• 1

    posted a message on How Hearthstone tricked me.

    Count me as one of those people that hates the "Defender chooses targets" gameplay of MtG. So often it forces both players to sit there and play chicken until one of them build up some insurmountable force or pull of a combo. I'm not saying that MtG doesn't take skill, but I find it far less enjoyable. 

    Posted in: General Discussion
  • 1

    posted a message on I Can't Even... or can I?
    Quote from Pherosizm >>
    Quote from PetiteMouche >>

     

    If you lack legendaries, unless they are absolutely key cards, it's not a problem at all, replace them with good commons/rares/epics that have a similar role.

     I assume you would have to craft Varden, Arugal and Mordresh ?

    Mordresh is certainly a key card, it's the whole reason to play hero power synergy. The other 2 are easily replaced, don't worry.

    For the epics, you can easily replace Arcane Keysmith and Frost Giant. In fact when I first started playing even mage this expansion, I totally forgot Frost Giant existed, and it didn't cause me any trouble ! In theory it's a key card that can win the game on its own, I know that. Still not a mandatory inclusion.

    My suggestion is don't craft anything for now, try building the deck with what you have, and see if the Wild format is something you can enjoy, or something you absolutely despise.

     Actually, the ones I do have are Varden, and Mordresh.

    I guess the ones I feel that are important to craft are Genn (obviously), Arugal (maybe?) and Vargoth (for more wildfire)

    But you may be right, I should not spend too much at once. But I think Genn is necessary at least. One legendary and then whatever I have in my collection already and roll with it?

     Arugal and Vargoth are completely optional imo. The best-performing deck on hsreplay doesn't include them. 

    Posted in: Wild Format
  • 3

    posted a message on You people deserve sweet f all - Opinion on the community

    I have never agreed with an OP more than this one. 

    Posted in: General Discussion
  • 9

    posted a message on Screwed myself in an attempt to stay with the meta

    For anyone else reading this - It's cheaper to play meta decks in Wild than in standard, since the meta changes so little between expansions. I made the switch to exclusively playing wild, and it was one of the best decisions in HS i've ever made. 

    Posted in: Duels
  • 3

    posted a message on Hearthstone Dev Iksar Seeks Ideas For An Upcoming Expansion Theme

    I'd like to see an expansion based on the Emerald Dream. 

    Posted in: News
  • 2

    posted a message on Disapointed in Hearthstone now

    Play wild. 

    Posted in: General Discussion
  • 1

    posted a message on HSreplay now useless unless you pay

    I'm surprised that they give any data at all to us for free. 

    Posted in: General Discussion
  • 2

    posted a message on New Classic set cards to Balance the game! Not fake at all11!1!1!

    Is this supposed to be funny?

    Posted in: Fan Creations
  • 1

    posted a message on Best cards of the past 1.5 years?
    Quote from Ravza >>

    I don't like Siamat personally. I think it has too little impact. It's either a 7 mana taunt with divine shield with poor stats or you get to rush some things down and it dies. It only works well as a rush minion because rogue can stunner it and DH just ignores it if they don't kill it and they kill you anyway (if you arn't dead already). As a rush minion it seems inferior to Restless Mummy which is only 4 mana.

    Sure, it might be worse than Mummy. But you can't play Mummy in Big Druid or Control Warlock. 

    It's not going to outright win you the game, but it's arguably the most flexible legendary in the game right now. It's currently the 6th most played neutral Legend. 

    Posted in: Wild Format
  • 12

    posted a message on Brawl Block: Feeling Adventurous is This Week's Tavern Brawl

    There really should be a permanent game mode with rotating sets each month + classic. 

    Posted in: News
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