This is the first of millions of topics about the nerf for this card.
What kind of nerf is needed to stop this card make the return of shamanstone, Tier 0 midrange shaman, the most horrible meta we have in this game history?
1- Increase the cost to 8 or 9?
2- Make the hero power only transform the minion for another the same cost.
This is the first of millions of topics about the nerf for this card.
What kind of nerf is needed to stop this card make the return of shamanstone, Tier 0 midrange shaman, the most horrible meta we have in this game history?
1- Increase the cost to 8 or 9?
2- Make the hero power only transform the minion for another the same cost.
This is why the devs don't take people seriously when we ask for nerfs. They have to rely on statistics instead of player opinions because people make snap-calls.
Is this card powerful? Undoubtedly. Is it frustrating to play against? Sometimes. But we only know if it's OP by playing the game.
>Card gets shown >Within 5 minutes ''OMG PLZ NERF'' >Zero play testing >Reacts on knee jerk emotion alone >Demands for change before it's even in game >Life is hard
Is this card powerful? Undoubtedly. Is it frustrating to play against? Sometimes. But we only know if it's OP by playing the game.
I agree this is the case for almost all cards but this one is clear OP.
We don't need to test if they release a fireball for 2 manas to know it is broken, this don't need any test, shaman will play vs shaman and the game will be decided for who draw the hero first.
This is the first of millions of topics about the nerf for this card.
What kind of nerf is needed to stop this card make the return of shamanstone, Tier 0 midrange shaman, the most horrible meta we have in this game history?
1- Increase the cost to 8 or 9?
2- Make the hero power only transform the minion for another the same cost.
3- The battlecry work like evolve.
4- All 3?
Bro, do you only post here to get your comment count up? Get it together. We got more cards coming out and the exp is not even out yet. Plus, I think the card is really cool.
Since your analysis involves zero statistics and is merely speculative, the answer is: they should do nothing to nerf it. Come back when you have data and not just a bunch of pointless whinging.
I understand how something like the Rogue Quest got through. The intricacies of the cards that were combined to make it amazing were complex, and not easily apparent. The impact this has on the game is clear. I trust that Blizzard has tested it enough to know whether it is game breaking. I am sure it is good, but not game breaking. They wouldn't release such an obviously broken card if it was truly that broken. Chill out.
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This is the first of millions of topics about the nerf for this card.
What kind of nerf is needed to stop this card make the return of shamanstone, Tier 0 midrange shaman, the most horrible meta we have in this game history?
1- Increase the cost to 8 or 9?
2- Make the hero power only transform the minion for another the same cost.
3- The battlecry work like evolve.
4- All 3?
Way too soon, bro. Calm down.
This is why the devs don't take people seriously when we ask for nerfs. They have to rely on statistics instead of player opinions because people make snap-calls.
Is this card powerful? Undoubtedly. Is it frustrating to play against? Sometimes. But we only know if it's OP by playing the game.
Is he joking or is he serious?i cant really tell...
Just Another Legend Player#Kappa
Yeah, can't play on ladder because of this card atm, blizz, nerf!
>Card gets shown
>Within 5 minutes ''OMG PLZ NERF''
>Zero play testing
>Reacts on knee jerk emotion alone
>Demands for change before it's even in game
>Life is hard
Idiots like this were the demise of WoW.
5 mana to double evolve. You could do that for 2 mana with 2 cards instead. Perhaps this card will be good but it certainly does not need a nerf...
Since your analysis involves zero statistics and is merely speculative, the answer is: they should do nothing to nerf it. Come back when you have data and not just a bunch of pointless whinging.
1. This card was just revealed, and there will remain only 1 thread for now.
2. It is nonsense to start calling for nerfs when you have not even played the card; i don't care how good your judgement and foresight is.
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/198275-new-hero-revealed-thrall-deathseer
Locked.
I understand how something like the Rogue Quest got through. The intricacies of the cards that were combined to make it amazing were complex, and not easily apparent. The impact this has on the game is clear. I trust that Blizzard has tested it enough to know whether it is game breaking. I am sure it is good, but not game breaking. They wouldn't release such an obviously broken card if it was truly that broken. Chill out.