I would gladly put this card in place of Mana Tide Totem. I hate that stupid totem in my Malygos Shaman deck, and now this! Hearthstone has taken my miracle to new heights!
Rollback Post to RevisionRollBack
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
OPEN YOUR EYES BLIZZARD, OVERLOAD IS NOT AS VALUABLE AS YOU SEE IT. YOU VALUE AT 1 OVERLOAD IS EQUAL TO A HALF A MANA CRYSTAL. BUT LET ME ASK YOU THIS, WHEN I PLAY A LIGHTNING STORM, HOW MANY MANA CRYSTALS ARE GONE THE NEXT TURN? TWO NOT ONE, TWO.
Most idiotic card i have ever seen. Arcane Intellect 3 mana draw cards but this is four hmmm whoever develops the shaman cards needs to have a AMA on his thought process and if he or she is sober when developing these cards
This card is a dream come true. Would it be better if it only overloaded 1 mana crystal? Of course, but Shaman needed this. This card is not a 2-drop. It's a card to refill the hand in the late game, when the overload will be negligible.
This might be good in late game aggro whet eshaman is running out of steam, to just top up your hand with more damage. It's like if face hunter could arcane Intellect. It's pretty scary when you're low on health and every card means more damage to your face.
It's not negligible 2 mana crystals are important even on late game. If you ever played midrange shaman you will know how manny time you lost because you have flametongue totem+al'akir sitting on your hand for lethal but you cant play them because of the overload same with al'akir+rockbiter or most winning conditions,drawing into them if you cant play them next turn sucks and sometimes that turn makes the difference specially vs hunter or combo druid when you can't afford to drag the game 1 more turn.
Don't get me wrong this going to see play especially because of the lack of other choices for card draw,but the 2 overload on it was a really stupid idea , when is Blizzard going to realize that 1 overload does not equal 0.5 mana? Especially now that tempo its more important than ever.
So am I the only one who thinks this card is legit?
Nope. This card will be a nightmare for many when a aggro shaman top decks it into rockbiter/lava burst/cackle/lightning bolt/weapon and finish them off.
It's not negligible 2 mana crystals are important even on late game. If you ever played midrange shaman you will know how manny time you lost because you have flametongue totem+al'akir sitting on your hand for lethal but you cant play them because of the overload same with al'akir+rockbiter or most winning conditions,drawing into them if you cant play them next turn sucks and sometimes that turn makes the difference specially vs hunter or combo druid when you can't afford to drag the game 1 more turn.
Don't get me wrong this going to see play especially because of the lack of other choices for card draw,but the 2 overload on it was a really stupid idea , when is Blizzard going to realize that 1 overload does not equal 0.5 mana? Especially now that tempo its more important than ever.
I didn't mean the card was great. Yes, it's strictly worse than Arcane Intellect. What I meant was it is a card that Shaman desperately needed. Also, I can't think of a situation other than the Al'Akir + Rockbiter/Flametongue combo in which the overload will be a major drawback when this card is used in the late game. No one runs a card that costs more than 8 mana.
I didn't mean the card was great. Yes, it's strictly worse than Arcane Intellect. What I meant was it is a card that Shaman desperately needed. Also, I can't think of a situation other than the Al'Akir + Rockbiter/Flametongue combo in which the overload will be a major drawback when this card is used in the late game. No one runs a card that costs more than 8 mana.
Shhhh.... don't tell. Don't tell. Let the people whine and not play Shaman so that Blizzard has an excuse to give Shaman more good cards.
Rollback Post to RevisionRollBack
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
ehhh...I don't know. Maybe Malygos/Ancestor's Call Shaman could use this?
This is probably a much better Mana Tide Totem. Mana Tide is generally a cycle card, this card is a strict +1 AND there is never going to be the awkward situation of you having to risk pulling out something other than Malygos with Ancestor's Call.
Yeah, more cards for my most beloved gimmick deck in hearthstone. I don't care what all of you says about this card, I'm going to have fun on ladder at rank 8 at least (yeah, not in casual) even if I won 1 of 10 games with it and drop back to rank 15 :)
I already run Chromaggus in my Dragon Shaman, so now i can draw multiple cards for instant value and with the joust cards, maybe it can start to look more like a Crusher Shaman with dragons? Looking forward to trying it out at least.
Not only is Arcane Intellect 1 mana cheaper, Mages can play it for 2, or even 1 mana with Sorceress Apprentice. Battle Rage costs 2 mana, and draws 2, 3, 4, up to 8 cards, without overload.
And Thoughtsteal its 2 cards for 3 ,and Sense Demons its 2 cards for 3 ,and Burgle it's 2 cards for 3... The more you compare cards the more you can see why shaman it's on the shit state that it is. Every card they get its a shitty version of something someone else have (why doesnt Lava Shock deals 3 damage like Frostbolt or Quickshot) and unlike warlock we dont have a good Hero Power or sick card draw to compensate for the quality of our cards.
i think you forget how troll this is turn 1 with coin as well guys.
fuck turn 2, draw two now, never stop rest of game :P
gonna call it now that this is going to be one of the big winners of the expansion.
the moment you use it, its INCREDIBLE cheap draw 2 cards.
it helps shaman combo decks alot, who most of the time are 1-2 cards away from the things they need to completly dominate a game.
also helps aggro versions not run out of steam. my guess is it will be the new auto include in shaman at least one per deck.
No idea why people are complaining. If you play it on turn 2, it's not the card thats bad...
I would gladly put this card in place of Mana Tide Totem. I hate that stupid totem in my Malygos Shaman deck, and now this! Hearthstone has taken my miracle to new heights!
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
OPEN YOUR EYES BLIZZARD, OVERLOAD IS NOT AS VALUABLE AS YOU SEE IT. YOU VALUE AT 1 OVERLOAD IS EQUAL TO A HALF A MANA CRYSTAL. BUT LET ME ASK YOU THIS, WHEN I PLAY A LIGHTNING STORM, HOW MANY MANA CRYSTALS ARE GONE THE NEXT TURN? TWO NOT ONE, TWO.
Most idiotic card i have ever seen. Arcane Intellect 3 mana draw cards but this is four hmmm whoever develops the shaman cards needs to have a AMA on his thought process and if he or she is sober when developing these cards
This card is a dream come true. Would it be better if it only overloaded 1 mana crystal? Of course, but Shaman needed this. This card is not a 2-drop. It's a card to refill the hand in the late game, when the overload will be negligible.
This might be good in late game aggro whet eshaman is running out of steam, to just top up your hand with more damage. It's like if face hunter could arcane Intellect. It's pretty scary when you're low on health and every card means more damage to your face.
Legend Rogue, druid when lazy
So am I the only one who thinks this card is legit?
It's not negligible 2 mana crystals are important even on late game.
If you ever played midrange shaman you will know how manny time you lost because you have flametongue totem+al'akir sitting on your hand for lethal but you cant play them because of the overload same with al'akir+rockbiter or most winning conditions,drawing into them if you cant play them next turn sucks and sometimes that turn makes the difference specially vs hunter or combo druid when you can't afford to drag the game 1 more turn.
Don't get me wrong this going to see play especially because of the lack of other choices for card draw,but the 2 overload on it was a really stupid idea , when is Blizzard going to realize that 1 overload does not equal 0.5 mana?
Especially now that tempo its more important than ever.
Nope. This card will be a nightmare for many when a aggro shaman top decks it into rockbiter/lava burst/cackle/lightning bolt/weapon and finish them off.
Legend Rogue, druid when lazy
technically a 4 mana gain 2 cards. Horrible
I didn't mean the card was great. Yes, it's strictly worse than Arcane Intellect. What I meant was it is a card that Shaman desperately needed. Also, I can't think of a situation other than the Al'Akir + Rockbiter/Flametongue combo in which the overload will be a major drawback when this card is used in the late game. No one runs a card that costs more than 8 mana.
People on this board don't understand the meaning of "strictly". Please stop using it.
Legend Rogue, druid when lazy
Meh, you know what I meant.
Shhhh.... don't tell. Don't tell. Let the people whine and not play Shaman so that Blizzard has an excuse to give Shaman more good cards.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
Yeah, more cards for my most beloved gimmick deck in hearthstone. I don't care what all of you says about this card, I'm going to have fun on ladder at rank 8 at least (yeah, not in casual) even if I won 1 of 10 games with it and drop back to rank 15 :)
MUHAHAHAHA
Hey, I ain't even mad!
I already run Chromaggus in my Dragon Shaman, so now i can draw multiple cards for instant value and with the joust cards, maybe it can start to look more like a Crusher Shaman with dragons? Looking forward to trying it out at least.
And Thoughtsteal its 2 cards for 3 ,and Sense Demons its 2 cards for 3 ,and Burgle it's 2 cards for 3...
The more you compare cards the more you can see why shaman it's on the shit state that it is.
Every card they get its a shitty version of something someone else have (why doesnt Lava Shock deals 3 damage like Frostbolt or Quickshot) and unlike warlock we dont have a good Hero Power or sick card draw to compensate for the quality of our cards.
turn 3 Unbound Elemental. Turn 4 Ancestral Knowledge + Lava Shock. Turn 5 DoomHammer the dream.