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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    @MrUncreative So if you kill a magma rager you get a random 6 drop? I honestly don't know.

    Your card is much too hard to understand. Even with your notes i still don't know exactly how it works. Hearthstone cards are usually simple and its one of the reasons the game is successful. No hearthstone card has 5 lines of text.

    Not to mention the fact that the card is broken if your playing against an elemental deck but underpowered (I think) if their not. I'd try something else.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    @Biddio92 Hi! Nice to have you along.

    In regards to your card there's a few problems with it. 

    1. In hearthstone you cannot have more than 10 mana. If you have 10 mana and you play innervate it does nothing (try it). Therefore you cannot play an 11 mana card.

    2. You have to be very careful creating a minion which is summoned from your hand or your deck. The reason is because when this happens you do not pay any mana. Blizzard released Patches the Pirate (only a 1/1 charge) and it turned out to be one of the strongest cards they've ever made (requiring nerfs).

    I find the competition really interesting and hopefully you grow to love it.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    @Dying Atheist The card is ONLY useful against elemental decks. Against pirates, Jades, Reno, Handbuff, combo, grim patron, dinosaur and Demon Murloc Mech decks you would NEVER PLAY THIS CARD. If you have a board full of elementals why would you want to destroy them for 8 mana.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    More Reviews cos I have nothing better to do at the moment.

    Hydromorph: The design would be cleaner if it transformed into the same minion whether friendly or enemy (like Polymorph boar). Can't say the card excites me.

    Atash, Lesser Elemental: I like this design and it wouldn't surprise me if blizzard creates a card like this. Tokens like this are needed for many of the other elemental effects. It doesn't seem like a legendary and I'd prob make it a 2/4 or something.

    J1633: Out of the 3, flavor wise I like the dust devil idea. Rethink how you could make this idea work. What condition can you think of that summons you dust devils?

    Elementalist Novo: I don't think its good design because it has a powerful ability and it has stealth. Stealth means the opponent can't get rid of the effect (easily). Not saying its OP (its probably UP) but I'm saying its bad design.

    Elemental Soup: I love the concept behind this card. As the card stands its incredibly under powered because you have to destroy your board (you cant assume your opponents playing elementals) and spend 8 mana. Keep the concept but perhaps it could become a quest. Think about the art as well. The potential is there.

    Acolyte of Fire: Not sold on this one. The art is nice. I just don't find the Ancient Lord effect interesting enough (whether OP or UP). Mimirons Head had Mega Windfury. How cool is that?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic
    Quote from nurgling13 >>
    Quote from crasyherbz >>

    The player has the option of using it as a hard removal or as a way to generate elementals (to set up future plays).

    So, this kills the minion you target, right? It's a little confusing with the wording. It would be a lot more straightforward if it just said. "Destroy a minion. Add four 1/2 Elementals to its owner's hand." Also, I assume the Elementals are 1/2 tokens? You didn't specifiy. As a card, it seems balanced. Using it on your opponent comes with a rather big downside. It's probably similar to Mulch, so it could probably be a 3 mana spell.
     Your wording is so much better. Thank you.
    I believe blizzard making the 1/2 tokens a theme for elementals. They are ways to activate the 'If you played an elemental last turn' mechanic. They have released Firefly and Flame Geyser which make these tokens. I'll consider making a 3 mana version.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    Some quick comments and opinions:

    Mana Surge: The name 'Mana Surge' suggests it should be a spell not a minion. Effect could be interesting although a little complex. I love the idea of druids being able to access more mana if they store it but I dont think this is the best way to do it.

    Moonlight Dryad: Cool card and well balanced which helps the combo druid archetype (which I think is a good thing). It gives options other than Gadjazan auctioneer. It doesn't feel as though its related to the elemental theme at all though (mechanically or flavor wise).

    Elementalist Sharvak: Too many lines. Hearthstone cards only have a maximum of 4 lines. I Didn't understand what it did on first reading. I think its important that you know what the card does by just looking at the card once.

    Shunky Alemental: Hearthstone would never make a card like this. imagine playing Malygos Druid and your opponent takes your Malygos. That was your win condition and the card you built your deck around and now your opponent has it.

    Volcanic Elemental: I think the condition is too narrow and effect underpowered. Why not just an 'Elemental'? If the effect goes off this card isn't better than boulderfist ogre. 

    Emberscar the Devourer: Elementals with battlecry? How many of those are there? Probably not many.

    Would love some feedback on my card Heart Burn (above).

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.12 - Discussion Topic

    The player has the option of using it as a hard removal or as a way to generate elementals (to set up future plays).

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.09 - Submission Topic

    The Princess

     Stand Against Darkness Combo Potential.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.08 - Submission Topic

    Dwarf and the Snow Knight

     

    Posted in: Fan Creations
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    posted a message on New Comer Design Duel #16

    Aww so close! Well done Giz4Gamer. Looking through the comments I'm glad people liked my theme but I agree that it lacked that little bit of polish. Curious Murloc may be a little strong balance wise. Thanks to everyone who voted!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.07 - Submission Topic

    This is the D and D geek in me coming out. As you play the items, the adventurer becomes stronger.

    Here are the Items:

     As the Adventurer becomes stronger, his art changes to match his gear. Here is an example of a Level 6 adventurer (he has all the gear):

     

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.06 - Final Poll

    Nice Job! Making the finals on only your second attempt is very good

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.06 - Final Poll

    @AUgz Yes it should say wherever it is. Well spotted.

    Posted in: Fan Creations
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