just drop the totem theme and go more spell heavy, add a 2nd jade lightning + thal nos + 1x spirit claws people dont know what their talking about. the 5/5 is a solid taunt and can stall.
also most of the times when you drop the 10/10 your opponent just concedes because this deck keeps vomiting huge minions on the board.
flamtongue totem and thunder bluff valiant are wastes of space in jade decks i think. way too useless early on because you dont have many sticky minions early game.
- 2x flamtongue totem
-2x thunder bluff valiant
+ 1x spirit claws
+ 1x bloodmage thalnos
+ 1x jinyu waterspeaker
+ 1x sylvanas/white eyes (you draw super fast with 2x mana tide + 2x azure drake + thalnos)
also, im using a second jade lightning instead of feral spirit.
lifecoach said he went 14:1 and he used the same deck all along with this card in it.
i think it was against other pro players
they asked him how he would counter it and he just said "you tell me....". he was sure that this card is bad for the game, in fact maybe the most toxic card yet ^^
i think he played some kind of aggro warrior, mentioned that it comes out with the 1 mana Warrior pirate almost every game on turn 1 and if not appeared soon enough to buff his weapon with the 3 mana Warrior pirate for some really quick face damage.
what people dont seem to see is that this card makes you play a 29 card deck
great deck. only played a little maly rogue to rank 6 this season and used this deck to get to rank 3 yesterday :) took me about 20 games.
the multiple win conditions make this deck really hard to predict and you can pull of some nice tricks with it. had 2 secrets paladins add me after their game only to tell me they liked my deck and wish me gl.
didnt expect that a midrange shaman deck would do THAT well by running only 1 hex and no BGH but i think thats exactly what makes this deck good.
oh btw, im still playing tunnel trogg because my enemys seem to recognize him as too big of a threat and will almost always throw removal at him. if they dont you can get some decent face damage later with him. so not 100% sold on replacing him with chows, altought for the very early game that would defnitly be a good idea.
2
this card actually reads: "Costs (1) less for each Overloaded Mana Crystal this game."
also, its an Elemental.
REALLY good card for shaman!
0
also a really solid evolve target and curves right into the shaman death knight for 2 six drops.
0
1/4 stats for 2 mana with dual trible synergie. murloc shaman will be as swarming as hunter, i like it.
0
only 2400 atk tho :(
3
just drop the totem theme and go more spell heavy, add a 2nd jade lightning + thal nos + 1x spirit claws people dont know what their talking about. the 5/5 is a solid taunt and can stall.
also most of the times when you drop the 10/10 your opponent just concedes because this deck keeps vomiting huge minions on the board.
-1
flamtongue totem and thunder bluff valiant are wastes of space in jade decks i think. way too useless early on because you dont have many sticky minions early game.
- 2x flamtongue totem
-2x thunder bluff valiant
+ 1x spirit claws
+ 1x bloodmage thalnos
+ 1x jinyu waterspeaker
+ 1x sylvanas/white eyes (you draw super fast with 2x mana tide + 2x azure drake + thalnos)
also, im using a second jade lightning instead of feral spirit.
0
ok now reveal a big shaman spell and were good to go
3
lifecoach said he went 14:1 and he used the same deck all along with this card in it.
i think it was against other pro players
they asked him how he would counter it and he just said "you tell me....". he was sure that this card is bad for the game, in fact maybe the most toxic card yet ^^
i think he played some kind of aggro warrior, mentioned that it comes out with the 1 mana Warrior pirate almost every game on turn 1 and if not appeared soon enough to buff his weapon with the 3 mana Warrior pirate for some really quick face damage.
what people dont seem to see is that this card makes you play a 29 card deck
2
the taunt wins you games. had 2 druids concede just because alakir was disabling their combo from killing me instantly.
0
great deck. only played a little maly rogue to rank 6 this season and used this deck to get to rank 3 yesterday :)
took me about 20 games.
the multiple win conditions make this deck really hard to predict and you can pull of some nice tricks with it. had 2 secrets paladins add me after their game only to tell me they liked my deck and wish me gl.
didnt expect that a midrange shaman deck would do THAT well by running only 1 hex and no BGH but i think thats exactly what makes this deck good.
oh btw, im still playing tunnel trogg because my enemys seem to recognize him as too big of a threat and will almost always throw removal at him. if they dont you can get some decent face damage later with him. so not 100% sold on replacing him with chows, altought for the very early game that would defnitly be a good idea.
0
guys dont forget how shaman now has the possibility for insane card draw. this card IS good.
2
are you for real dude ?!
it will have as much durability as it had before using your hero power. attacking will make it lose durability.
not trying to insult you but people should start using some common sense
0
reincarnate shaman new meta, calling it now
1
i wouldnt even be mad if this comes out of bane of doom.
0
shaman just got a 2 mana draw 2 cards now card.
i think it is really undevalued by people right now and will be one of the big winners of the expansion.
helps those aggro shaman variants alot and is also a great addition to any combo variants some players might want to try.
mech shaman was really strong lately but was lacking consistency.
THIS card gives such decks consistency.