• 1

    posted a message on New Druid Spell - Juicy Psychmelon
    Quote from Slain >>

    How much draw is to much draw?

    The problem i see for this card is that nobody will cut UI for this, nobody will Cut Nourish for this so question remains if you realy need a 5th mass draw card in your druid deck.

    Id say this card will propably shine when UI is rotating out, as for now there is no need for more card draw in druid.

    This is a different beast compared to UI and this goes pretty well with Nourish.. This assures that you are getting your combo pieces. Maly, Azalina & Toggwaggle, Aviana & Kun in Wild. This potentialy can get your combo pieces before reaching 10 mana and execute it while you need to have 10 mana for UI. The thing is Druid's combo decks are often non-interactable once they get key pieces you're can't do anything about it. These are also top tier decks as well and it doesn't need pieces at this power level... Tutor cards are always dangerous specially in a card game at this format. This I think is the type of card that is unhealthy for the meta..

    Posted in: Card Discussion
  • 3

    posted a message on New Druid Spell - Juicy Psychmelon
    Quote from Azk29 >>

    People calling this 4 mana draw 4 are hilarious. Im sure a 7 mana 6/6 draw 3, a direct powercreep in stats AND effect to a card that was nerfed would see play. But guess what, I have literally never seen Countess Ashmore played against me. Not even once. Please tell me, what 10 drop minion does Druid play? Are you going to be teching fucking Tyrantus into your decks just for this card? How about 7 drops? Ancient of War making a comeback for the first time in a year or so? What if you draw your Lich King, the only 8 drop that Druid plays? Oh yeah, maybe you add Splintergraft to your deck. Seems like a good strategy. 

    Like yes, this card is decent, and will be good in Big Druid. Big Druid has never and will never really be a t1 deck because of how inconsistent it is by design. But sure, this will be strong in that deck. Maybe it sees play in Maly for consistency. But calling this 4 mana draw 4 is so ridiculously disingenuous and dense that only the Hearthstone community could come up with it. There is a huge downside with this card, honestly I would be somewhat suprised if it ever sees the light of day outside of a high tier 3-low tier 2 deck.  

    Edit: I realized my assertions about no 8 drops doesn't work in taunt Druid, but then again you aren't playing this card just to ruin your Master Oakheart, are you?

    Countess Ashmore is much more conditional. Very limited draws and you have to include cards with specific abilities. Same goes for Oakheart it is a different beast. However, this card is 4 mana and nets you card advantage. This will help you draw your combo piece and finishers consistently... Saying that druid has bad 7,9,10 drops doesn't make the card bad it simply means that Druid has mediocre late game drops. For sure this will affect the future design of other cards. Tutoring for your finishers and combo piece make this scary. I guess the issue here is druid is strong enough as it is and still its given unfair cards..

    Posted in: Card Discussion
  • 6

    posted a message on New Druid Spell - Juicy Psychmelon
    Quote from jazzfan27 >>

    All the pro players see combo.  I see Quest support.  This is why I'm #neverlegend.

    It's not even combo since it is a powerful stand alone card... You just ramp and curve out not much skill and strategy invovled.
    You can do T1 Biology Project, T2 Melon, T3 Nourish, T4 start dropping bombs.

    Posted in: Card Discussion
  • 14

    posted a message on New Druid Spell - Juicy Psychmelon

    Serously? Druid is getting another broken spell... 4 mana draw 4? Druid must be blizz favorite class.. Druid have the most powerful and versatile spells in HS. UI? Branching Paths? Spreading Plague? Oaken summons? and then this? WTF..

     Edit: Forgot about the Biology Project too.. another broken card..

     

    Posted in: Card Discussion
  • 1

    posted a message on New Warrior Hero Card - Dr Boom, Mad Genius
    Quote from felixhana >>
    Quote from badhank14 >>

    I don't think the card is bad.  I do think its 'playable', but I think people are missing the bigger picture.  Will this make Warrior good enough to compete against the other good decks already?

    All the classes that are good are getting more cards, so they are potentially only going to get better or stay the same.  Warrior has to improve alot to have a chance.

    I am not talking about competitive, just ladder itself.

     Well obviously this card is the value card CW need late game. Now with this card and 1 deadman hand it is very hard to outvalue the deck in late game now. The CW main weakness is still the explosive Cube Combo kind of decks that this card is not an answer too. This is the part we hopefully need more support from this expansion to cover it.

     Still A bit iffy, when compared to other ctrl finishers like Jaina, Guldan & Hagatha and Shudder/Hadro shenanigans, Boom sounds a bit inconsistent. I think what warrior needs is a more consistent closer than him. 

    Posted in: Card Discussion
  • 3

    posted a message on New Warrior Hero Card - Dr Boom, Mad Genius

    Around 85% thinks this is a meta defining/very good card.. Am I missing something? This card seems bad. @ turn you play him he doesn't even do anything to influence the board? Also good mechs doesn't make this card good too.. good mechs are good mechs regardless of the battlecry IMO..

    Posted in: Card Discussion
  • 1

    posted a message on Is this the worst meta ever?

    Current meta might not be the best but it far from the worst... Leeroy meta, combo druid, undertaker hunter, face  meta (hunter and eboladin), secret paladin was waaaay worse.

    Posted in: General Discussion
  • 2

    posted a message on Asmodai Rank 1 legend

    Tech cards are always replacable.. That being said, I dont think pirates will entirely go away after the nerf & also I dont think that a hyena is a great fit on this deck. If you're not facing many pirate decks you can swap the Gollakkas, but getting hyena big early on is as conditional. You do not have many supporting tools (more 1drop beasts, Unleash The Hounds, Tundra Rhino, Token generating beasts) to make hyena threatening and it makes your t2 play a bit weaker. 2/2 for 2 is just underwhelming and your other 2 drops options arent that great either. 

    Posted in: Asmodai Rank 1 legend
  • 2

    posted a message on Keleseth-Questwarrior

    Not sure if trolling but I'll bite, seriously this is probably the worst class and deck archtype to put Prince Keleseth on. Firstl you have to sacrifice a lot of great cards on 2 spot, Excecutes, War Axe, Armorsmiths, Sleep with the Fishes and possibly Slam and +1/+1 on all minions doesn't do much on a ctrl deck. It goes well with a more aggressive deck type like buffadin along with cheap card draws like Small-time Recruits and Divine Favor.

    Posted in: Keleseth-Questwarrior
  • 3

    posted a message on Legendary Tier Crafting Guide
    Quote from eflin >>
    Quote from DoubleSummon >>
     
     Clutch mother, most discolock lists don't use her.
     
     Agree with most of your advice but am surprised by this one.  I thought clutchmother was in most discolock decks.  They don't use the quest but clutchmother is great.  I play discolock and would never take her out of it.
     
     Clutch Mother is a bit weird she is not a great minion to keep on your opening hand and terrible minion to draw on later stages of the game. I think she should've been an epic card (maybe tweaked accordingly) Her problem is being a 'one of' makes her very inconsistent.
    Posted in: Card Discussion
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