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    posted a message on New Warlock set is going to be utter trash pepeLaugh
    Quote from Legendarias >>

     

    Hello, i'm going to update my thread after a month of RoS :)

    85% of people who voted in my Poll eagerly stated that Warlock would be fine this expansion. Zoo will be strong as always they thought, Plot Twist Warlock has much potential they told me... The truth is that Zoo sucks and almost none play it, plot twist warlock is a meme and control/handlock is tier 5. LOOOL 

    34 days after this post was created i can say I WAS RIGHT and you were wrong.

    Warlock is not competitive and people who believed it would be good now are playing other classes. 

    See you :D

     

     Go to HSReplay, sort all current standard decks by winrate, the first 2.5 pages are nothing but Warlock

    Posted in: General Discussion
  • 0

    posted a message on New Warlock set is going to be utter trash pepeLaugh
    Quote from Legendarias >>

    Oh i gotta remind you guys that Viper lost the finals because of zoo being so dissapointing, zoo failed him. Probably the most  overrated deck of this expansion along token druid. Btw Hunterace didn't bring zoo to the worlds and he won the tournament :D

     Zoo vs a control deck filled with AoE, specifically meant to Target zoo, and zoo still almost won. 

    Posted in: General Discussion
  • 2

    posted a message on Nerfs are not the solution- Buffs are.

    I 100% disagree, as do most card game developers. Nerfs give unused cards a chance to shine; buffs prevent other cards from shining. Nerfing opens up design space, buffing limits design space. 

    Let's look at the only existing example, since Hearthstone hasn't buffed cards since release. When the aura mechanics were adjusted last year, Naga Sea Witch got a "buff" as it allowed giants to be played en mass on turn 5. Anyone who was playing Wild at the time can tell you that this buff led to one of the worst metas of all time. 

    In short, you don't overthrow a dictator by creating a second dictator. You pull up the offender by the roots and let things settle from there.

    Posted in: General Discussion
  • 2

    posted a message on About Nerf Discussions

    It makes sense that nerfs will happen more often as the card pool expands. Suppose there are 500 cards available to a class; that means there are around 250,000 2-card interactions, any one of which could be game-breaking and require a Nerf. A few years later, that same class has doubled to 1000 cards, but the number of interactions has quadrupled to around 1,000,000. As card pool size increases linearly, the number of interactions increases exponentially. Naturally, this strongly affects Wild, but the Standard card pool has also grown every year, since adventures have slowly been replaced by expansions. 

    TL;DR the reason there are more nerfs nowadays is because the larger card pool creates  opportunitiesexponentially more for broken interactions.

    Posted in: General Discussion
  • 0

    posted a message on Myra's Unstable Element doesn't draw cards

    If you attempt to draw a card, but you can't because your hand is full, the card is burned instead of drawn. "Cast when drawn" effects naturally won't trigger when the card is burned.

    Posted in: Card Discussion
  • 1

    posted a message on Card Text Inconsistencies and How They'd Look Without Them.

    I don't think you understand the concept of "strictly better", but, nice work otherwise

    Posted in: General Discussion
  • 4

    posted a message on Why are people defending Token Druid?

    "I want to be able to beat any deck with any other deck, is that too much to ask?"

    Posted in: General Discussion
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    posted a message on Any good cards against Khadgar mage?

    Ie. What can you do to beat a control deck besides the things that beat control decks?

    Posted in: General Discussion
  • 3

    posted a message on Least fun I've ever had in HS

    Yeah, I imagine you've just played for so long, it's hard to find fresh new stuff. I'd take a break for a while if I were you

     

    Posted in: General Discussion
  • 1

    posted a message on Dr. Boom, Mad Genius hero power nerf

    It doesn't need a Nerf, but if it did, just change "your mechs have rush" to "mechs you play have rush". Still a powerful effect, but boom bots and jo-e-bots and stuff won't have rush

    Posted in: General Discussion
  • 0

    posted a message on Duel Control Paladin?

    What's the wincon?

    Posted in: General Deck Building
  • 0

    posted a message on New Neutral Minion - Gurubashi Offering

    Has anyone tried this with Glinda?

    Posted in: Card Discussion
  • 1

    posted a message on Thinking about crafting. . .

    Blastmaster Boom is looking like it will be good until a nerf hits. Elysiana is probably good to hold off on.

    Posted in: General Discussion
  • 0

    posted a message on Clarification on Rise of Shadows Free Packs Quest Chain

    Nice

    Posted in: News
  • 3

    posted a message on Dr. Boom's Scheme should have been this...

    I imagine it was "Shuffle a bomb into your opponent's deck", since Blasmaster Boom synergizes with bombs and there's so few bomb cards

    Posted in: General Discussion
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