Text: "Whenever this minion takes damage, deal 1 damage to other friendly minions"
i think the text is a bit overpowered for warriors with their enrage and taking damage mechanics, but the opponent can abuse this to clear your board.
Name: Illiterate Berserker
P.s. With how much the thread has slowed down recently, I think it might even be advisable that people give stats in one post. However, this regards the circumstance, as this thread has been somewhat more active than before in the past week.
It's been long time nobody posted anything about this forum, i myself had fun cooperating with others on creating a card that appeals to us. i have added the attack and durability and created the weapon aka Fangs of the Father.
So, i wanted this [GAME] to be played again i myself see it enjoyable.
For the next card:
Name: Thunderfury
I know its a popular weapon to be made into hearthstone and i think you guys made one here so why not again (or for the first time), RELEASE YOUR CREATIVITY UPON THIS CARD. (i just noticed i took 2 spots for name and card type if you even gonna make it as a weapon)
Boy, I haven't heard from this thread for, what, two months? It's surprising how a thread like this one out fo all of them died off so suddenly.
Anyhoo, Text: Battlecry: Summon Thunderaan. This weapon permanently deals damage. (I mean it in the sense that even when it is your opponents turn if he attacks face, his minions still take the damage from this weapon)
Thunderaan: Battlecry: Return 3 enemy minions to your opponent's hand. At the end of your turn, deal 2 damage to your opponent.
Yes, he's quite strong. But, bear in mind, that in World of Warcraft, Thunderaan actually has surprisingly little health (so please take that into account) but his abilities can really prohibit aggro strategies.
one thing that bothers me is that battlecries don't activate when the minion is summoned, but whatever. and maybe change Thunderfury's battlecry into deathrattle, or the permanent effect is on when Thunderaan is on the battlefield only, that seems more balanced to me.
Anyway, Thunderfury: 7 mana 2 attack 6 durability (the weapon will lose 1 durability when your hero is attacked during the opponent's turn).
Thunderaan: 4 mana 2 attack 3 health, half of Al'Akir's stats cause he is his son.
Just wondering, can we go for some ridiculous things like health:80 or something like that?
Also why did this game die out alof a sudden?
Your opinions are okay, but please be sure to add a component to a card if you're replying. Just saying "ThAt WoUlD bE fUnNy" isn't contributing to the thread, so please keep your comments relating to the thread title.
Rarity: Rare
Cost: 1
Class: Warrior
Health: 4
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.
Rarity: Rare
Cost: 1
Class: Warrior
Health: 4
Text: "Whenever this minion takes damage, deal 1 damage to other friendly minions"
i think the text is a bit overpowered for warriors with their enrage and taking damage mechanics, but the opponent can abuse this to clear your board.
Rarity: Rare
Cost: 1
Class: Warrior
Health: 4
Text: "Whenever this minion takes damage, deal 1 damage to other friendly minions"
Name: Illiterate Berserker
Attack: 1
Check out my card creation games "One out of Three" HERE
And "Synergy Chain" HERE
I have made the card and the text but ill start the next card since this post is slow so sorry if i contributed many times
Next:
Type: Weapon
Type: Weapon
Rarity: Legendary
Mana cost: 4
Class: Rogue
Overconfidence is a slow and insidious killer
Type: Weapon
Rarity: Legendary
Mana cost: 4
Class: Rogue
Name: Fangs of the Father
At the end of your turn, all you minions attack a random target, then give them all stealf
It's been long time nobody posted anything about this forum, i myself had fun cooperating with others on creating a card that appeals to us. i have added the attack and durability and created the weapon aka Fangs of the Father.
So, i wanted this [GAME] to be played again i myself see it enjoyable.
For the next card:
Name: Thunderfury
I know its a popular weapon to be made into hearthstone and i think you guys made one here so why not again (or for the first time), RELEASE YOUR CREATIVITY UPON THIS CARD. (i just noticed i took 2 spots for name and card type if you even gonna make it as a weapon)
Boy, I haven't heard from this thread for, what, two months? It's surprising how a thread like this one out fo all of them died off so suddenly.
Anyhoo, Text: Battlecry: Summon Thunderaan. This weapon permanently deals damage. (I mean it in the sense that even when it is your opponents turn if he attacks face, his minions still take the damage from this weapon)
Thunderaan: Battlecry: Return 3 enemy minions to your opponent's hand. At the end of your turn, deal 2 damage to your opponent.
Yes, he's quite strong. But, bear in mind, that in World of Warcraft, Thunderaan actually has surprisingly little health (so please take that into account) but his abilities can really prohibit aggro strategies.
Oh, I so missed this thread! Let's Roll!
one thing that bothers me is that battlecries don't activate when the minion is summoned, but whatever.
and maybe change Thunderfury's battlecry into deathrattle, or the permanent effect is on when Thunderaan is on the battlefield only, that seems more balanced to me.
Anyway, Thunderfury: 7 mana 2 attack 6 durability (the weapon will lose 1 durability when your hero is attacked during the opponent's turn).
Thunderaan: 4 mana 2 attack 3 health, half of Al'Akir's stats cause he is his son.
So here's Thunderfury and Thunderaan token.
Next card:
Tribe: Elemental
Just wondering, can we go for some ridiculous things like health:80 or something like that?
Also why did this game die out all of a sudden?
Uhhhhh, what do I put here :P
Attack: 80
Legendary Minion
Mannoroth: 2-Cost 80/80 Legendary Minion.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Class: Warrior
Flavor text: ThAt WoUlD bE fUnNy