • 2

    posted a message on New Rogue Card Revealed: Roll the Bones

    OK yes you're both right sorry :P

    Posted in: News
  • 1

    posted a message on New Rogue Card Revealed: Roll the Bones

    Look again.

    You get 1 card . Then 50% chance to draw another. Then 50% again etc..

     Therefore 50% for 2, 25% for 3 etc..

    Posted in: News
  • 35

    posted a message on New Rogue Card Revealed: Roll the Bones

    WTF! FFS Blizzard. This is just too much. You've crossed the line with this one. Thats it I quit.

    Posted in: News
  • 0

    posted a message on New Rogue Card Revealed: Roll the Bones

    No, you have 50% chance to draw 1 or 2, 25% to draw 3, 12.5% to draw 4 etc..

    Adjust percentages slightly to account that you're taking DRs out of the deck as you draw.

     

    Posted in: News
  • 0

    posted a message on New Rogue Card Revealed: Roll the Bones

    Just hitting one is excellent. 2 mana draw 2 vs Arcane intellect 3 mana daw 2. Hitting anymore is just OP.

    Posted in: News
  • 0

    posted a message on New Shaman Card Revealed: Ice Fishing

    Look, we were all bullied at school regardless of which Dungeons & Dragons themed childrens card game we play. Lets just stick together and be nice.

    Posted in: News
  • 0

    posted a message on [TOP 10] Stancifka's BloomDoom Warlock

    Use your infinite value generator aka Jaraxxus

    Posted in: [TOP 10] Stancifka's BloomDoom Warlock
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