I am not sure if Blizzard does this intentionally or what, but it honestly seems like whatever deck I am playing, I seem to always be matched up against the worst possible match up.
Does anyone else get this impression? It just seems like whenever I play a deck that has aggro components, I get matched up against control. And similarly, whenever I have a deck that has control components, I get matched up against combo... and so on. Anyone else?
I'm hardly salty, it just seems like I will encounter a number of decks that would beat mine, and then when I switch to be able to counter those decks, I am routed into another queue of decks.
I'm hardly salty, it just seems like I will encounter a number of decks that would beat mine, and then when I switch to be able to counter those decks, I am routed into another queue of decks.
It might seem that way, and I think most players have experienced something similar.
But it's the same queue. Team 5 don't secretly hate you whilst unfairly favoring your opponents.
I don't think he's salty or talking about rigged games, I think, I know what he's talkin about...
Try this: change the deck after every loss and you'll see what he means. (I've done that with Odd Rogue, Even-Shaman, Deathrattle-Hunter for a while) Now I am changing the decks only, if I face the same 3x in a row...
Starcraft 2 has a algorithm, based on your mmr you'll facing opponents of a similar skill... It get's harder and harder to hold on to your win-streak. I guess this is how ladder i.g. works, it's all about getting better at the game, this won't happen, if you only face your ez-pz-matchups... The other way around happens to everybody, it happens to streamers too... Once I've watched Tyler and he lost 8x in a row with the same deck I was also playing... Don't get me wrong but it was a good feeling to see that it don't happened only to me.
Asmodai for exp. was playing for Rank 1 and quitting after every loss and reconnecting afterwards, maybe to change the server?!?
But tbh, that's the game it won't change... You'll have to get over it and press that button over and over again, if you wanna reach legend.
Match making is essentially a 3 sides coin flip. Someone has to get the high roll in match making and someone has to get the low roll.
That is the bottom line. Queueing is as RNG based as mulligan, as drawing, as discovery and so on. Its a card game. Players in rank will play the most consistent decks for this very reason, to minimize the impact of random and increase win percentages.
We all have experienced huge win streaks and like wise huge losing streaks. Outlier RNG and matchmaking is a major reason for that. However, good players will play well and mitigate losing streaks as much as possible, it really can feel debilitating when it happens.
Look at the bright side though, your unlucky match making is really making a good day for someone else! Way to be a good Samaritan in a relatively toxic community! XD
Not really easy to prove either way, but the matches are not likely random, Activision even patented the process. The advice to just stick with it is correct, however. The leading theory is emotional peak and valleys, based on win streaks and loss streaks, similar to what Facebook does. Either way, you will need emotional resilience to get to high ranks.
I'm hardly salty, it just seems like I will encounter a number of decks that would beat mine, and then when I switch to be able to counter those decks, I am routed into another queue of decks.
It might seem that way, and I think most players have experienced something similar.
But it's the same queue. Team 5 don't secretly hate you whilst unfairly favoring your opponents.
To be honest, I thought that this was so simply to help give everyone a challenge. Anyone can pilot a net deck against it's autowin. But the challenge lies in playing against a deck that is typically stacked against the one you're playing.
I don't think he's salty or talking about rigged games, I think, I know what he's talkin about...
Try this: change the deck after every loss and you'll see what he means. (I've done that with Odd Rogue, Even-Shaman, Deathrattle-Hunter for a while) Now I am changing the decks only, if I face the same 3x in a row...
Starcraft 2 has a algorithm, based on your mmr you'll facing opponents of a similar skill... It get's harder and harder to hold on to your win-streak. I guess this is how ladder i.g. works, it's all about getting better at the game, this won't happen, if you only face your ez-pz-matchups... The other way around happens to everybody, it happens to streamers too... Once I've watched Tyler and he lost 8x in a row with the same deck I was also playing... Don't get me wrong but it was a good feeling to see that it don't happened only to me.
Asmodai for exp. was playing for Rank 1 and quitting after every loss and reconnecting afterwards, maybe to change the server?!?
But tbh, that's the game it won't change... You'll have to get over it and press that button over and over again, if you wanna reach legend.
This is right along my same thought process.
I am going to give it a shot; changing up my deck when I get a losing streak. See if it continues.
Especially when you mention Starcraft 2 having that algorithm, they are both Blizzard games after all.
To be honest, I thought that this was so simply to help give everyone a challenge. Anyone can pilot a net deck against it's autowin. But the challenge lies in playing against a deck that is typically stacked against the one you're playing.
Definitely agree on the latter point - it's really satisfying to win a match in which you are heavily unfavored especially if you pulled some great plays to make it happen! :)
I think the ladder system, or casual/brawl MMR is already designed to match you against the right level of opponents.
Perhaps I made the wrong inference that you were implying deliberate deck based matchmaking bias beyond this (and apologies if so). But if not, I do see people often make the assertion that the game is rigged in insidious hidden ways and I don't accept it based on how it we feel sometimes when things are going against us. It's hard as humans to perceive the world without bias or see patterns where they aren't any.
If an analysis of 100K+ matchups by a statistics collection site by unbiased competent people show there is statistically significant matchup bias then I'll listen :)
a wee bit unrelated but Activision patented skin/spending based machmaking... those who spend a lot get usualy mached with a players that dont spend money or spend a very little money so they can buy skins consumables and such. Blizzard in wow has timegate based algorhitams for machmaking in pv( i wanna say p) raids. Well since this is activison blizzard i am sure they do mach u with a people who run more expensive decks than u on average or more counter oriented. Which is kinda scummy when u think about it. Of course i dont have data to back this up cuz that would requre an effort on my part and i am not gonna buy packs for this game till frozen trone rotates.
I saw this post last week, but didn’t have time to respond to it. I’ll do that now: when you go into a game, the only variable that affects who your opponent will be is your skill rating.
Matchmaking works as follows:
We use a formula to assess player skill. After every game, the formula looks at if you won or lost and uses your current rating, your opponent’s rating, and your rating history to generate your new rating. We call this rating MMR for short. In casual and at Legend rank, we pair players with similar MMRs. In Ranked below legend, we pair people with similar star ranks instead of similar MMRs. Your rating is the only input that the matchmaker receives. It doesn’t know what deck you’re playing, what deck you just played with or against, or anything else, except for your rating.
When you press ‘play’ you enter a queue for your chosen game mode. The matchmaker looks at your MMR and compares it to the MMR of everyone else in the queue. If it finds someone else with the same MMR as you, it pairs you into a game. If it doesn’t, it will wait a few seconds and look again. The second time, it doesn’t look just for someone with your MMR; it will also look for someone with an MMR that’s almost the same as yours. If it still doesn’t find a match, it waits another few seconds and looks again. The bound for what MMRs are considered a good match keep widening the longer you’re in the queue; this is to ensure that you don’t have to wait too long to play. Usually a match is found so quickly that the widening bounds never really matter. After the game, your rating is updated, and the process is repeated the next time you queue up.
I realize some won't accept this and are convinced the game is rigged. Again, I'll listen if an analysis of 100K+ matchups by a statistics collection site by unbiased competent people show there is statistically significant matchup bias.
There have been a lot of threads about this, and there has been no proof of anything along the lines that matchups are rigged. Since there has never been presented statistically reliable proof, and the threads tend to go off the rails quickly, they are locked or deleted.
I am not sure if Blizzard does this intentionally or what, but it honestly seems like whatever deck I am playing, I seem to always be matched up against the worst possible match up.
Does anyone else get this impression? It just seems like whenever I play a deck that has aggro components, I get matched up against control. And similarly, whenever I have a deck that has control components, I get matched up against combo... and so on. Anyone else?
Google confirmation bias.
/thread
Yes.
Blizzard does rig games.
Against you specifically. (for some reason)
.
You're just salty. Get some water and move on.
I'm hardly salty, it just seems like I will encounter a number of decks that would beat mine, and then when I switch to be able to counter those decks, I am routed into another queue of decks.
It might seem that way, and I think most players have experienced something similar.
But it's the same queue. Team 5 don't secretly hate you whilst unfairly favoring your opponents.
.
I don't think he's salty or talking about rigged games, I think, I know what he's talkin about...
Try this: change the deck after every loss and you'll see what he means. (I've done that with Odd Rogue, Even-Shaman, Deathrattle-Hunter for a while) Now I am changing the decks only, if I face the same 3x in a row...
Starcraft 2 has a algorithm, based on your mmr you'll facing opponents of a similar skill... It get's harder and harder to hold on to your win-streak. I guess this is how ladder i.g. works, it's all about getting better at the game, this won't happen, if you only face your ez-pz-matchups... The other way around happens to everybody, it happens to streamers too... Once I've watched Tyler and he lost 8x in a row with the same deck I was also playing... Don't get me wrong but it was a good feeling to see that it don't happened only to me.
Asmodai for exp. was playing for Rank 1 and quitting after every loss and reconnecting afterwards, maybe to change the server?!?
But tbh, that's the game it won't change... You'll have to get over it and press that button over and over again, if you wanna reach legend.
...to artificially normalize winrates? Who knows!?! :D
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
@OP
Match making is essentially a 3 sides coin flip. Someone has to get the high roll in match making and someone has to get the low roll.
That is the bottom line. Queueing is as RNG based as mulligan, as drawing, as discovery and so on. Its a card game. Players in rank will play the most consistent decks for this very reason, to minimize the impact of random and increase win percentages.
We all have experienced huge win streaks and like wise huge losing streaks. Outlier RNG and matchmaking is a major reason for that. However, good players will play well and mitigate losing streaks as much as possible, it really can feel debilitating when it happens.
Look at the bright side though, your unlucky match making is really making a good day for someone else! Way to be a good Samaritan in a relatively toxic community! XD
Not really easy to prove either way, but the matches are not likely random, Activision even patented the process. The advice to just stick with it is correct, however. The leading theory is emotional peak and valleys, based on win streaks and loss streaks, similar to what Facebook does. Either way, you will need emotional resilience to get to high ranks.
Free to try and find a game, dealing cards for sorrow, cards for pain.
To be honest, I thought that this was so simply to help give everyone a challenge. Anyone can pilot a net deck against it's autowin. But the challenge lies in playing against a deck that is typically stacked against the one you're playing.
This is right along my same thought process.
I am going to give it a shot; changing up my deck when I get a losing streak. See if it continues.
Especially when you mention Starcraft 2 having that algorithm, they are both Blizzard games after all.
Definitely agree on the latter point - it's really satisfying to win a match in which you are heavily unfavored especially if you pulled some great plays to make it happen! :)
I think the ladder system, or casual/brawl MMR is already designed to match you against the right level of opponents.
Perhaps I made the wrong inference that you were implying deliberate deck based matchmaking bias beyond this (and apologies if so). But if not, I do see people often make the assertion that the game is rigged in insidious hidden ways and I don't accept it based on how it we feel sometimes when things are going against us. It's hard as humans to perceive the world without bias or see patterns where they aren't any.
If an analysis of 100K+ matchups by a statistics collection site by unbiased competent people show there is statistically significant matchup bias then I'll listen :)
.
Don't get me wrong, but Blizzard ist not Blizzard anymore, it's Activision now.
Several Youtuber have mentioned the patented matchmaking-algorithm by Activision and EA, check it, if you're interested.
https://www.youtube.com/results?search_query=EA patent matchmaking
The CS-GO-gambling-scandal has shown they've used their backend to rig bets... I AM NOT SAYING that Activision does this, but it's possible
a wee bit unrelated but Activision patented skin/spending based machmaking... those who spend a lot get usualy mached with a players that dont spend money or spend a very little money so they can buy skins consumables and such. Blizzard in wow has timegate based algorhitams for machmaking in pv( i wanna say p) raids. Well since this is activison blizzard i am sure they do mach u with a people who run more expensive decks than u on average or more counter oriented. Which is kinda scummy when u think about it. Of course i dont have data to back this up cuz that would requre an effort on my part and i am not gonna buy packs for this game till frozen trone rotates.
It’s because of threads like this that I own stock in companies that sell tin foil hats.
I don't deny the technology exists but I believe it's more pertinent to games without the ladder/MMR system Hearthstone uses.
From https://www.hearthstonetopdecks.com/matchmaking-works-tyrandespecial-promotions-max-mccall-yong-woo/
(the bold is my emphasis)
I realize some won't accept this and are convinced the game is rigged. Again, I'll listen if an analysis of 100K+ matchups by a statistics collection site by unbiased competent people show there is statistically significant matchup bias.
.
Why not Lockheed Martin?
There have been a lot of threads about this, and there has been no proof of anything along the lines that matchups are rigged. Since there has never been presented statistically reliable proof, and the threads tend to go off the rails quickly, they are locked or deleted.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide