Reminds me of Big Ghost from Rise of the Blood Elves fan campaign for Warcraft 3. What? I were supposed to comment card itself? Nope card is extremaly avarage and won't see any play anywhere, not even in Arena prolly.
4 Mana salty dog that sabotages your own deck. Trades unevenly with piltoed shredder, dies to BGH and doesn't even have a pirate tag.
Perhaps far into the future when the Captain Ginyu card is printed and you swap decks with your opponent it will have a place in this game outside of arena runs where you pick this over angry chicken and ancient watcher.
This will be an auto include in any deck that runs Fel Reaver, cuz it baits out any removal the opponent has so you can play reaver on turn 5, plus the milling effect can discard the 7-damage burn! As if aggro druid needed more buffs..
This will be an auto include in any deck that runs Fel Reaver, cuz it baits out any removal the opponent has so you can play reaver on turn 5, plus the milling effect can discard the 7-damage burn! As if aggro druid needed more buffs..
Still dies to shredder, so no one will use it.
innervate and darnassus aspirant say hi! Druid can play this minion before the opponent can play shredder, and by the time they do (if they didnt spend removal to deal with it, which is more likely), they will have taken 7+ damage already. As a stand alone card it is obviously worse than shredder, but it definetly has abusive potential in aggro druid.
This is a bad card. Every game and expansion has them and needs them. Surprised to see so many people thinking this is anything other than terrible.
People said the same thing about Fel Reaver 1 year ago, and now both midrange hunter and aggro druid run it to much success! Never underestimate powerful low-cost minions with drawback, theres always the chance of finding a deck where their downsides are reduced or even nullified.
Maybe in suicide lock, you dont care about 7 damage anywhere in your deck, chance of drawing it is slim. game lasts max 7 Turns anyway. I think this might be actually good.
I never thought fel reaver was bad and I didn't think the drawback was much of a drawback. Btw MR Hunter doesn't run it other than pinpingho at blizzcon and that was more of a hybrid. This card has a definite drawback and with only 4 health it dies to too much. The only reliable damage this card will do is to yourself.
hmm just looking at it briefly, wouldnt you rather play the also 4 mana eerie statue then? If you shadowflame it for 7, it doesnt matter that it cant attack anyway. and you also run the tauntgivers and silences. you would "lose out" on the self dmg, but at random it is really awkward anyway, imo.
Eerie Statue is also an interesting card. Though I was considering the usefulness and mitigation of self-damage component. The only classes I can place it in so far are suicide warlock, maybe some form of aggro warrior with shieldblocks for one of sources of card draw, or some other deck with molten giants.
Not saying it will work. Just trying to assess it's potential strengths. Sometimes seemingly bad thing can be a good thing. :)
Rollback Post to RevisionRollBack
"Infinite" doen't mean "big" - it can be small and have no end.
I never thought fel reaver was bad and I didn't think the drawback was much of a drawback. Btw MR Hunter doesn't run it other than pinpingho at blizzcon and that was more of a hybrid. This card has a definite drawback and with only 4 health it dies to too much. The only reliable damage this card will do is to yourself.
this drawback is by far a lesser drawback than fellreaver. This isnt even a drawback at all in most games. Most of the time you will not draw the curse before the game is over anyways.
Druid can coin, inervate this at turn 1. So you have 2 mana and there are not many classes that can deal with that, its only 4 health but with more this card would be insanely broken.
This will be an auto include in any deck that runs Fel Reaver, cuz it baits out any removal the opponent has so you can play reaver on turn 5, plus the milling effect can discard the 7-damage burn! As if aggro druid needed more buffs..
Still dies to shredder, so no one will use it.
Try to kill it with shredder on turn 2-3. Oh wait, you can't innervate? Sorry mate.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Solves an issue that was a huge concern for Blizz.
Paladins weren't using Eye for an Eye.
The curse of the unwanted sig space.
Can you avoid the damage if it gets milled via Fel Reaver?
I think Iron Juggernaut mine fizzles if it's milled, so I guess this would act the same?
The curse of the unwanted sig space.
Reminds me of Big Ghost from Rise of the Blood Elves fan campaign for Warcraft 3. What? I were supposed to comment card itself? Nope card is extremaly avarage and won't see any play anywhere, not even in Arena prolly.
4 Mana salty dog that sabotages your own deck. Trades unevenly with piltoed shredder, dies to BGH and doesn't even have a pirate tag.
Perhaps far into the future when the Captain Ginyu card is printed and you swap decks with your opponent it will have a place in this game outside of arena runs where you pick this over angry chicken and ancient watcher.
VS
You know, it seems to be a one of in a resurrect aggro priest. Yes, I know it's not really a thing.
you can play this in hunter and use tracking to get rid of the damage card.
This will be an auto include in any deck that runs Fel Reaver, cuz it baits out any removal the opponent has so you can play reaver on turn 5, plus the milling effect can discard the 7-damage burn! As if aggro druid needed more buffs..
This is a bad card. Every game and expansion has them and needs them. Surprised to see so many people thinking this is anything other than terrible.
Maybe in suicide lock, you dont care about 7 damage anywhere in your deck, chance of drawing it is slim. game lasts max 7 Turns anyway. I think this might be actually good.
I never thought fel reaver was bad and I didn't think the drawback was much of a drawback. Btw MR Hunter doesn't run it other than pinpingho at blizzcon and that was more of a hybrid. This card has a definite drawback and with only 4 health it dies to too much. The only reliable damage this card will do is to yourself.
"Infinite" doen't mean "big" - it can be small and have no end.
Hmmm I will pass on this one, looks realy bad and I cant see this to be played.
This is an arena card not constructed.
Sincerely,
Jajaja
Is killed by Shredder. That's all you need to know about this card.
Rofl Ancient Shade+Fel reaver combo.
Get Fel Reaver to discard the curse.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
"Infinite" doen't mean "big" - it can be small and have no end.