I honestly don't get how Blizzard uses brawls. After the launch of KaC we got the spell brawl featuring Valeera, afterwards we got a seasonal brawl (which makes sense) and now we get this. Thus, it has been three weeks and we have yet to see a KaC related brawl - and I don't get it. Why not use brawls to promote new content? E.g. make a brawl with one of the deck recipies that uses the new legendary weapons. It's simple, fun for players to try new content, budget and F2P players get to try cards they might not be able to craft etc.
I think this works better than the current model they are using where brawls are random and after a month we get a new brawl where people can try inefficient versions of the meta decks. I guess it is related to money where people might not craft cards because they would've already tried them.
I am not bashing this brawl at all. Either you like it or not depending how you like RNG and whether or not you want to build decks.
- yambs_tim
- Registered User
-
Member for 8 years and 4 months
Last active Mon, Feb, 5 2018 18:53:16 -
- 1
- 5
- 22
- 0 Followers
- 114 Total Posts
- 81 Thanks
-
14
thazud posted a message on Idols of Azeroth is This Week's Brawl!Posted in: News -
4
mungo2613 posted a message on Charge needs to be removed from the build a beast poolPosted in: General DiscussionAn electron, a proton and a neutron quantum tunnel into a bar. The electron says to the proton, "do you want a drink, maybe you've had enough? Then again, I'm always negative". The proton says "I do, I'm positive". The
electronneutron asks the barman for a beer. The barman says "for you, no charge".EDIT: Drunk again ;)
-
2
Kovachut posted a message on Legendary Tier List & Crafting GuidePosted in: Card DiscussionQuote from HrthPwnMasta >>I want to say some things:Tl; dr - DK > weapon, but the DK is not good enough atm to be crafted. He has potential in the future expansions, but I don't want to speculate.So, starting off with the weapon, I maybe wrong at evaluating it, but I think, that this goes more in big-styled decks. I don't know what cards the warrior will get next expansion, but for me this weapon is a bit too slow. With some kind of a potential, I want to admit, but still, something is missing - more early board clears/stall tools for the warrior, maybe more good late-game minions. Regardless if we will get them in the next expansion or not, for me Big Warrior at its current state is an inferior deck to Big Priest for several reasons:1) Big priest gets additional bodies, while the warrior only pulls them from its deck. Once they are dead, they are dead. Priest can cast Monster reborn, Greater Monster Reborn, i.e. priest has more resources to work with.2) No tutor cards in the warrior's deck. Shadow Visions, Shadow Essence >Gather Your Party (in the sense of - S.E. energizes well the resurrect mechanic; while you may get the fully statted minion from the warrior's spell, but this card just doesn't do anything else than pulling + there are no cards, which help you fish for this specific spell).3) I would also mention - better AoEs aka comeback tools (+ the DK).So I think the recruit mechanic is inferior to the shenanigans of the aforementioned deck.The DK is really an interesting one. At the one hand you lose more, the more you stay as the DK (Whirlwind hero power with no real good tools to support it), but on the other hand he has some kind of potential to enable powerful combos in the future (granted if er get support for that), he feels more rewarding, if you used him correctly. -
4
AkiraTerion posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in FebruaryPosted in: NewsMisusing literally is pretty garbage. It literally means that you don't really consider what words you're using and have taken to the Kardashianism that it's somehow to be used for emphasis. It isn't.
-
60
doughboy0125 posted a message on Weasel Priest: Against All OddsPosted in: NewsSurely this is the first time in mankind that the term "reweasled" has ever been used.
-
39
KevinAKAKevin posted a message on Hall of Champions is This Week's Brawl!Posted in: NewsWait a minute what about the sorry emote It was 90% of the strategy of those decks
-
4
A_Coiled_Viper posted a message on Is no one experimenting anymore?Posted in: General DiscussionBeen playing casual mode for a bit of fun with totem shaman. Turns out its not fun.
Here is a list of my last 7 opponents
Voidlord Warlock (net decked)
Face hunter (net decked)
Secret Mage
Big Priest
Secret Mage (net decked)
Aggro paladin (net decked)
Aggro Paladin (same guy as above)
This is in casual mode. Why aren't people playing that top tier nonsense in ranked? Just kills any fun in casual as you might as well be playing rank 5 ranked. I mean don't people know that these decks are already good?
Some of the most fun in this game can be had in casual mode when you get 2 people with off beat decks that havn't be refined to within an inch of their life.
Rant over
-
1
Posted in: General DiscussionQuick follow-up: I got home and looked at stats on another 45 games of Spiteful Summoner priest, played on my home computer.
Over my total of 65 games played both at lunchtime and at home, these were the numbers for the three top-represented classes:
18 games (27%) were paladin
18 games (27%) were priest
10 games (15%) were rogue.
Priest is exactly where it ought to be based on representation in the population. Paladin, at 27%, is a bit over double its expected representation, and was overrepresented in both sets of games. Rogue, at 15%, is also overrepresented by about 50%, but the number of games is low enough that that could just be random variation.
Nevertheless, if one wanted to overrepresent classes to cancel out a wide range of other good match-ups, rogue and paladin would be the ones to match me against. I feel this picture is very consistent with the hypothesis that this is how matchmaking now works.
-
20
Fortify posted a message on Deathwing Needs a Friendwing - Our Class Creation Competition Returns!Posted in: News -
4
Marsaro posted a message on Insulting and racist player behavior. Reporting?Posted in: General DiscussionWhen a opponent is sending me a friend-request, I always wait a week before accepting. That way he'll forget why he added me in the first place, and I'm gaining a new person to watch for the quest :D
- To post a comment, please login or register a new account.
2
Best comment and fact I've seen in ages.
2
Nice to see old school FoN, Ancient of Lore, and Keeper of the Grove druid!
3
Coincidentally, Flare has won me several matches -- although mostly against Mages. With other classes, it becomes a 2-mana draw a card, which is a bit meh, but Hunters can always make do with additional draw.
3
More rewards for winning against a friend or in a fireside gathering. Although I personally like the 80g challenge a friend quest, it's a rare pick.
More spells and minions that are dependent on card position (e.g Crushing Walls).
Revise some probabilities in generating cards:
- For non-legendary cards: If you already have 2 copies of a card (either normal or golden), significantly reduce the probably of getting a 3rd copy of the same card from packs. It's frustrating opening 6 copies of a common card after opening 40 packs, or taking forever to complete the basic set even if you've been playing for years.
- Golden cards should only have a conditional probability of pick (e.g. if a card has a 1% chance from a pack; then if you get that card, there's a 25% chance that card would be golden). The point is I don't want golden cards to affect the probability of getting a specific card regardless of the cosmetic aspect.
Return the Sorry emote.
2
Really well written thread, props to you guys.
Although I don't have any conclusive evidence or enough data to prove something statistically, personal experience tends to point matchmaking through specific cards (or even decks). Similar to one of the posts above, I played a C'Thun Warrior out-of-whim one day to be matched to another C'Thun deck. And on another instance, I used a buff priest similarly out-of-whim (i.e. Shadow Ascendant) only to be match with the similar archetype.
I wouldn't be surprised if matchmaking is tiered -- something like: ranking -> specific keycards (commonly used cards, legendaries, DKs) -> length of active play. By putting the community into subsets, it'd be easier for Blizz to match specific players. I brought up length of active play because recently (maybe since Oct/Nov?) I've been paired against gold players frequently in Standard matches even if I don't have a single gold hero and hardly ladder at all. Using one-off weird decks still pits me against common meta deck archetype until I start having 5 consecutive losses.
Blizz has enough data to map a model to retain a business-oriented mmr, and at the same time balance it with the competitive scene. What they do not have a direct control of are forums such as these, but given a lot of people tend to net deck or use in-fashion decks from pros, Blizz can use pro player decks as templates to match deck specific deck archetypes against each other.
P.S. Hopefully what I said made sense... I'm just having my coffee right now. But please keep up the conversation. :)
2
Yeah, seems about right. With limited resources, might be ideal to spend the dust on at least one strong deck, then have a few budgets to do quests. But if you aren't concerned about laddering, then feel free to play around different decks.
1
1
I once had a mirror match, only to have the tables turned on me since my opponent played Murmuring Elemental and Mind Control Tech. Also, no Blazecaller? That card's quite a tempo swing, but I'm not sure if it's your cup of tea...
4
Only had a chance to play one game with this, but I won against a Tempo Keleseth Rogue. He dropped a 10/10 Edwin VanCleef at turn 3, but it felt good to clear it with a Candleshot and Hunter's Mark without taking damage. From their own, I kept pressuring with secret and spells. Feelsgoodman
1